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Unified Diff: third_party/webgl/sdk/tests/extra/out-of-bounds-uniform-array-access.html

Issue 9373009: Check in webgl conformance tests r16844 from khronos. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/sdk/tests/extra/out-of-bounds-uniform-array-access.html
===================================================================
--- third_party/webgl/sdk/tests/extra/out-of-bounds-uniform-array-access.html (revision 0)
+++ third_party/webgl/sdk/tests/extra/out-of-bounds-uniform-array-access.html (revision 0)
@@ -0,0 +1,109 @@
+<!--
+Copyright (c) 2011 The Chromium Authors. All rights reserved.
+Use of this source code is governed by a BSD-style license that can be
+found in the LICENSE file.
+ -->
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
+ "http://www.w3.org/TR/html4/loose.dtd">
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL ouf of bounds uniform array access.</title>
+<link rel="stylesheet" href="../resources/js-test-style.css"/>
+<script src="../resources/js-test-pre.js"></script>
+<script src="../conformance/resources/webgl-test-utils.js"> </script>
+</head>
+<body style="background: #666;">
+<div id="description"></div>
+<div id="console"></div>
+<div>elem mult: <span id="elemMultDisplay"></span></div>
+<input type="range" id="elemMult" value="4" min="0" max="2048" style="width: 100%;"/>
+<div>line width: <span id="lineWidthDisplay"></span></div>
+<input type="range" id="lineWidth" value="512" min="0" max="2540" style="width: 100%;"/>
+<canvas id="example" width="256" height="256" style="background: black;">
+</canvas>
+<script id="vshader" type="x-shader/x-vertex">
+attribute vec4 vPosition;
+varying vec4 v_color;
+uniform float lineWidth;
+uniform int elemMult;
+uniform vec4 someArray[2];
+void main()
+{
+ vec2 texcoord = vec2(vPosition.xy * 0.5 + vec2(0.5, 0.5));
+ int index = int(texcoord.x + texcoord.y * lineWidth) * elemMult;
+ v_color = someArray[index];
+ gl_Position = vPosition;
+}
+</script>
+
+<script id="fshader" type="x-shader/x-fragment">
+precision mediump float;
+varying vec4 v_color;
+void main()
+{
+ gl_FragColor = v_color * vec4(1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0) + vec4(0,0,0,0.5);
+}
+</script>
+<script>
+window.onload = main;
+debug("Tests a WebGL program that accesses out of bounds uniform array elements");
+
+function main() {
+ var wtu = WebGLTestUtils;
+ var canvas = document.getElementById("example");
+
+ var gl = wtu.create3DContext(canvas);
+ var program = wtu.setupProgram(
+ gl,
+ [wtu.loadShaderFromScript(gl, 'vshader', gl.VERTEX_SHADER),
+ wtu.loadShaderFromScript(gl, 'fshader', gl.FRAGMENT_SHADER)],
+ ['vPosition'], [0]);
+ var gridRes = 255;
+ wtu.setupQuad(gl, gridRes, 0);
+ var lineWidthLoc = gl.getUniformLocation(program, "lineWidth");
+ var elemMultLoc = gl.getUniformLocation(program, "elemMult");
+ assertMsg(gl.getError() == gl.NO_ERROR, "Should be no errors from setup.");
+
+ var lineWidth = 512;
+ var lineWidthElem = document.getElementById("lineWidth");
+ var lineWidthDisplayElem = document.getElementById("lineWidthDisplay");
+
+ lineWidthElem.value = lineWidth;
+
+ lineWidthElem.addEventListener('change', function(event) {
+ //console.log(event.target.value);
+ lineWidth = event.target.value;
+ draw();
+ }, false);
+
+ var elemMult = 4;
+ var elemMultElem = document.getElementById("elemMult");
+ var elemMultDisplayElem = document.getElementById("elemMultDisplay");
+
+ elemMultElem.value = elemMult;
+
+ elemMultElem.addEventListener('change', function(event) {
+ //console.log(event.target.value);
+ elemMult = event.target.value;
+ draw();
+ }, false);
+
+ draw();
+
+ function draw() {
+ lineWidthDisplayElem.innerText = lineWidth;
+ elemMultDisplayElem.innerText = elemMult;
+ gl.uniform1f(lineWidthLoc, lineWidth);
+ gl.uniform1i(elemMultLoc, elemMult);
+ gl.drawElements(gl.TRIANGLES, gridRes * gridRes * 6, gl.UNSIGNED_SHORT, 0);
+ }
+
+ successfullyParsed = true;
+}
+
+</script>
+</body>
+</html>
+
+
Property changes on: third_party/webgl/sdk/tests/extra/out-of-bounds-uniform-array-access.html
___________________________________________________________________
Added: svn:eol-style
+ LF
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