Index: third_party/webgl/conformance-suites/1.0.0/conformance/methods.html |
=================================================================== |
--- third_party/webgl/conformance-suites/1.0.0/conformance/methods.html (revision 121077) |
+++ third_party/webgl/conformance-suites/1.0.0/conformance/methods.html (working copy) |
@@ -1,201 +0,0 @@ |
-<html> |
-<head> |
-<!-- |
-Copyright (c) 2009 Ilmari Heikkinen. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
---> |
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> |
-<title>WebGL Methods Test</title> |
-<link rel="stylesheet" href="../resources/js-test-style.css"/> |
-<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script> |
-<script src="../resources/js-test-pre.js"></script> |
-<script src="resources/webgl-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
-<canvas id="canvas" style="width: 50px; height: 50px;"> </canvas> |
-<script> |
-description("This test ensures that the WebGL context has all the methods in the specification."); |
- |
-var methods = [ |
-"canvas", |
-"getContextAttributes", |
-"activeTexture", |
-"attachShader", |
-"bindAttribLocation", |
-"bindBuffer", |
-"bindFramebuffer", |
-"bindRenderbuffer", |
-"bindTexture", |
-"blendColor", |
-"blendEquation", |
-"blendEquationSeparate", |
-"blendFunc", |
-"blendFuncSeparate", |
-"bufferData", |
-"bufferSubData", |
-"checkFramebufferStatus", |
-"clear", |
-"clearColor", |
-"clearDepth", |
-"clearStencil", |
-"colorMask", |
-"compileShader", |
-"copyTexImage2D", |
-"copyTexSubImage2D", |
-"createBuffer", |
-"createFramebuffer", |
-"createProgram", |
-"createRenderbuffer", |
-"createShader", |
-"createTexture", |
-"cullFace", |
-"deleteBuffer", |
-"deleteFramebuffer", |
-"deleteProgram", |
-"deleteRenderbuffer", |
-"deleteShader", |
-"deleteTexture", |
-"depthFunc", |
-"depthMask", |
-"depthRange", |
-"detachShader", |
-"disable", |
-"disableVertexAttribArray", |
-"drawArrays", |
-"drawElements", |
-"enable", |
-"enableVertexAttribArray", |
-"finish", |
-"flush", |
-"framebufferRenderbuffer", |
-"framebufferTexture2D", |
-"frontFace", |
-"generateMipmap", |
-"getActiveAttrib", |
-"getActiveUniform", |
-"getAttachedShaders", |
-"getAttribLocation", |
-"getParameter", |
-"getBufferParameter", |
-"getError", |
-"getFramebufferAttachmentParameter", |
-"getProgramParameter", |
-"getProgramInfoLog", |
-"getRenderbufferParameter", |
-"getShaderParameter", |
-"getShaderInfoLog", |
-"getShaderSource", |
-"getTexParameter", |
-"getUniform", |
-"getUniformLocation", |
-"getVertexAttrib", |
-"getVertexAttribOffset", |
-"hint", |
-"isBuffer", |
-"isEnabled", |
-"isFramebuffer", |
-"isProgram", |
-"isRenderbuffer", |
-"isShader", |
-"isTexture", |
-"lineWidth", |
-"linkProgram", |
-"pixelStorei", |
-"polygonOffset", |
-"readPixels", |
-"renderbufferStorage", |
-"sampleCoverage", |
-"scissor", |
-"shaderSource", |
-"stencilFunc", |
-"stencilFuncSeparate", |
-"stencilMask", |
-"stencilMaskSeparate", |
-"stencilOp", |
-"stencilOpSeparate", |
-"texImage2D", |
-"texParameterf", |
-"texParameteri", |
-"texSubImage2D", |
-"uniform1f", |
-"uniform1fv", |
-"uniform1i", |
-"uniform1iv", |
-"uniform2f", |
-"uniform2fv", |
-"uniform2i", |
-"uniform2iv", |
-"uniform3f", |
-"uniform3fv", |
-"uniform3i", |
-"uniform3iv", |
-"uniform4f", |
-"uniform4fv", |
-"uniform4i", |
-"uniform4iv", |
-"uniformMatrix2fv", |
-"uniformMatrix3fv", |
-"uniformMatrix4fv", |
-"useProgram", |
-"validateProgram", |
-"vertexAttrib1f", |
-"vertexAttrib1fv", |
-"vertexAttrib2f", |
-"vertexAttrib2fv", |
-"vertexAttrib3f", |
-"vertexAttrib3fv", |
-"vertexAttrib4f", |
-"vertexAttrib4fv", |
-"vertexAttribPointer", |
-"viewport" |
-] |
- |
-function assertProperty(v, p) { |
- try { |
- if (v[p] == null) { |
- testFailed("Property does not exist: " + p) |
- return false; |
- } else { |
- return true; |
- } |
- } catch(e) { |
- testFailed("Trying to access the property '"+p+"' threw an error: "+e.toString()); |
- } |
-} |
- |
-debug(""); |
-debug("Canvas.getContext"); |
- |
-var canvas = document.getElementById("canvas"); |
-var gl = create3DContext(canvas); |
-var passed = true; |
-for (var i=0; i<methods.length; i++) { |
- var r = assertProperty(gl, methods[i]); |
- passed = passed && r; |
-} |
-if (passed) { |
- testPassed("All WebGL methods found."); |
-} |
-var extended = false; |
-for (var i in gl) { |
- if (i.match(/^[a-z]/) && methods.indexOf(i) == -1) { |
- if (!extended) { |
- extended = true; |
- debug("Also found the following extra methods:"); |
- } |
- debug(i); |
- } |
-} |
- |
-debug(""); |
-successfullyParsed = true; |
-</script> |
-<script src="../resources/js-test-post.js"></script> |
-<script> |
-</script> |
- |
-</body> |
-</html> |