| Index: ppapi/c/dev/ppb_gamepad_dev.h
|
| diff --git a/ppapi/c/dev/ppb_gamepad_dev.h b/ppapi/c/dev/ppb_gamepad_dev.h
|
| index e37362bb7412355c20a932b9b10242ac74ce7496..33a0f4cb3fb8935256298fc680a097fc20ecbd57 100644
|
| --- a/ppapi/c/dev/ppb_gamepad_dev.h
|
| +++ b/ppapi/c/dev/ppb_gamepad_dev.h
|
| @@ -3,17 +3,18 @@
|
| * found in the LICENSE file.
|
| */
|
|
|
| -/* From dev/ppb_gamepad_dev.idl modified Tue Feb 7 12:49:02 2012. */
|
| +/* From dev/ppb_gamepad_dev.idl modified Mon Feb 27 13:23:13 2012. */
|
|
|
| #ifndef PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_
|
| #define PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_
|
|
|
| +#include "ppapi/c/pp_bool.h"
|
| #include "ppapi/c/pp_instance.h"
|
| #include "ppapi/c/pp_macros.h"
|
| #include "ppapi/c/pp_stdint.h"
|
|
|
| -#define PPB_GAMEPAD_DEV_INTERFACE_0_1 "PPB_Gamepad(Dev);0.1"
|
| -#define PPB_GAMEPAD_DEV_INTERFACE PPB_GAMEPAD_DEV_INTERFACE_0_1
|
| +#define PPB_GAMEPAD_DEV_INTERFACE_0_2 "PPB_Gamepad(Dev);0.2"
|
| +#define PPB_GAMEPAD_DEV_INTERFACE PPB_GAMEPAD_DEV_INTERFACE_0_2
|
|
|
| /**
|
| * @file
|
| @@ -22,8 +23,6 @@
|
| */
|
|
|
|
|
| -#pragma pack(push, 1)
|
| -
|
| /**
|
| * @addtogroup Structs
|
| * @{
|
| @@ -31,27 +30,13 @@
|
| /**
|
| * The data for one gamepad device.
|
| */
|
| -struct PP_GamepadData_Dev {
|
| - /**
|
| - * Is there a gamepad connected at this index? If this is false, no other
|
| - * data in this structure is valid.
|
| - */
|
| - char connected;
|
| - /**
|
| - * String identifier for the type of device/manufacturer.
|
| - */
|
| - uint16_t id[128];
|
| - /**
|
| - * Monotonically increasing value that is incremented when the data have
|
| - * been updated.
|
| - */
|
| - uint64_t timestamp;
|
| +struct PP_GamepadSampleData_Dev {
|
| /**
|
| * Number of valid elements in the |axes| array.
|
| */
|
| uint32_t axes_length;
|
| /**
|
| - * Normalized values for the axes, indices valid up to |axesLength|-1. Axis
|
| + * Normalized values for the axes, indices valid up to |axes_length|-1. Axis
|
| * values range from -1..1, and are in order of "importance".
|
| */
|
| float axes[16];
|
| @@ -60,31 +45,49 @@ struct PP_GamepadData_Dev {
|
| */
|
| uint32_t buttons_length;
|
| /**
|
| - * Normalized values for the buttons, indices valid up to |buttonsLength|
|
| + * Normalized values for the buttons, indices valid up to |buttons_length|
|
| * - 1. Button values range from 0..1, and are in order of importance.
|
| */
|
| float buttons[32];
|
| + /**
|
| + * Monotonically increasing value that is incremented when the data have
|
| + * been updated.
|
| + */
|
| + double timestamp;
|
| + /**
|
| + * Identifier for the type of device/manufacturer.
|
| + */
|
| + uint16_t id[128];
|
| + /**
|
| + * Is there a gamepad connected at this index? If this is false, no other
|
| + * data in this structure is valid.
|
| + */
|
| + PP_Bool connected;
|
| + /* Padding to make the struct the same size between 64 and 32. */
|
| + char unused_pad_[4];
|
| };
|
| +PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData_Dev, 472);
|
|
|
| /**
|
| * The data for all gamepads connected to the system.
|
| */
|
| -struct PP_GamepadsData_Dev {
|
| +struct PP_GamepadsSampleData_Dev {
|
| /**
|
| * Number of valid elements in the |items| array.
|
| */
|
| uint32_t length;
|
| + /* Padding to make the struct the same size between 64 and 32. */
|
| + char unused_pad_[4];
|
| /**
|
| * Data for an individual gamepad device connected to the system.
|
| */
|
| - struct PP_GamepadData_Dev items[4];
|
| + struct PP_GamepadSampleData_Dev items[4];
|
| };
|
| +PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData_Dev, 1896);
|
| /**
|
| * @}
|
| */
|
|
|
| -#pragma pack(pop)
|
| -
|
| /**
|
| * @addtogroup Interfaces
|
| * @{
|
| @@ -93,15 +96,14 @@ struct PP_GamepadsData_Dev {
|
| * The <code>PPB_Gamepad_Dev</code> interface allows retrieving data from
|
| * gamepad/joystick devices that are connected to the system.
|
| */
|
| -struct PPB_Gamepad_Dev_0_1 {
|
| +struct PPB_Gamepad_Dev_0_2 {
|
| /**
|
| * Samples the current state of the connected gamepads.
|
| */
|
| - void (*SampleGamepads)(PP_Instance instance,
|
| - struct PP_GamepadsData_Dev* data);
|
| + void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData_Dev* data);
|
| };
|
|
|
| -typedef struct PPB_Gamepad_Dev_0_1 PPB_Gamepad_Dev;
|
| +typedef struct PPB_Gamepad_Dev_0_2 PPB_Gamepad_Dev;
|
| /**
|
| * @}
|
| */
|
|
|