Index: third_party/webgl/sdk/tests/conformance/more/conformance/quickCheckAPIBadArgs.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/more/conformance/quickCheckAPIBadArgs.html (revision 121077) |
+++ third_party/webgl/sdk/tests/conformance/more/conformance/quickCheckAPIBadArgs.html (working copy) |
@@ -1,76 +0,0 @@ |
-<!DOCTYPE html> |
-<html><head> |
-<meta charset="utf-8"> |
-<link rel="stylesheet" type="text/css" href="../unit.css" /> |
-<script type="application/x-javascript" src="../unit.js"></script> |
-<script type="application/x-javascript" src="../util.js"></script> |
-<script type="application/x-javascript" src="quickCheckAPI.js"></script> |
- |
-<script type="application/x-javascript"> |
- |
-// Test that all GL functions specified in ArgGenerators fail |
-// when called with randomly generated invalid arguments |
-// Works only on tests with checkArgValidity defined |
-Tests.testInvalidArgs = function() { |
- var randomTestCount = 100; |
- for (var name in ArgGenerators) { |
- try { |
- if (!GL[name]) |
- throw (new Error(name + " is missing from the WebGL context")); |
- var argGen = ArgGenerators[name]; |
- var alreadyTriedArgs = {}; |
- if (!argGen.generate || !argGen.checkArgValidity) continue; |
- // test each GL function with randomTestCount randomly generated valid args |
- argGeneratorTestRunner(argGen, function(args, gen, setupVars) { |
- var mutatedArgs; |
- var foundArgs = false; |
- for (var j=0; j<100; j++) { |
- mutatedArgs = mutateArgs(args); |
- var validArgs = false; |
- try { |
- validArgs = gen.checkArgValidity.apply(gen, mutatedArgs); |
- } catch(e) {} |
- if (!validArgs) { |
- if (gen.noAlreadyTriedCheck) { |
- foundArgs = true; |
- break; // found new invalid args |
- } |
- var src = Object.toSource(mutatedArgs); |
- if (!alreadyTriedArgs[src]) { |
- alreadyTriedArgs[src] = true; |
- foundArgs = true; |
- break; // found new invalid args |
- } |
- } |
- } |
- if (!foundArgs) |
- return true; |
- var ok = false; |
- var rv; |
- // assert that GL function fails when called with invalid args |
- assertFail("This should fail: "+name+"("+mutatedArgs.map(function(a){return Object.toSource(a)}).join(",")+")", |
- function(){ |
- GL.getError(); // clear off existing error |
- rv = GL[name].apply(GL, mutatedArgs); |
- throwError(GL, name); |
- ok = true; |
- }); |
- // if we need to cleanup the return value, do it here |
- // e.g. calling gl.deleteBuffer(rv) after testing gl.createBuffer() above |
- if (gen.returnValueCleanup && rv != null) { |
- assertOk("Cleaning up return value after "+name+"("+mutatedArgs.map(function(a){return Object.toSource(a)}).join(",")+")", |
- function() { gen.returnValueCleanup(rv); }); |
- } |
- GL.getError(); |
- return !ok; |
- }, argGen.testCount || randomTestCount); |
- } catch(e) { |
- testFailed(name, e.name, formatError(e)); |
- } |
- } |
-} |
- |
-</script> |
-<style>canvas{position:absolute;}</style> |
-</head><body> |
-</body></html> |