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Unified Diff: native_client_sdk/src/examples/hello_world_newlib/hello_world.html

Issue 9370041: Clean up examples (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 10 months ago
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Index: native_client_sdk/src/examples/hello_world_newlib/hello_world.html
===================================================================
--- native_client_sdk/src/examples/hello_world_newlib/hello_world.html (revision 0)
+++ native_client_sdk/src/examples/hello_world_newlib/hello_world.html (revision 0)
@@ -0,0 +1,87 @@
+<!DOCTYPE html>
+<html>
+ <!--
+ Copyright (c) 2012 The Chromium Authors. All rights reserved.
+ Use of this source code is governed by a BSD-style license that can be
+ found in the LICENSE file.
+ -->
+<head>
+ <title>Hello, World!</title>
+ <script type="text/javascript">
+ helloWorldModule = null; // Global application object.
+ statusText = 'NO-STATUS';
+
+ // Indicate success when the NaCl module has loaded.
+ function moduleDidLoad() {
+ helloWorldModule = document.getElementById('hello_world');
+ updateStatus('SUCCESS');
+ }
+
+ // Handle a message coming from the NaCl module.
+ function handleMessage(message_event) {
+ alert(message_event.data);
+ }
+
+ // If the page loads before the Native Client module loads, then set the
+ // status message indicating that the module is still loading. Otherwise,
+ // do not change the status message.
+ function pageDidLoad() {
+ if (helloWorldModule == null) {
+ updateStatus('LOADING...');
+ } else {
+ // It's possible that the Native Client module onload event fired
+ // before the page's onload event. In this case, the status message
+ // will reflect 'SUCCESS', but won't be displayed. This call will
+ // display the current message.
+ updateStatus();
+ }
+ }
+
+ // Set the global status message. If the element with id 'statusField'
+ // exists, then set its HTML to the status message as well.
+ // opt_message The message test. If this is null or undefined, then
+ // attempt to set the element with id 'statusField' to the value of
+ // |statusText|.
+ function updateStatus(opt_message) {
+ if (opt_message)
+ statusText = opt_message;
+ var statusField = document.getElementById('statusField');
+ if (statusField) {
+ statusField.innerHTML = statusText;
+ }
+ }
+ </script>
+</head>
+<body onload="pageDidLoad()">
+
+<h1>Native Client Simple Module</h1>
+<h2>Status: <code id="statusField">NO-STATUS</code></h2>
+ <!-- The <EMBED> element is wrapped inside a <DIV>, which has both a 'load'
+ and a 'message' event listener attached. This wrapping method is used
+ instead of attaching the event listeners directly to the <EMBED> element to
+ ensure that the listeners are active before the NaCl module 'load' event
+ fires. This also allows you to use PPB_Messaging.PostMessage() (in C) or
+ pp::Instance.PostMessage() (in C++) from within the initialization code in
+ your NaCl module.
+
+ The src points to a manifest file, which provides the Native Client plug-in
+ a mapping between architecture and NaCl Executable (NEXE).
+
+ We use a non-zero sized embed to give Chrome space to place the bad plug-in
+ graphic, if there is a problem.
+ -->
+ <div id="listener">
+ <script type="text/javascript">
+ var listener = document.getElementById('listener')
+ listener.addEventListener('load', moduleDidLoad, true);
+ listener.addEventListener('message', handleMessage, true);
+ </script>
+
+ <embed name="nacl_module"
+ id="hello_world"
+ width=200 height=200
+ src="hello_world.nmf"
+ type="application/x-nacl" />
+ </div>
+</body>
+</html>
Property changes on: native_client_sdk/src/examples/hello_world_newlib/hello_world.html
___________________________________________________________________
Added: svn:eol-style
+ LF

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