Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(7)

Side by Side Diff: third_party/webgl/sdk/tests/extra/out-of-bounds-uniform-array-access.html

Issue 9373009: Check in webgl conformance tests r16844 from khronos. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
Property Changes:
Added: svn:eol-style
+ LF
OLDNEW
(Empty)
1 <!--
2 Copyright (c) 2011 The Chromium Authors. All rights reserved.
3 Use of this source code is governed by a BSD-style license that can be
4 found in the LICENSE file.
5 -->
6 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
7 "http://www.w3.org/TR/html4/loose.dtd">
8 <html>
9 <head>
10 <meta charset="utf-8">
11 <title>WebGL ouf of bounds uniform array access.</title>
12 <link rel="stylesheet" href="../resources/js-test-style.css"/>
13 <script src="../resources/js-test-pre.js"></script>
14 <script src="../conformance/resources/webgl-test-utils.js"> </script>
15 </head>
16 <body style="background: #666;">
17 <div id="description"></div>
18 <div id="console"></div>
19 <div>elem mult: <span id="elemMultDisplay"></span></div>
20 <input type="range" id="elemMult" value="4" min="0" max="2048" style="width: 100 %;"/>
21 <div>line width: <span id="lineWidthDisplay"></span></div>
22 <input type="range" id="lineWidth" value="512" min="0" max="2540" style="width: 100%;"/>
23 <canvas id="example" width="256" height="256" style="background: black;">
24 </canvas>
25 <script id="vshader" type="x-shader/x-vertex">
26 attribute vec4 vPosition;
27 varying vec4 v_color;
28 uniform float lineWidth;
29 uniform int elemMult;
30 uniform vec4 someArray[2];
31 void main()
32 {
33 vec2 texcoord = vec2(vPosition.xy * 0.5 + vec2(0.5, 0.5));
34 int index = int(texcoord.x + texcoord.y * lineWidth) * elemMult;
35 v_color = someArray[index];
36 gl_Position = vPosition;
37 }
38 </script>
39
40 <script id="fshader" type="x-shader/x-fragment">
41 precision mediump float;
42 varying vec4 v_color;
43 void main()
44 {
45 gl_FragColor = v_color * vec4(1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256 .0) + vec4(0,0,0,0.5);
46 }
47 </script>
48 <script>
49 window.onload = main;
50 debug("Tests a WebGL program that accesses out of bounds uniform array elements" );
51
52 function main() {
53 var wtu = WebGLTestUtils;
54 var canvas = document.getElementById("example");
55
56 var gl = wtu.create3DContext(canvas);
57 var program = wtu.setupProgram(
58 gl,
59 [wtu.loadShaderFromScript(gl, 'vshader', gl.VERTEX_SHADER),
60 wtu.loadShaderFromScript(gl, 'fshader', gl.FRAGMENT_SHADER)],
61 ['vPosition'], [0]);
62 var gridRes = 255;
63 wtu.setupQuad(gl, gridRes, 0);
64 var lineWidthLoc = gl.getUniformLocation(program, "lineWidth");
65 var elemMultLoc = gl.getUniformLocation(program, "elemMult");
66 assertMsg(gl.getError() == gl.NO_ERROR, "Should be no errors from setup.");
67
68 var lineWidth = 512;
69 var lineWidthElem = document.getElementById("lineWidth");
70 var lineWidthDisplayElem = document.getElementById("lineWidthDisplay");
71
72 lineWidthElem.value = lineWidth;
73
74 lineWidthElem.addEventListener('change', function(event) {
75 //console.log(event.target.value);
76 lineWidth = event.target.value;
77 draw();
78 }, false);
79
80 var elemMult = 4;
81 var elemMultElem = document.getElementById("elemMult");
82 var elemMultDisplayElem = document.getElementById("elemMultDisplay");
83
84 elemMultElem.value = elemMult;
85
86 elemMultElem.addEventListener('change', function(event) {
87 //console.log(event.target.value);
88 elemMult = event.target.value;
89 draw();
90 }, false);
91
92 draw();
93
94 function draw() {
95 lineWidthDisplayElem.innerText = lineWidth;
96 elemMultDisplayElem.innerText = elemMult;
97 gl.uniform1f(lineWidthLoc, lineWidth);
98 gl.uniform1i(elemMultLoc, elemMult);
99 gl.drawElements(gl.TRIANGLES, gridRes * gridRes * 6, gl.UNSIGNED_SHORT, 0);
100 }
101
102 successfullyParsed = true;
103 }
104
105 </script>
106 </body>
107 </html>
108
109
OLDNEW
« no previous file with comments | « third_party/webgl/sdk/tests/extra/offscreen-issue.html ('k') | third_party/webgl/sdk/tests/extra/out-of-memory.html » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698