| Index: net/socket/client_socket_pool.h
|
| diff --git a/net/socket/client_socket_pool.h b/net/socket/client_socket_pool.h
|
| index 8c0c97f4205e843a1f9e08bdd9ed594962736408..92f0c413ac38628b20ce2ae934359840ba7aa6fe 100644
|
| --- a/net/socket/client_socket_pool.h
|
| +++ b/net/socket/client_socket_pool.h
|
| @@ -1,4 +1,4 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| @@ -29,17 +29,6 @@ class ClientSocketHandle;
|
| class ClientSocketPoolHistograms;
|
| class StreamSocket;
|
|
|
| -// ClientSocketPools are layered. This defines an interface for lower level
|
| -// socket pools to communicate with higher layer pools.
|
| -class NET_EXPORT LayeredPool {
|
| - public:
|
| - virtual ~LayeredPool() {}
|
| -
|
| - // Instructs the LayeredPool to close an idle connection. Return true if one
|
| - // was closed.
|
| - virtual bool CloseOneIdleConnection() = 0;
|
| -};
|
| -
|
| // A ClientSocketPool is used to restrict the number of sockets open at a time.
|
| // It also maintains a list of idle persistent sockets.
|
| //
|
| @@ -121,10 +110,6 @@ class NET_EXPORT ClientSocketPool {
|
| // the pool. Does not flush any pools wrapped by |this|.
|
| virtual void Flush() = 0;
|
|
|
| - // Returns true if a new request may hit a per-pool (not per-host) max socket
|
| - // limit.
|
| - virtual bool IsStalled() const = 0;
|
| -
|
| // Called to close any idle connections held by the connection manager.
|
| virtual void CloseIdleSockets() = 0;
|
|
|
| @@ -138,12 +123,6 @@ class NET_EXPORT ClientSocketPool {
|
| virtual LoadState GetLoadState(const std::string& group_name,
|
| const ClientSocketHandle* handle) const = 0;
|
|
|
| - // Adds a LayeredPool on top of |this|.
|
| - virtual void AddLayeredPool(LayeredPool* layered_pool) = 0;
|
| -
|
| - // Removes a LayeredPool from |this|.
|
| - virtual void RemoveLayeredPool(LayeredPool* layered_pool) = 0;
|
| -
|
| // Retrieves information on the current state of the pool as a
|
| // DictionaryValue. Caller takes possession of the returned value.
|
| // If |include_nested_pools| is true, the states of any nested
|
|
|