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Unified Diff: third_party/webgl/sdk/tests/conformance/misc/null-object-behaviour.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/sdk/tests/conformance/misc/null-object-behaviour.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/misc/null-object-behaviour.html (revision 121077)
+++ third_party/webgl/sdk/tests/conformance/misc/null-object-behaviour.html (working copy)
@@ -1,107 +0,0 @@
-<!--
-Copyright (C) 2011 Apple Computer, Inc. All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
-1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
-EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
-OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--->
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<link rel="stylesheet" href="../../resources/js-test-style.css"/>
-<script src="../../resources/js-test-pre.js"></script>
-<script src="../resources/webgl-test.js"></script>
-<script src="../resources/webgl-test-utils.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-
-<script>
-var wtu = WebGLTestUtils;
-description("Tests calling WebGL APIs without providing the necessary objects");
-
-var context = wtu.create3DContext();
-var program = wtu.loadStandardProgram(context);
-var shader = wtu.loadStandardVertexShader(context);
-var shouldGenerateGLError = wtu.shouldGenerateGLError;
-
-assertMsg(program != null, "Program Compiled");
-assertMsg(shader != null, "Shader Compiled");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.compileShader(undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.linkProgram(undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.attachShader(undefined, undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.attachShader(program, undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.attachShader(undefined, shader)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.detachShader(program, undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.detachShader(undefined, shader)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.shaderSource(undefined, undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.shaderSource(undefined, 'foo')");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.bindAttribLocation(undefined, 0, 'foo')");
-shouldThrow("context.bindBuffer(context.ARRAY_BUFFER, 0)");
-shouldThrow("context.bindFramebuffer(context.FRAMEBUFFER, 0)");
-shouldThrow("context.bindRenderbuffer(context.RENDERBUFFER, 0)");
-shouldThrow("context.bindTexture(context.TEXTURE_2D, 0)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, null)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindFramebuffer(context.FRAMEBUFFER, null)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, null)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, null)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindBuffer(context.ARRAY_BUFFER, undefined)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindFramebuffer(context.FRAMEBUFFER, undefined)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindRenderbuffer(context.RENDERBUFFER, undefined)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.bindTexture(context.TEXTURE_2D, undefined)");
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.framebufferRenderbuffer(context.FRAMEBUFFER, context.DEPTH_ATTACHMENT, context.RENDERBUFFER, null)");
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.framebufferTexture2D(context.FRAMEBUFFER, context.COLOR_ATTACHMENT0, context.TEXTURE_2D, null, 0)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getProgramParameter(undefined, 0)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getProgramInfoLog(undefined, 0)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getShaderParameter(undefined, 0)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getShaderInfoLog(undefined, 0)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getShaderSource(undefined)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getUniform(undefined, null)");
-shouldGenerateGLError(context, context.INVALID_VALUE, "context.getUniformLocation(undefined, 'foo')");
-
-debug("");
-debug("check with bindings");
-context.bindBuffer(context.ARRAY_BUFFER, context.createBuffer());
-context.bindTexture(context.TEXTURE_2D, context.createTexture());
-shouldGenerateGLError(context, context.NO_ERROR, "context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]))");
-shouldGenerateGLError(context, context.NO_ERROR, "context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST)");
-shouldGenerateGLError(context, context.NO_ERROR, "context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER)");
-
-debug("");
-debug("check without bindings");
-context.bindBuffer(context.ARRAY_BUFFER, null);
-context.bindTexture(context.TEXTURE_2D, null);
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.bufferData(context.ARRAY_BUFFER, 1, context.STATIC_DRAW)");
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.getBufferParameter(context.ARRAY_BUFFER, context.BUFFER_SIZE)");
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, 1, 1, 0, context.RGBA, context.UNSIGNED_BYTE, new Uint8Array([0,0,0,0]))");
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST)");
-shouldGenerateGLError(context, context.INVALID_OPERATION, "context.getTexParameter(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER)");
-
-
-successfullyParsed = true;
-</script>
-
-<script src="../../resources/js-test-post.js"></script>
-</body>
-</html>

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