Index: third_party/webgl/sdk/tests/conformance/glsl/misc/glsl-function-nodes.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/glsl/misc/glsl-function-nodes.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/glsl/misc/glsl-function-nodes.html (working copy) |
@@ -1,135 +0,0 @@ |
-<!-- |
-Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
- --> |
-<!DOCTYPE html> |
-<html> |
-<head> |
-<meta charset="utf-8"> |
-<title>GLSL function nodes Test</title> |
-<link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
-<script src="../../../resources/js-test-pre.js"></script> |
-<script src="../../resources/webgl-test.js"> </script> |
-<script src="../../resources/webgl-test-utils.js"> </script> |
- |
-<script id="vshaderFunction", type="x-shader/x-vertex"> |
-attribute vec4 aPosition; |
-varying vec4 vColor; |
- |
-float sign_emu(float value) { |
- if (value == 0.0) return 0.0; |
- return value > 0.0 ? 1.0 : -1.0; |
-} |
- |
-void main() |
-{ |
- gl_Position = aPosition; |
- vec2 texcoord = vec2(aPosition.xy * 0.5 + vec2(0.5, 0.5)); |
- vec4 color = vec4( |
- texcoord, |
- texcoord.x * texcoord.y, |
- (1.0 - texcoord.x) * texcoord.y * 0.5 + 0.5); |
- vColor = vec4( |
- sign_emu(color.x * 2.0 - 1.0) * 0.5 + 0.5, |
- sign_emu(color.y * 2.0 - 1.0) * 0.5 + 0.5, |
- 0, |
- 1); |
-} |
-</script> |
- |
-<script id="vshaderMacro", type="x-shader/x-vertex"> |
-attribute vec4 aPosition; |
-varying vec4 vColor; |
- |
-#define sign_emu(value) ((value) == 0.0 ? 0.0 : ((value) > 0.0 ? 1.0 : -1.0)) |
- |
-void main() |
-{ |
- gl_Position = aPosition; |
- vec2 texcoord = vec2(aPosition.xy * 0.5 + vec2(0.5, 0.5)); |
- vec4 color = vec4( |
- texcoord, |
- texcoord.x * texcoord.y, |
- (1.0 - texcoord.x) * texcoord.y * 0.5 + 0.5); |
- vColor = vec4( |
- sign_emu(color.x * 2.0 - 1.0) * 0.5 + 0.5, |
- sign_emu(color.y * 2.0 - 1.0) * 0.5 + 0.5, |
- 0, |
- 1); |
-} |
-</script> |
- |
-<script id="fshader", type="x-shader/x-fragment"> |
-#if defined(GL_ES) |
-precision mediump float; |
-#endif |
-varying vec4 vColor; |
-void main() |
-{ |
- gl_FragColor = vColor; |
-} |
-</script> |
-</head> |
-<body> |
-<canvas id="canvasFunction" width="50" height="50"></canvas> |
-<canvas id="canvasMacro" width="50" height="50"></canvas> |
-<div id="description">This tests against a Mac driver bug related to function calls.</div> |
-<div id="console"></div> |
-<script> |
-var width = 50; |
-var height = 50; |
- |
-function drawAndRead(canvasID, vshaderID, buffer) |
-{ |
- var gl = initWebGL(canvasID, vshaderID, "fshader", ["aPosition"], [0, 0, 0, 1], 1); |
- var vertexObject = gl.createBuffer(); |
- gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject); |
- gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), gl.STATIC_DRAW); |
- gl.enableVertexAttribArray(0); |
- gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0); |
- |
- gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
- gl.drawArrays(gl.TRIANGLES, 0, 3); |
- gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buffer); |
- if (gl.getError() != gl.NO_ERROR) |
- return false; |
- return true; |
-} |
- |
-function compareRendering(buffer1, buffer2, tol) |
-{ |
- for (var i = 0; i < width * height * 4; ++i) { |
- if (Math.abs(buffer1[i] - buffer2[i]) > tol) |
- return false; |
- } |
- return true; |
-} |
- |
-function init() |
-{ |
- if (window.initNonKhronosFramework) { |
- window.initNonKhronosFramework(false); |
- } |
- |
- var bufFunction = new Uint8Array(width * height * 4); |
- var bufMacro = new Uint8Array(width * height * 4); |
- |
- if (drawAndRead("canvasFunction", "vshaderFunction", bufFunction) == false || |
- drawAndRead("canvasMacro", "vshaderMacro", bufMacro) == false) { |
- testFailed("Setup failed"); |
- } else { |
- if (compareRendering(bufFunction, bufMacro, 4) == false) |
- testFailed("Rendering results are different"); |
- else |
- testPassed("Rendering results are the same"); |
- } |
-} |
- |
-init(); |
-successfullyParsed = true; |
-</script> |
-<script src="../../../resources/js-test-post.js"></script> |
-</body> |
-</html> |
- |