Index: third_party/webgl/sdk/tests/conformance/more/functions/bindFramebufferLeaveNonZero.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/more/functions/bindFramebufferLeaveNonZero.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/more/functions/bindFramebufferLeaveNonZero.html (working copy) |
@@ -1,23 +0,0 @@ |
-<!DOCTYPE html> |
-<html><head> |
-<meta charset="utf-8"> |
-<title>OpenGL for the web</title> |
- |
-<script type="application/x-javascript" src="../util.js"></script> |
-<link rel="stylesheet" type="text/css" href="../unit.css" /> |
-<script type="application/x-javascript" src="../unit.js"></script> |
- |
- <script type="application/x-javascript"> |
-Tests.message = "This was segfaulting when the GL context got GC'd (in glXDestroyContext)"; |
-Tests.testSeg = function () { |
- var canvas = document.getElementById('canvas'); |
- var gl = canvas.getContext(GL_CONTEXT_ID); |
- |
- var fbo = gl.createFramebuffer(); |
- gl.bindFramebuffer(gl.FRAMEBUFFER, fbo); |
-} |
-</script> |
- |
-</head><body> |
- <canvas id="canvas" width="400" height="400"></canvas> |
-</body></html> |