Index: src/effects/gradients/SkGradientShader.cpp |
diff --git a/src/effects/gradients/SkGradientShader.cpp b/src/effects/gradients/SkGradientShader.cpp |
index 48904fa8fd6c83ce06be296f8d7f1d8e2fc10e0a..f7a0938e3d543ddd7b5e82165a2bc8f95fd9da51 100644 |
--- a/src/effects/gradients/SkGradientShader.cpp |
+++ b/src/effects/gradients/SkGradientShader.cpp |
@@ -884,29 +884,29 @@ void GrGLGradientEffect::emitUniforms(GrGLShaderBuilder* builder, uint32_t baseK |
} |
} |
-static inline void set_color_uni(const GrGLUniformManager& uman, |
- const GrGLUniformManager::UniformHandle uni, |
+static inline void set_color_uni(const GrGLProgramResourceManager& prman, |
+ const GrGLProgramResourceManager::UniformHandle uni, |
const SkColor* color) { |
- uman.set4f(uni, |
+ prman.set4f(uni, |
SkColorGetR(*color) / 255.f, |
SkColorGetG(*color) / 255.f, |
SkColorGetB(*color) / 255.f, |
SkColorGetA(*color) / 255.f); |
} |
-static inline void set_mul_color_uni(const GrGLUniformManager& uman, |
- const GrGLUniformManager::UniformHandle uni, |
+static inline void set_mul_color_uni(const GrGLProgramResourceManager& prman, |
+ const GrGLProgramResourceManager::UniformHandle uni, |
const SkColor* color){ |
float a = SkColorGetA(*color) / 255.f; |
float aDiv255 = a / 255.f; |
- uman.set4f(uni, |
+ prman.set4f(uni, |
SkColorGetR(*color) * aDiv255, |
SkColorGetG(*color) * aDiv255, |
SkColorGetB(*color) * aDiv255, |
a); |
} |
-void GrGLGradientEffect::setData(const GrGLUniformManager& uman, |
+void GrGLGradientEffect::setData(const GrGLProgramResourceManager& prman, |
const GrDrawEffect& drawEffect) { |
const GrGradientEffect& e = drawEffect.castEffect<GrGradientEffect>(); |
@@ -915,29 +915,29 @@ void GrGLGradientEffect::setData(const GrGLUniformManager& uman, |
if (SkGradientShaderBase::kTwo_GpuColorType == e.getColorType()){ |
if (GrGradientEffect::kBeforeInterp_PremulType == e.getPremulType()) { |
- set_mul_color_uni(uman, fColorStartUni, e.getColors(0)); |
- set_mul_color_uni(uman, fColorEndUni, e.getColors(1)); |
+ set_mul_color_uni(prman, fColorStartUni, e.getColors(0)); |
+ set_mul_color_uni(prman, fColorEndUni, e.getColors(1)); |
} else { |
- set_color_uni(uman, fColorStartUni, e.getColors(0)); |
- set_color_uni(uman, fColorEndUni, e.getColors(1)); |
+ set_color_uni(prman, fColorStartUni, e.getColors(0)); |
+ set_color_uni(prman, fColorEndUni, e.getColors(1)); |
} |
} else if (SkGradientShaderBase::kThree_GpuColorType == e.getColorType()){ |
if (GrGradientEffect::kBeforeInterp_PremulType == e.getPremulType()) { |
- set_mul_color_uni(uman, fColorStartUni, e.getColors(0)); |
- set_mul_color_uni(uman, fColorMidUni, e.getColors(1)); |
- set_mul_color_uni(uman, fColorEndUni, e.getColors(2)); |
+ set_mul_color_uni(prman, fColorStartUni, e.getColors(0)); |
+ set_mul_color_uni(prman, fColorMidUni, e.getColors(1)); |
+ set_mul_color_uni(prman, fColorEndUni, e.getColors(2)); |
} else { |
- set_color_uni(uman, fColorStartUni, e.getColors(0)); |
- set_color_uni(uman, fColorMidUni, e.getColors(1)); |
- set_color_uni(uman, fColorEndUni, e.getColors(2)); |
+ set_color_uni(prman, fColorStartUni, e.getColors(0)); |
+ set_color_uni(prman, fColorMidUni, e.getColors(1)); |
+ set_color_uni(prman, fColorEndUni, e.getColors(2)); |
} |
} else { |
SkScalar yCoord = e.getYCoord(); |
if (yCoord != fCachedYCoord) { |
- uman.set1f(fFSYUni, yCoord); |
+ prman.set1f(fFSYUni, yCoord); |
fCachedYCoord = yCoord; |
} |
} |