Chromium Code Reviews| Index: src/grisu3.cc |
| =================================================================== |
| --- src/grisu3.cc (revision 0) |
| +++ src/grisu3.cc (revision 0) |
| @@ -0,0 +1,454 @@ |
| +// Copyright 2010 the V8 project authors. All rights reserved. |
| +// Redistribution and use in source and binary forms, with or without |
| +// modification, are permitted provided that the following conditions are |
| +// met: |
| +// |
| +// * Redistributions of source code must retain the above copyright |
| +// notice, this list of conditions and the following disclaimer. |
| +// * Redistributions in binary form must reproduce the above |
| +// copyright notice, this list of conditions and the following |
| +// disclaimer in the documentation and/or other materials provided |
| +// with the distribution. |
| +// * Neither the name of Google Inc. nor the names of its |
| +// contributors may be used to endorse or promote products derived |
| +// from this software without specific prior written permission. |
| +// |
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| + |
| +#include "v8.h" |
| + |
| +#include "grisu3.h" |
| +#include "cached_powers.h" |
| +#include "diy_fp.h" |
| +#include "double.h" |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +template <int alpha = -60, int gamma = -32> |
| +class Grisu3 { |
| + public: |
| + // Provides a decimal representation of v. |
| + // Returns true if it succeeds, otherwise the result can not be trusted. |
| + // There will be *length digits inside the buffer (not null-terminated). |
| + // If the function returns true then v == (double) (buffer * 10^K). |
| + // The digits in the buffer are the shortest representation possible: no |
| + // 0.099999999999 instead of 0.1. |
| + // The last digit will be closest to the actual v. That is, even if several |
| + // digits might correctly yield 'v' when read again, the closest will be |
| + // computed. |
| + static bool grisu3(double v, char* buffer, int* length, int* K); |
| + |
| + private: |
| + static bool RoundWeed(char* buffer, int len, uint64_t wp_W, uint64_t Delta, |
| + uint64_t rest, uint64_t ten_kappa, uint64_t ulp); |
| + static bool DigitGen(DiyFp low, DiyFp w, DiyFp high, |
| + char* buffer, int* len, int* kappa); |
| + static bool DigitGen_m60_m32(DiyFp low, DiyFp w, DiyFp high, |
| + char* buffer, int* length, int* kappa); |
| +}; |
| + |
| + |
| +template<int alpha, int gamma> |
| +bool Grisu3<alpha, gamma>::grisu3(double v, char* buffer, int* length, int* K) { |
| + DiyFp w = Double(v).AsNormalizedDiyFp(); |
| + // m_minus and m_plus are the boundaries between w and its neighbors. Any |
| + // number x such that m_minus < x < m_plus will round to v when read as |
| + // double. When m_minus == x or m_plus == y then the rounding direction |
| + // depends on v. Grisu3 does not need to deal with this case, as its precision |
| + // is not sufficient for this case anyways. |
| + DiyFp m_minus, m_plus; |
| + Double(v).NormalizedBoundaries(&m_minus, &m_plus); |
| + ASSERT(m_plus.e() == w.e()); |
| + DiyFp ten_mk; // Cached power of ten: 10^-k |
| + int mk; // -k |
| + GetCachedPower(w.e() + DiyFp::kSignificandSize, alpha, gamma, &mk, &ten_mk); |
| + ASSERT(alpha <= w.e() + ten_mk.e() + DiyFp::kSignificandSize && |
| + gamma >= w.e() + ten_mk.e() + DiyFp::kSignificandSize); |
| + // Note that ten_mk is only an approximation of 10^-k. A DiyFp only contains a |
| + // 64 bit significand and ten_mk is thus only precise up to 64 bits. |
| + |
| + // The DiyFp::Times procedure rounds its result, and ten_mk is approximated |
| + // too. The variable scaled_w (as well as scaled_m_minus/plus) are now off |
| + // by a small amount. |
| + // In fact: scaled_w - w*10^k < 1ulp (unit in the last place) of scaled_w. |
| + // In other words: let f = scaled_w.f() and e = scaled_w.e(), then |
| + // (f-1) * 2^e < w*10^k < (f+1) * 2^e |
| + DiyFp scaled_w = DiyFp::Times(w, ten_mk); |
| + ASSERT(scaled_w.e() == m_plus.e() + ten_mk.e() + DiyFp::kSignificandSize); |
| + // In theory it would be possible to avoid some recomputations by computing |
| + // the difference between w and m_minus/plus (a power of 2) and to compute |
| + // scaled_m_minus/plus by subtracting/adding from scaled_w. However the |
| + // code becomes much less readable and the speed enhancements are not |
| + // terrible. |
| + DiyFp scaled_m_minus = DiyFp::Times(m_minus, ten_mk); |
| + DiyFp scaled_m_plus = DiyFp::Times(m_plus, ten_mk); |
| + |
| + // DigitGen will generate the digits of scaled_w. Therefore we have |
| + // v == (double) (scaled_w * 10^-mk). |
| + // Set K == -mk and pass it to DigitGen. If scaled_w is a comma-number it will |
| + // be updated. |
| + int kappa; |
| + bool result = |
| + DigitGen(scaled_m_minus, scaled_w, scaled_m_plus, buffer, length, &kappa); |
| + *K = -mk + kappa; |
| + return result; |
| +} |
| + |
| +// Generates the digits of input number w. |
| +// w is a floating-point number (DiyFp), consisting of a significand and an |
| +// exponent. Its exponent is bounded by alpha and gamma. Typically alpha >= -63 |
| +// and gamma <= 3. |
| +// Returns false if it fails, in which case the generated digits in the buffer |
| +// should not be used. |
| +// Preconditions: |
| +// * low, w and high are correct up to 1 ulp (unit in the last place). That |
| +// is, their error must be less that a unit of their last digits. |
| +// * low.e() == w.e() == high.e() |
| +// * low < w < high, and taking into account their error: low~ <= high~ |
| +// * alpha <= w.e() <= gamma |
| +// Postconditions: returns false if procedure fails. |
| +// otherwise: |
| +// * buffer is not null-terminated, but len contains the number of digits. |
| +// * buffer contains the shortest possible decimal digit-sequence |
| +// such that LOW < buffer * 10^kappa < HIGH, where LOW and HIGH are the |
| +// correct values of low and high (without their error). |
| +// * if more than one decimal representation gives the minimal number of |
| +// decimal digits then the one closest to W (where W is the correct value |
| +// of w) is chosen. |
| +// Remark: this procedure takes into account the imprecission of its input |
|
fschneider
2010/02/22 16:25:24
Typo: -> precision
Florian Loitsch
2010/02/23 09:05:10
Done.
|
| +// numbers. If the precision is not enough to guarantee all the postconditions |
| +// then false is returned. This usually happens rarely (~0.5%). |
| +template<int alpha, int gamma> |
| +bool Grisu3<alpha, gamma>::DigitGen(DiyFp low, DiyFp w, DiyFp high, |
| + char* buffer, int* len, int* kappa) { |
| + ASSERT(low.e() == w.e() && w.e() == high.e()); |
| + ASSERT(low.f() + 1 <= high.f() - 1); |
| + ASSERT(alpha <= w.e() && w.e() <= gamma); |
| + // The following tests use alpha and gamma to avoid unnecessary dynamic tests. |
| + if ((alpha >= -60 && gamma <= -32) || // -60 <= w.e() <= -32 |
| + (alpha <= -32 && gamma >= -60 && // Alpha/gamma overlaps -60/-32 region. |
| + -60 <= w.e() && w.e() <= -32)) { |
| + return DigitGen_m60_m32(low, w, high, buffer, len, kappa); |
| + } else { |
| + // A simple adaption of the special case -60/-32 would allow greater ranges |
| + // of alpha/gamma and thus reduce the number of precomputed cached powers of |
| + // ten. |
| + UNIMPLEMENTED(); |
| + return false; |
| + } |
| +} |
| + |
| +static const uint32_t kTen4 = 10000; |
| +static const uint32_t kTen5 = 100000; |
| +static const uint32_t kTen6 = 1000000; |
| +static const uint32_t kTen7 = 10000000; |
| +static const uint32_t kTen8 = 100000000; |
| +static const uint32_t kTen9 = 1000000000; |
| + |
| +// Returns the biggest power of ten that is <= than the given number. We |
| +// furthermore receive the maximum number of bits 'number' has. |
| +// If number_bits == 0 then 0^-1 is returned |
| +// The number of bits must be <= 32. |
| +static void BiggestPowerTen(uint32_t number, int number_bits, uint32_t* power, int* exponent) { |
| + switch (number_bits) { |
| + case 30: |
| + case 31: |
| + case 32: |
|
Lasse Reichstein
2010/02/22 11:31:36
For readability, could you reverse the order of th
Florian Loitsch
2010/02/22 15:52:53
Done.
floitsch
2012/04/10 15:54:34
Done.
|
| + if (kTen9 <= number) { |
| + *power = kTen9; |
| + *exponent = 9; |
| + break; |
| + } // else fallthrough |
| + case 27: |
| + case 28: |
| + case 29: |
| + if (kTen8 <= number) { |
| + *power = kTen8; |
| + *exponent = 8; |
| + break; |
| + } // else fallthrough |
| + case 24: |
| + case 25: |
| + case 26: |
| + if (kTen7 <= number) { |
| + *power = kTen7; |
| + *exponent = 7; |
| + break; |
| + } // else fallthrough |
| + case 20: |
| + case 21: |
| + case 22: |
| + case 23: |
| + if (kTen6 <= number) { |
| + *power = kTen6; |
| + *exponent = 6; |
| + break; |
| + } // else fallthrough |
| + case 17: |
| + case 18: |
| + case 19: |
| + if (kTen5 <= number) { |
| + *power = kTen5; |
| + *exponent = 5; |
| + break; |
| + } // else fallthrough |
| + case 14: |
| + case 15: |
| + case 16: |
| + if (kTen4 <= number) { |
| + *power = kTen4; |
| + *exponent = 4; |
| + break; |
| + } // else fallthrough |
| + case 10: |
| + case 11: |
| + case 12: |
| + case 13: |
| + if (1000 <= number) { |
| + *power = 1000; |
| + *exponent = 3; |
| + break; |
| + } // else fallthrough |
| + case 7: |
| + case 8: |
| + case 9: |
| + if (100 <= number) { |
| + *power = 100; |
| + *exponent = 2; |
| + break; |
| + } // else fallthrough |
| + case 4: |
| + case 5: |
| + case 6: |
| + if (10 <= number) { |
| + *power = 10; |
| + *exponent = 1; |
| + break; |
| + } // else fallthrough |
| + case 1: |
| + case 2: |
| + case 3: |
| + if (1 <= number) { |
| + *power = 1; |
| + *exponent = 0; |
| + break; |
| + } // else fallthrough |
| + case 0: |
| + *power = 0; |
| + *exponent = -1; |
| + break; |
| + default: |
| + // Following assignments are here to silence compiler warnings. |
| + *power = 0; |
| + *exponent = 0; |
| + UNREACHABLE(); |
| + } |
| +} |
| + |
| + |
| +// Same comments as for DigitGen but with additional precondition: |
| +// -60 <= w.e() <= -32 |
| +// |
| +// Say, for the sake of example, that |
| +// w.e() == -48, and w.f() == 0x1234567890abcdef |
| +// w's value can be computed by w.f() * 2^w.e() |
| +// We can obtain w's integral by simply shifting w.f() by -w.e(). |
| +// -> w's integral is 0x1234 |
| +// w's fractional part is therefore 0x567890abcdef. |
| +// Printing w's integral part is easy (simply print 0x1234 in decimal). |
| +// In order to print its fraction we repeatedly multiply the fraction by 10 and |
| +// get each digit. Example the first digit after the comma would be computed by |
| +// (0x567890abcdef * 10) >> 48. -> 3 |
| +// The whole thing becomes slightly more complicated because we want to stop |
| +// once we have enough digits. That is, once the digits inside the buffer |
| +// represent 'w' we can stop. Everything inside the interval low - high |
| +// represents w. However we have to pay attention to low, high and w's |
| +// imprecision. |
| +template<int alpha, int gamma> |
| +bool Grisu3<alpha, gamma>::DigitGen_m60_m32( |
| + DiyFp low, DiyFp w, DiyFp high, char* buffer, int* length, int* kappa) { |
| + // low, w and high are imprecise, but by less than one ulp (unit in the last |
| + // place). |
| + // If we remove (resp. add) 1 ulp from low (resp. high) we are certain that |
| + // the new numbers are outside of the interval we want the final |
| + // representation to lie in. |
| + // Inversely adding (resp. removing) 1 ulp from low (resp. high) would yield |
| + // numbers that are certain to lie in the interval. We will use this fact |
| + // later on. |
| + // We will now start by generating the digits within the uncertain |
| + // interval. Later we will weed out representations that lie outside the safe |
| + // interval and thus _might_ lie outside the correct interval. |
| + uint64_t unit = 1; |
| + DiyFp too_low = DiyFp(low.f() - unit, low.e()); |
| + DiyFp too_high = DiyFp(high.f() + unit, high.e()); |
| + // too_low and too_high are guaranteed to lie outside the interval we want the |
| + // generated number in. |
| + DiyFp unsafe_interval = DiyFp::Minus(too_high, too_low); |
| + // We now cut the input number into two parts: the integrals and the |
| + // fractionals. We will not write any decimal separator though, but adapt |
| + // kappa instead. |
| + // Reminder: we are currently computing the digits (stored inside the buffer) |
| + // such that: too_low < buffer * 10^kappa < too_high |
| + // We use too_high for the digit_generation and stop as soon as possible. |
| + // If we stop early we effectively round down. |
| + DiyFp one = DiyFp(static_cast<uint64_t>(1) << -w.e(), w.e()); |
| + uint32_t integrals = too_high.f() >> -one.e(); // Division by one. |
| + uint64_t fractionals = too_high.f() & (one.f() - 1); // Modulo by one. |
| + uint32_t divider; |
| + int divider_exponent; |
| + BiggestPowerTen(integrals, DiyFp::kSignificandSize - (-one.e()), |
| + ÷r, ÷r_exponent); |
| + *kappa = divider_exponent + 1; |
| + *length = 0; |
| + // Loop invariant: buffer = too_high / 10^kappa (integer division) |
| + // The invariant holds for the first iteration: kappa has been initialized |
| + // with the divider exponent + 1. And the divider is the biggest power of ten |
| + // that fits into the bits that had been reserved for the integrals. |
| + while (*kappa > 0) { |
| + int digit = integrals / divider; |
| + buffer[*length] = '0' + digit; |
| + (*length)++; |
| + integrals %= divider; |
| + (*kappa)--; |
| + // Note that kappa now equals the exponent of the divider and that the |
| + // invariant thus holds again. |
| + uint64_t rest = |
| + (static_cast<uint64_t>(integrals) << -one.e()) + fractionals; |
| + // Invariant: too_high = buffer * 10^kappa + DiyFp(rest, one.e()) |
| + // Reminder: unsafe_interval.e() == one.e() |
| + if (rest < unsafe_interval.f()) { |
| + // Rounding down (by not emitting the remaining digits) yields a number |
| + // that lies within the unsafe interval. |
| + return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f(), |
| + unsafe_interval.f(), rest, |
| + static_cast<uint64_t>(divider) << -one.e(), unit); |
| + } |
| + divider /= 10; |
| + } |
| + // The integrals have been generated. We are at the point of the decimal |
| + // separator. In the following loop we simply multiply the remaining digits by |
| + // 10 and divide by one. We just need to pay attention to multiply associated |
| + // data (like the interval or 'unit'), too. |
| + // Instead of multiplying by 10 we multiply by 5 (cheaper operation) and |
| + // increase its (imaginary) exponent. At the same time we decrease the |
| + // divider's (one's) exponent and shift its significand. |
| + // Basically, if fractionals was a DiyFp (with fractionals.e == one.e): |
| + // fractionals.f *= 10; |
| + // fractionals.f >>= 1; fractionals.e++; // value remains unchanged. |
| + // one.f >>= 1; one.e++; // value remains unchanged. |
| + // and we have again fractionals.e == one.e which allows us to divide |
| + // fractionals.f() by one.f() |
| + // We simply combine the *= 10 and the >>= 1. |
| + while (true) { |
| + fractionals *= 5; |
| + unit *= 5; |
| + unsafe_interval.set_f(unsafe_interval.f() * 5); |
| + unsafe_interval.set_e(unsafe_interval.e() + 1); // Will be optimized out. |
| + one.set_f(one.f() >> 1); |
| + one.set_e(one.e() + 1); |
| + int digit = fractionals >> -one.e(); // Integer division by one. |
| + buffer[*length] = '0' + digit; |
| + (*length)++; |
| + fractionals &= one.f() - 1; // Modulo by one. |
| + (*kappa)--; |
| + if (fractionals < unsafe_interval.f()) { |
| + return RoundWeed(buffer, *length, DiyFp::Minus(too_high, w).f() * unit, |
| + unsafe_interval.f(), fractionals, one.f(), unit); |
| + } |
| + } |
| +} |
| + |
| + |
| +// Rounds the given generated digits in the buffer and weeds out generated |
| +// digits that are not in the safe interval, or where we cannot find a rounded |
| +// representation. |
| +// Input: * buffer containing the digits of too_high / 10^kappa |
| +// * the buffer's length |
| +// * distance_too_high_w == (too_high - w).f() * unit |
| +// * unsafe_interval == (too_high - too_low).f() * unit |
| +// * rest = (too_high - buffer * 10^kappa).f() * unit |
| +// * ten_kappa = 10^kappa * unit |
| +// * unit = the common multiplier |
| +// Output: returns true on success. |
| +// Modifies the generated digits in the buffer to approach (round towards) w. |
| +template<int alpha, int gamma> |
| +bool Grisu3<alpha, gamma>::RoundWeed( |
| + char* buffer, int length, uint64_t distance_too_high_w, |
| + uint64_t unsafe_interval, uint64_t rest, uint64_t ten_kappa, |
| + uint64_t unit) { |
| + uint64_t small_distance = distance_too_high_w - unit; |
| + uint64_t big_distance = distance_too_high_w + unit; |
| + // Let w- = too_high - big_distance, and |
| + // w+ = too_high - small_distance. |
| + // Note: w- < w < w+ |
| + // |
| + // The real w (* unit) must lie somewhere inside the interval |
| + // ]w-; w+[ (also often written as (w-; w+)) |
| + |
| + // Basically the buffer currently contains a number in the unsafe interval |
| + // ]too_low; too_high[ with too_low < w < too_high |
| + // |
| + // By generating the digits of too_high we got the biggest last digit. |
| + // In the case that w+ < buffer < too_high we try to decrement the buffer. |
| + // This way the buffer approaches (rounds towards) w. |
| + // There are 3 conditions that stop the decrementation process: |
| + // 1) the buffer is already below w+ |
| + // 2) decrementing the buffer would make it leave the unsafe interval |
| + // 3) decrementing the buffer would yield a number below w+ and farther away |
| + // than the current number. In other words: |
| + // (buffer{-1} < w+) && w+ - buffer{-1} > buffer - w+ |
| + // Instead of using the buffer directly we use its distance to too_high. |
| + // Conceptually rest ~= too_high - buffer |
| + while (rest < small_distance && // condition 1 |
| + unsafe_interval - rest >= ten_kappa && // condition 2 |
| + (rest + ten_kappa < small_distance || // buffer{-1} > w+ |
| + small_distance - rest >= rest + ten_kappa - small_distance)) { |
| + buffer[length - 1]--; |
| + rest += ten_kappa; |
| + } |
| + |
| + // We have approached w+ as much as possible. We now test if approaching w- |
| + // would require changing the buffer. If yes, then we have two possible |
| + // representations close to w, but we cannot decide which one is closer. |
| + if (rest < big_distance && |
| + unsafe_interval - rest >= ten_kappa && |
| + (rest + ten_kappa < big_distance || |
| + big_distance - rest > rest + ten_kappa - big_distance)) { |
| + return false; |
| + } |
| + |
| + // Weeding test. |
| + // The safe interval is [too_low + 2 ulp; too_high - 2 ulp] |
| + // Since too_low = too_high - unsafe_interval this is equivalent too |
| + // [too_high - unsafe_interval + 4 ulp; too_high - 2 ulp] |
| + // Conceptually we have: rest ~= too_high - buffer |
| + return (2 * unit <= rest) && (rest <= unsafe_interval - 4 * unit); |
| +} |
| + |
| + |
| +bool grisu3(double v, char* buffer, int* sign, int* length, int* decimal_point) { |
| + if (v < 0) { |
| + v = -v; |
| + *sign = 1; |
| + } else { |
| + *sign = 0; |
| + } |
| + int K; |
|
Lasse Reichstein
2010/02/22 11:31:36
Lower case variable names (and preferably not sing
Florian Loitsch
2010/02/22 15:52:53
Done.
floitsch
2012/04/10 15:54:34
Done.
|
| + bool result = Grisu3<-60, -32>::grisu3(v, buffer, length, &K); |
| + *decimal_point = *length + K; |
| + buffer[*length] = '\0'; |
| + return result; |
| +} |
| + |
| +} } // namespace v8::internal |