Index: third_party/webgl/sdk/tests/conformance/glsl/misc/shader-with-long-line.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/glsl/misc/shader-with-long-line.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/glsl/misc/shader-with-long-line.html (working copy) |
@@ -1,66 +0,0 @@ |
-<!-- |
-Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-Use of this source code is governed by a BSD-style license that can be |
-found in the LICENSE file. |
---> |
-<!DOCTYPE html> |
-<html> |
-<head> |
-<meta charset="utf-8"> |
-<title>WebGL GLSL Conformance Tests</title> |
-<link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
-<script src="../../../resources/desktop-gl-constants.js" type="text/javascript"></script> |
-<script src="../../../resources/js-test-pre.js"></script> |
-<script src="../../resources/webgl-test-utils.js"></script> |
-<script src="../../resources/glsl-conformance-test.js"></script> |
-</head> |
-<body> |
-<div id="description"></div> |
-<div id="console"></div> |
-<script id="fshaderWithLongLine" type="text/something-not-javascript"> |
-precision mediump float; |
-uniform float fooo; |
-#if defined(someSymbolNotDefined) |
-#error long |
-#endif |
-void main() |
-{ |
- gl_FragColor = vec4(fooo+fooo+fooo+fooo, fooo+fooo+fooo+fooo, fooo+fooo+fooo+fooo, 1.0); |
-} |
-</script> |
-<script> |
-description("checks shader with long line succeeds"); |
- |
-var wtu = WebGLTestUtils; |
-GLSLConformanceTester.runTests([ |
- { vShaderId: undefined, |
- vShaderSuccess: true, |
- fShaderId: 'fshaderWithLongLine', |
- fShaderSuccess: true, |
- fShaderPrep: function(str) { |
- function expand(str, re, replacement, count) { |
- for (var ii = 0; ii < count; ++ii) { |
- str = str.replace(re, replacement); |
- } |
- return str; |
- } |
- str = expand(str, new RegExp(" ", 'g'), " ", 12); |
- var manyZeros = expand("0", new RegExp("0", 'g'), "00", 8).substring(2); |
- str = expand(str, new RegExp("0", 'g'), manyZeros, 1); |
- str = expand(str, new RegExp("fooo", 'g'), "fooofooo", 6); |
- str = expand(str, new RegExp("long", 'g'), "longlong", 6); |
- //debug("len:" + str.length); |
- //debug(str); |
- return str; |
- }, |
- linkSuccess: true, |
- passMsg: 'shader that uses long lines should succeed', |
- } |
- ]); |
- |
-debug(""); |
-successfullyParsed = true; |
- |
-</script> |
-</body> |
-</html> |