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1 <!-- | |
2 Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
3 Use of this source code is governed by a BSD-style license that can be | |
4 found in the LICENSE file. | |
5 --> | |
6 <!DOCTYPE html> | |
7 <html> | |
8 <head> | |
9 <meta charset="utf-8"> | |
10 <title>WebGL GLSL Conformance Tests</title> | |
11 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> | |
12 <script src="../../../resources/desktop-gl-constants.js" type="text/javascript">
</script> | |
13 <script src="../../../resources/js-test-pre.js"></script> | |
14 <script src="../../resources/webgl-test-utils.js"></script> | |
15 <script src="../../resources/glsl-conformance-test.js"></script> | |
16 </head> | |
17 <body> | |
18 <div id="description"></div> | |
19 <div id="console"></div> | |
20 <script id="fshaderWithLongLine" type="text/something-not-javascript"> | |
21 precision mediump float; | |
22 uniform float fooo; | |
23 #if defined(someSymbolNotDefined) | |
24 #error long | |
25 #endif | |
26 void main() | |
27 { | |
28 gl_FragColor = vec4(fooo+fooo+fooo+fooo, fooo+fooo+fooo+fooo, fooo+fooo+fooo
+fooo, 1.0); | |
29 } | |
30 </script> | |
31 <script> | |
32 description("checks shader with long line succeeds"); | |
33 | |
34 var wtu = WebGLTestUtils; | |
35 GLSLConformanceTester.runTests([ | |
36 { vShaderId: undefined, | |
37 vShaderSuccess: true, | |
38 fShaderId: 'fshaderWithLongLine', | |
39 fShaderSuccess: true, | |
40 fShaderPrep: function(str) { | |
41 function expand(str, re, replacement, count) { | |
42 for (var ii = 0; ii < count; ++ii) { | |
43 str = str.replace(re, replacement); | |
44 } | |
45 return str; | |
46 } | |
47 str = expand(str, new RegExp(" ", 'g'), " ", 12); | |
48 var manyZeros = expand("0", new RegExp("0", 'g'), "00", 8).substring(2); | |
49 str = expand(str, new RegExp("0", 'g'), manyZeros, 1); | |
50 str = expand(str, new RegExp("fooo", 'g'), "fooofooo", 6); | |
51 str = expand(str, new RegExp("long", 'g'), "longlong", 6); | |
52 //debug("len:" + str.length); | |
53 //debug(str); | |
54 return str; | |
55 }, | |
56 linkSuccess: true, | |
57 passMsg: 'shader that uses long lines should succeed', | |
58 } | |
59 ]); | |
60 | |
61 debug(""); | |
62 successfullyParsed = true; | |
63 | |
64 </script> | |
65 </body> | |
66 </html> | |
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