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| 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 /* Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 * Use of this source code is governed by a BSD-style license that can be | 2 * Use of this source code is governed by a BSD-style license that can be |
| 3 * found in the LICENSE file. | 3 * found in the LICENSE file. |
| 4 */ | 4 */ |
| 5 | 5 |
| 6 /* From dev/ppb_gamepad_dev.idl modified Tue Feb 7 12:49:02 2012. */ | 6 /* From dev/ppb_gamepad_dev.idl modified Mon Feb 27 13:23:13 2012. */ |
| 7 | 7 |
| 8 #ifndef PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ | 8 #ifndef PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ |
| 9 #define PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ | 9 #define PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ |
| 10 | 10 |
| 11 #include "ppapi/c/pp_bool.h" |
| 11 #include "ppapi/c/pp_instance.h" | 12 #include "ppapi/c/pp_instance.h" |
| 12 #include "ppapi/c/pp_macros.h" | 13 #include "ppapi/c/pp_macros.h" |
| 13 #include "ppapi/c/pp_stdint.h" | 14 #include "ppapi/c/pp_stdint.h" |
| 14 | 15 |
| 15 #define PPB_GAMEPAD_DEV_INTERFACE_0_1 "PPB_Gamepad(Dev);0.1" | 16 #define PPB_GAMEPAD_DEV_INTERFACE_0_2 "PPB_Gamepad(Dev);0.2" |
| 16 #define PPB_GAMEPAD_DEV_INTERFACE PPB_GAMEPAD_DEV_INTERFACE_0_1 | 17 #define PPB_GAMEPAD_DEV_INTERFACE PPB_GAMEPAD_DEV_INTERFACE_0_2 |
| 17 | 18 |
| 18 /** | 19 /** |
| 19 * @file | 20 * @file |
| 20 * This file defines the <code>PPB_Gamepad_Dev</code> interface, which | 21 * This file defines the <code>PPB_Gamepad_Dev</code> interface, which |
| 21 * provides access to gamepad devices. | 22 * provides access to gamepad devices. |
| 22 */ | 23 */ |
| 23 | 24 |
| 24 | 25 |
| 25 #pragma pack(push, 1) | |
| 26 | |
| 27 /** | 26 /** |
| 28 * @addtogroup Structs | 27 * @addtogroup Structs |
| 29 * @{ | 28 * @{ |
| 30 */ | 29 */ |
| 31 /** | 30 /** |
| 32 * The data for one gamepad device. | 31 * The data for one gamepad device. |
| 33 */ | 32 */ |
| 34 struct PP_GamepadData_Dev { | 33 struct PP_GamepadSampleData_Dev { |
| 35 /** | |
| 36 * Is there a gamepad connected at this index? If this is false, no other | |
| 37 * data in this structure is valid. | |
| 38 */ | |
| 39 char connected; | |
| 40 /** | |
| 41 * String identifier for the type of device/manufacturer. | |
| 42 */ | |
| 43 uint16_t id[128]; | |
| 44 /** | |
| 45 * Monotonically increasing value that is incremented when the data have | |
| 46 * been updated. | |
| 47 */ | |
| 48 uint64_t timestamp; | |
| 49 /** | 34 /** |
| 50 * Number of valid elements in the |axes| array. | 35 * Number of valid elements in the |axes| array. |
| 51 */ | 36 */ |
| 52 uint32_t axes_length; | 37 uint32_t axes_length; |
| 53 /** | 38 /** |
| 54 * Normalized values for the axes, indices valid up to |axesLength|-1. Axis | 39 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis |
| 55 * values range from -1..1, and are in order of "importance". | 40 * values range from -1..1, and are in order of "importance". |
| 56 */ | 41 */ |
| 57 float axes[16]; | 42 float axes[16]; |
| 58 /** | 43 /** |
| 59 * Number of valid elements in the |buttons| array. | 44 * Number of valid elements in the |buttons| array. |
| 60 */ | 45 */ |
| 61 uint32_t buttons_length; | 46 uint32_t buttons_length; |
| 62 /** | 47 /** |
| 63 * Normalized values for the buttons, indices valid up to |buttonsLength| | 48 * Normalized values for the buttons, indices valid up to |buttons_length| |
| 64 * - 1. Button values range from 0..1, and are in order of importance. | 49 * - 1. Button values range from 0..1, and are in order of importance. |
| 65 */ | 50 */ |
| 66 float buttons[32]; | 51 float buttons[32]; |
| 52 /** |
| 53 * Monotonically increasing value that is incremented when the data have |
| 54 * been updated. |
| 55 */ |
| 56 double timestamp; |
| 57 /** |
| 58 * Identifier for the type of device/manufacturer. |
| 59 */ |
| 60 uint16_t id[128]; |
| 61 /** |
| 62 * Is there a gamepad connected at this index? If this is false, no other |
| 63 * data in this structure is valid. |
| 64 */ |
| 65 PP_Bool connected; |
| 66 /* Padding to make the struct the same size between 64 and 32. */ |
| 67 char unused_pad_[4]; |
| 67 }; | 68 }; |
| 69 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadSampleData_Dev, 472); |
| 68 | 70 |
| 69 /** | 71 /** |
| 70 * The data for all gamepads connected to the system. | 72 * The data for all gamepads connected to the system. |
| 71 */ | 73 */ |
| 72 struct PP_GamepadsData_Dev { | 74 struct PP_GamepadsSampleData_Dev { |
| 73 /** | 75 /** |
| 74 * Number of valid elements in the |items| array. | 76 * Number of valid elements in the |items| array. |
| 75 */ | 77 */ |
| 76 uint32_t length; | 78 uint32_t length; |
| 79 /* Padding to make the struct the same size between 64 and 32. */ |
| 80 char unused_pad_[4]; |
| 77 /** | 81 /** |
| 78 * Data for an individual gamepad device connected to the system. | 82 * Data for an individual gamepad device connected to the system. |
| 79 */ | 83 */ |
| 80 struct PP_GamepadData_Dev items[4]; | 84 struct PP_GamepadSampleData_Dev items[4]; |
| 81 }; | 85 }; |
| 86 PP_COMPILE_ASSERT_STRUCT_SIZE_IN_BYTES(PP_GamepadsSampleData_Dev, 1896); |
| 82 /** | 87 /** |
| 83 * @} | 88 * @} |
| 84 */ | 89 */ |
| 85 | 90 |
| 86 #pragma pack(pop) | |
| 87 | |
| 88 /** | 91 /** |
| 89 * @addtogroup Interfaces | 92 * @addtogroup Interfaces |
| 90 * @{ | 93 * @{ |
| 91 */ | 94 */ |
| 92 /** | 95 /** |
| 93 * The <code>PPB_Gamepad_Dev</code> interface allows retrieving data from | 96 * The <code>PPB_Gamepad_Dev</code> interface allows retrieving data from |
| 94 * gamepad/joystick devices that are connected to the system. | 97 * gamepad/joystick devices that are connected to the system. |
| 95 */ | 98 */ |
| 96 struct PPB_Gamepad_Dev_0_1 { | 99 struct PPB_Gamepad_Dev_0_2 { |
| 97 /** | 100 /** |
| 98 * Samples the current state of the connected gamepads. | 101 * Samples the current state of the connected gamepads. |
| 99 */ | 102 */ |
| 100 void (*SampleGamepads)(PP_Instance instance, | 103 void (*Sample)(PP_Instance instance, struct PP_GamepadsSampleData_Dev* data); |
| 101 struct PP_GamepadsData_Dev* data); | |
| 102 }; | 104 }; |
| 103 | 105 |
| 104 typedef struct PPB_Gamepad_Dev_0_1 PPB_Gamepad_Dev; | 106 typedef struct PPB_Gamepad_Dev_0_2 PPB_Gamepad_Dev; |
| 105 /** | 107 /** |
| 106 * @} | 108 * @} |
| 107 */ | 109 */ |
| 108 | 110 |
| 109 #endif /* PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ */ | 111 #endif /* PPAPI_C_DEV_PPB_GAMEPAD_DEV_H_ */ |
| 110 | 112 |
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