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Unified Diff: third_party/webgl/sdk/tests/conformance/state/gl-get-calls.html

Issue 9360034: Remove everthing except conformance tests in the deps/third_party/webgl (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 10 months ago
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Index: third_party/webgl/sdk/tests/conformance/state/gl-get-calls.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/state/gl-get-calls.html (revision 121077)
+++ third_party/webgl/sdk/tests/conformance/state/gl-get-calls.html (working copy)
@@ -1,156 +0,0 @@
-<!--
-Copyright (C) 2011 Apple Computer, Inc. All rights reserved.
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions
-are met:
-1. Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
-2. Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
-
-THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
-EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
-PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
-CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
-EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
-PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
-OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--->
-
-<!DOCTYPE html>
-<html>
-<head>
-<meta charset="utf-8">
-<title>WebGL gl calls Conformance Tests</title>
-<link rel="stylesheet" href="../../resources/js-test-style.css"/>
-<script src="../../resources/js-test-pre.js"></script>
-<script src="../resources/webgl-test.js"></script>
-</head>
-<body>
-<div id="description"></div>
-<div id="console"></div>
-<canvas id="canvas" width="2" height="2"> </canvas>
-
-<script>
-
-description("This test ensures basic functionality of the underlying graphics library");
-
-debug("");
-debug("Canvas.getContext");
-
-var minimumRequiredStencilMask = 0;
-var context = create3DContext(document.getElementById("canvas"));
-if (!context)
- testFailed("context does not exist");
-else {
- testPassed("context exists");
-
- debug("");
- debug("Context contains getError");
- if ("getError" in context)
- testPassed("context contains getError");
- else
- testFailed("context does not contains getError");
-
- debug("");
- debug("Check default values");
- shouldBe('context.getParameter(context.ACTIVE_TEXTURE)', 'context.TEXTURE0');
- shouldBe('(context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[0] == 1) || (context.getParameter(context.ALIASED_LINE_WIDTH_RANGE)[1] == 1)', 'true');
- shouldBe('(context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[0] == 1) || (context.getParameter(context.ALIASED_POINT_SIZE_RANGE)[1] == 1)', 'true');
- shouldBe('context.getParameter(context.ARRAY_BUFFER_BINDING)', 'null');
- shouldBe('context.getParameter(context.BLEND)', 'false');
- shouldBe('context.getParameter(context.BLEND_COLOR)', '[0, 0, 0, 0]');
- shouldBe('context.getParameter(context.BLEND_DST_ALPHA)', '0');
- shouldBe('context.getParameter(context.BLEND_DST_RGB)', '0');
- shouldBe('context.getParameter(context.BLEND_EQUATION_ALPHA)', 'context.FUNC_ADD');
- shouldBe('context.getParameter(context.BLEND_EQUATION_RGB)', 'context.FUNC_ADD');
- shouldBe('context.getParameter(context.BLEND_SRC_ALPHA)', '1');
- shouldBe('context.getParameter(context.BLEND_SRC_RGB)', '1');
- shouldBe('context.getParameter(context.COLOR_CLEAR_VALUE)', '[0, 0, 0, 0]');
- shouldBe('context.getParameter(context.COLOR_WRITEMASK)', '[true, true, true, true]');
- shouldBe('context.getParameter(context.CULL_FACE)', 'false');
- shouldBe('context.getParameter(context.CULL_FACE_MODE)', 'context.BACK');
- shouldBe('context.getParameter(context.CURRENT_PROGRAM)', 'null');
- shouldBe('context.getParameter(context.DEPTH_CLEAR_VALUE)', '1');
- shouldBe('context.getParameter(context.DEPTH_FUNC)', 'context.LESS');
- shouldBe('context.getParameter(context.DEPTH_RANGE)', '[0, 1]');
- shouldBe('context.getParameter(context.DEPTH_TEST)', 'false');
- shouldBe('context.getParameter(context.DEPTH_WRITEMASK)', 'true');
- shouldBe('context.getParameter(context.DITHER)', 'true');
- shouldBe('context.getParameter(context.ELEMENT_ARRAY_BUFFER_BINDING)', 'null');
- shouldBe('context.getParameter(context.FRONT_FACE)', 'context.CCW');
- shouldBe('context.getParameter(context.GENERATE_MIPMAP_HINT)', 'context.DONT_CARE');
- shouldBe('context.getParameter(context.LINE_WIDTH)', '1');
- shouldBe('context.getParameter(context.POLYGON_OFFSET_FACTOR)', '0');
- shouldBe('context.getParameter(context.POLYGON_OFFSET_FILL)', 'false');
- shouldBe('context.getParameter(context.POLYGON_OFFSET_UNITS)', '0');
- shouldBe('context.getParameter(context.RENDERBUFFER_BINDING)', 'null');
- shouldBe('context.getParameter(context.SAMPLE_COVERAGE_INVERT)', 'false');
- shouldBe('context.getParameter(context.SAMPLE_COVERAGE_VALUE)', '1');
- shouldBe('context.getParameter(context.SCISSOR_BOX)[0]', '0');
- shouldBe('context.getParameter(context.SCISSOR_BOX)[1]', '0');
- shouldBe('context.getParameter(context.SCISSOR_TEST)', 'false');
- shouldBe('context.getParameter(context.STENCIL_BACK_FAIL)', 'context.KEEP');
- shouldBe('context.getParameter(context.STENCIL_BACK_FUNC)', 'context.ALWAYS');
- shouldBe('context.getParameter(context.STENCIL_BACK_PASS_DEPTH_FAIL)', 'context.KEEP');
- shouldBe('context.getParameter(context.STENCIL_BACK_PASS_DEPTH_PASS)', 'context.KEEP');
- shouldBe('context.getParameter(context.STENCIL_BACK_REF)', '0');
-
- var stencilBits = context.getParameter(context.STENCIL_BITS);
- minimumRequiredStencilMask = (1 << stencilBits) - 1;
-
- shouldBe('context.getParameter(context.STENCIL_BACK_VALUE_MASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask');
- shouldBe('context.getParameter(context.STENCIL_BACK_WRITEMASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask');
-
- // If EXT_packed_depth_stencil is supported, STENCIL_BITS > 0; otherwise, STENCIL_BITS == 0.
- shouldBe('context.getParameter(context.STENCIL_BITS) >= 0', 'true');
- shouldBe('context.getParameter(context.STENCIL_CLEAR_VALUE)', '0');
- shouldBe('context.getParameter(context.STENCIL_FAIL)', 'context.KEEP');
- shouldBe('context.getParameter(context.STENCIL_FUNC)', 'context.ALWAYS');
- shouldBe('context.getParameter(context.STENCIL_PASS_DEPTH_FAIL)', 'context.KEEP');
- shouldBe('context.getParameter(context.STENCIL_PASS_DEPTH_PASS)', 'context.KEEP');
- shouldBe('context.getParameter(context.STENCIL_REF)', '0');
- shouldBe('context.getParameter(context.STENCIL_TEST)', 'false');
-
- shouldBe('context.getParameter(context.STENCIL_VALUE_MASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask');
- shouldBe('context.getParameter(context.STENCIL_WRITEMASK) & minimumRequiredStencilMask', 'minimumRequiredStencilMask');
-
- shouldBe('context.getParameter(context.TEXTURE_BINDING_2D)', 'null');
- shouldBe('context.getParameter(context.TEXTURE_BINDING_CUBE_MAP)', 'null');
- shouldBe('context.getParameter(context.UNPACK_ALIGNMENT)', '4');
- shouldBe('context.getParameter(context.UNPACK_FLIP_Y_WEBGL)', 'false');
- shouldBe('context.getParameter(context.UNPACK_PREMULTIPLY_ALPHA_WEBGL)', 'false');
- shouldBe('context.getParameter(context.VIEWPORT)', '[0, 0, 2, 2]');
- shouldBe('context.getParameter(context.NUM_COMPRESSED_TEXTURE_FORMATS)', '0');
-
- shouldBeTrue('context.getParameter(context.MAX_COMBINED_TEXTURE_IMAGE_UNITS) >= 8');
- shouldBeTrue('context.getParameter(context.MAX_CUBE_MAP_TEXTURE_SIZE) >= 16');
- shouldBeTrue('context.getParameter(context.MAX_FRAGMENT_UNIFORM_VECTORS) >= 16');
- shouldBeTrue('context.getParameter(context.MAX_RENDERBUFFER_SIZE) >= 1');
- shouldBeTrue('context.getParameter(context.MAX_TEXTURE_IMAGE_UNITS) >= 8');
- shouldBeTrue('context.getParameter(context.MAX_TEXTURE_SIZE) >= 64');
- shouldBeTrue('context.getParameter(context.MAX_VARYING_VECTORS) >= 8');
- shouldBeTrue('context.getParameter(context.MAX_VERTEX_ATTRIBS) >= 8');
- shouldBeTrue('context.getParameter(context.MAX_VERTEX_TEXTURE_IMAGE_UNITS) >= 0');
- shouldBeTrue('context.getParameter(context.MAX_VERTEX_UNIFORM_VECTORS) >= 128');
- // Note: This requirement should be removed from the spec IMO. Many impelementations
- // will be based on FBOs and FBOs might have a restriction smaller than the current screen size.
- // especially if there are multiple screens.
- shouldBeTrue('context.getParameter(context.MAX_VIEWPORT_DIMS)[0] >= window.screen.width');
- shouldBeTrue('context.getParameter(context.MAX_VIEWPORT_DIMS)[1] >= window.screen.height');
-}
-
-debug("");
-successfullyParsed = true;
-
-</script>
-<script src="../../resources/js-test-post.js"></script>
-
-</body>
-</html>

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