| Index: net/socket/client_socket_pool_base.h
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| diff --git a/net/socket/client_socket_pool_base.h b/net/socket/client_socket_pool_base.h
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| index 0cca6f4aa721ca78a370f4ed72fcc944f5b937c7..4efb43d0e7f52fabec79247f5258ad2f76834d15 100644
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| --- a/net/socket/client_socket_pool_base.h
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| +++ b/net/socket/client_socket_pool_base.h
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| @@ -1,4 +1,4 @@
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| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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|  // Use of this source code is governed by a BSD-style license that can be
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|  // found in the LICENSE file.
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|  //
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| @@ -28,7 +28,6 @@
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|  #include <map>
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|  #include <set>
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|  #include <string>
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| -#include <vector>
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|  
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|  #include "base/basictypes.h"
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|  #include "base/memory/ref_counted.h"
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| @@ -240,11 +239,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
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|  
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|    virtual ~ClientSocketPoolBaseHelper();
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|  
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| -  // Adds/Removes layered pools. It is expected in the destructor that no
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| -  // layered pools remain.
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| -  void AddLayeredPool(LayeredPool* pool);
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| -  void RemoveLayeredPool(LayeredPool* pool);
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| -
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|    // See ClientSocketPool::RequestSocket for documentation on this function.
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|    // ClientSocketPoolBaseHelper takes ownership of |request|, which must be
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|    // heap allocated.
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| @@ -267,9 +261,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
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|    // See ClientSocketPool::Flush for documentation on this function.
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|    void Flush();
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|  
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| -  // See ClientSocketPool::IsStalled for documentation on this function.
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| -  bool IsStalled() const;
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| -
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|    // See ClientSocketPool::CloseIdleSockets for documentation on this function.
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|    void CloseIdleSockets();
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|  
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| @@ -314,16 +305,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
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|    // sockets that timed out or can't be reused.  Made public for testing.
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|    void CleanupIdleSockets(bool force);
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|  
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| -  // Closes one idle socket.  Picks the first one encountered.
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| -  // TODO(willchan): Consider a better algorithm for doing this.  Perhaps we
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| -  // should keep an ordered list of idle sockets, and close them in order.
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| -  // Requires maintaining more state.  It's not clear if it's worth it since
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| -  // I'm not sure if we hit this situation often.
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| -  bool CloseOneIdleSocket();
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| -
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| -  // Checks layered pools to see if they can close an idle connection.
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| -  bool CloseOneIdleConnectionInLayeredPool();
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| -
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|    // See ClientSocketPool::GetInfoAsValue for documentation on this function.
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|    base::DictionaryValue* GetInfoAsValue(const std::string& name,
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|                                          const std::string& type) const;
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| @@ -477,7 +458,7 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
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|    // at least one pending request. Returns true if any groups are stalled, and
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|    // if so, fills |group| and |group_name| with data of the stalled group
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|    // having highest priority.
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| -  bool FindTopStalledGroup(Group** group, std::string* group_name) const;
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| +  bool FindTopStalledGroup(Group** group, std::string* group_name);
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|  
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|    // Called when timer_ fires.  This method scans the idle sockets removing
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|    // sockets that timed out or can't be reused.
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| @@ -529,6 +510,13 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
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|    static void LogBoundConnectJobToRequest(
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|        const NetLog::Source& connect_job_source, const Request* request);
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|  
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| +  // Closes one idle socket.  Picks the first one encountered.
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| +  // TODO(willchan): Consider a better algorithm for doing this.  Perhaps we
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| +  // should keep an ordered list of idle sockets, and close them in order.
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| +  // Requires maintaining more state.  It's not clear if it's worth it since
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| +  // I'm not sure if we hit this situation often.
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| +  void CloseOneIdleSocket();
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| +
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|    // Same as CloseOneIdleSocket() except it won't close an idle socket in
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|    // |group|.  If |group| is NULL, it is ignored.  Returns true if it closed a
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|    // socket.
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| @@ -593,8 +581,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
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|    // make sure that they are discarded rather than reused.
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|    int pool_generation_number_;
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|  
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| -  std::set<LayeredPool*> higher_layer_pools_;
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| -
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|    base::WeakPtrFactory<ClientSocketPoolBaseHelper> weak_factory_;
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|  
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|    DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper);
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| @@ -661,13 +647,6 @@ class ClientSocketPoolBase {
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|    virtual ~ClientSocketPoolBase() {}
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|  
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|    // These member functions simply forward to ClientSocketPoolBaseHelper.
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| -  void AddLayeredPool(LayeredPool* pool) {
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| -    helper_.AddLayeredPool(pool);
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| -  }
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| -
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| -  void RemoveLayeredPool(LayeredPool* pool) {
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| -    helper_.RemoveLayeredPool(pool);
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| -  }
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|  
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|    // RequestSocket bundles up the parameters into a Request and then forwards to
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|    // ClientSocketPoolBaseHelper::RequestSocket().
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| @@ -712,10 +691,6 @@ class ClientSocketPoolBase {
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|      return helper_.ReleaseSocket(group_name, socket, id);
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|    }
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|  
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| -  void Flush() { helper_.Flush(); }
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| -
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| -  bool IsStalled() const { return helper_.IsStalled(); }
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| -
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|    void CloseIdleSockets() { return helper_.CloseIdleSockets(); }
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|  
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|    int idle_socket_count() const { return helper_.idle_socket_count(); }
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| @@ -764,11 +739,7 @@ class ClientSocketPoolBase {
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|  
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|    void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); }
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|  
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| -  bool CloseOneIdleSocket() { return helper_.CloseOneIdleSocket(); }
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| -
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| -  bool CloseOneIdleConnectionInLayeredPool() {
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| -    return helper_.CloseOneIdleConnectionInLayeredPool();
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| -  }
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| +  void Flush() { helper_.Flush(); }
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|  
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|   private:
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|    // This adaptor class exists to bridge the
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| 
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