Index: third_party/webgl/sdk/tests/conformance/uniforms/gl-unknown-uniform.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/uniforms/gl-unknown-uniform.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/uniforms/gl-unknown-uniform.html (working copy) |
@@ -1,65 +0,0 @@ |
-<!-- |
-Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
---> |
-<!DOCTYPE html> |
-<html> |
-<head> |
-<meta charset="utf-8"> |
-<title>WebGL Unknown Uniform Conformance Test</title> |
-<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
-<script src="../../resources/desktop-gl-constants.js" type="text/javascript"></script> |
-<script src="../../resources/js-test-pre.js"></script> |
-<script src="../resources/webgl-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
-<canvas id="canvas" width="2" height="2"> </canvas> |
-<script id="vshader" type="x-shader/x-vertex"> |
- attribute vec4 vPosition; |
- void main() |
- { |
- gl_Position = vPosition; |
- } |
-</script> |
- |
-<script id="fshader" type="x-shader/x-fragment"> |
- void main() |
- { |
- gl_FragColor = vec4(1.0,0.0,0.0,1.0); |
- } |
-</script> |
-<script> |
-description("Tests that unknown uniforms don't cause errors."); |
- |
-debug(""); |
-debug("Canvas.getContext"); |
- |
-var gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1); |
-if (!gl) { |
- testFailed("context does not exist"); |
-} else { |
- testPassed("context exists"); |
- |
- debug(""); |
- |
- // Get the location of an unknown uniform. |
- var loc = gl.getUniformLocation(gl.program, "someUnknownUniform"); |
- assertMsg(loc === null, "location of unknown uniform should be null"); |
- glErrorShouldBe(gl, gl.NO_ERROR, |
- "there should be no error from getting an unknown uniform"); |
- gl.uniform1f(loc, 1); |
- glErrorShouldBe(gl, gl.NO_ERROR, |
- "there should be no error from trying to set an unknown uniform"); |
-} |
- |
-debug(""); |
-successfullyParsed = true; |
- |
-</script> |
-<script src="../../resources/js-test-post.js"></script> |
- |
-</body> |
-</html> |