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Unified Diff: third_party/webgl/conformance-suites/1.0.0/conformance/gl-pixelstorei.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/conformance-suites/1.0.0/conformance/gl-pixelstorei.html
===================================================================
--- third_party/webgl/conformance-suites/1.0.0/conformance/gl-pixelstorei.html (revision 121077)
+++ third_party/webgl/conformance-suites/1.0.0/conformance/gl-pixelstorei.html (working copy)
@@ -1,129 +0,0 @@
-<!--
-Copyright (c) 2009 The Chromium Authors. All rights reserved.
-Use of this source code is governed by a BSD-style license that can be
-found in the LICENSE file.
--->
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
- "http://www.w3.org/TR/html4/loose.dtd">
-<html>
-<head>
-<title>WebGL pixelStorei Test</title>
-<link rel="stylesheet" href="../resources/js-test-style.css"/>
-<script src="../resources/js-test-pre.js"></script>
-<script src="resources/webgl-test.js"> </script>
-<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script>
-</head>
-<body>
-<canvas id="example" width="50" height="50"></canvas>
-<canvas id="2d00" width="50" height="50"></canvas>
-<canvas id="2d01" width="50" height="50"></canvas>
-<canvas id="2d02" width="50" height="50"></canvas>
-<canvas id="2d03" width="50" height="50"></canvas>
-<div id="description"></div>
-<div id="console"></div>
-<script id="vshader" type="x-shader/x-vertex">
-attribute vec4 vPosition;
-void main() {
- gl_Position = vPosition;
-}
-</script>
-
-<script id="fshader" type="x-shader/x-fragment">
-void main() {
- gl_FragColor = vec4(1.0,0.0,0.0,1.0);
-}
-</script>
-
-<script>
-function fail(x,y, name, buf, shouldBe) {
- var i = (y*50+x) * 4;
- var reason = "pixel in "+name+" at ("+x+","+y+") is ("+buf[i]+","+buf[i+1]+","+buf[i+2]+","+buf[i+3]+"), should be "+shouldBe;
- testFailed(reason);
-}
-
-function pass(name) {
- testPassed("drawing is correct in " + name);
-}
-
-function init() {
- debug("There should be 5 red triangles on 5 black squares above");
- debug("");
-
- debug("This test checks that drawImage and readPixels are not effected by gl.Pixelstorei(gl.PACK_ALIGNMENT) and visa versa");
- debug("");
-
- var canvas3d = document.getElementById("example");
- gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1);
-
- var vertexObject = gl.createBuffer();
- gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject);
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), gl.STATIC_DRAW);
- gl.enableVertexAttribArray(0);
- gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
-
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
- gl.drawArrays(gl.TRIANGLES, 0, 3);
-
-
- function checkData(buf, name) {
- // Test several locations
- // First line should be all black
- for (var i = 0; i < 50; ++i) {
- if (buf[i*4] != 0 || buf[i*4+1] != 0 || buf[i*4+2] != 0 || buf[i*4+3] != 255) {
- fail(i, 0, name, buf, "(0,0,0,255)");
- return;
- }
- }
-
- // Line 25 should be red for at least 6 red pixels starting 22 pixels in
- var offset = (25*50+22) * 4;
- for (var i = 0; i < 6; ++i) {
- if (buf[offset+i*4] != 255 || buf[offset+i*4+1] != 0 || buf[offset+i*4+2] != 0 || buf[offset+i*4+3] != 255) {
- fail(22 + i, 25, name, buf, "(255,0,0,255)");
- return;
- }
- }
-
- // Last line should be all black
- offset = (49*50) * 4;
- for (var i = 0; i < 50; ++i) {
- if (buf[offset+i*4] != 0 || buf[offset+i*4+1] != 0 || buf[offset+i*4+2] != 0 || buf[offset+i*4+3] != 255) {
- fail(i, 49, name, buf, "(0,0,0,255)");
- return;
- }
- }
-
- pass(name);
- }
-
- function checkColors() {
- var buf = new Uint8Array(50 * 50 * 4);
- gl.readPixels(0, 0, 50, 50, gl.RGBA, gl.UNSIGNED_BYTE, buf);
- checkData(buf, "3d context");
- var imgData = ctx2d.getImageData(0, 0, 50, 50);
- checkData(imgData.data, "2d context");
- }
-
- var table = [1, 2, 4, 8];
- for (var ii = 0; ii < table.length; ++ii) {
- gl.pixelStorei(gl.PACK_ALIGNMENT, table[ii]);
- ctx2d = document.getElementById("2d0" + ii).getContext("2d");
- ctx2d.globalCompositeOperation = 'copy';
- ctx2d.drawImage(canvas3d, 0, 0);
- checkColors();
- assertMsg(gl.getParameter(gl.PACK_ALIGNMENT) == table[ii],
- "PACK_ALIGNMENT is " + table[ii]);
- }
-}
-
-init();
-successfullyParsed = true;
-</script>
-</body>
-<script src="../resources/js-test-post.js"></script>
-
-<script>
-</script>
-
-</body>
-</html>

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