Index: src/effects/SkPerlinNoiseShader.cpp |
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp |
index f0b9f67712ccf237d117fd90b88463f00bcf5af5..4637dcefa57c5ec6da8578541fc10779ec4934a1 100644 |
--- a/src/effects/SkPerlinNoiseShader.cpp |
+++ b/src/effects/SkPerlinNoiseShader.cpp |
@@ -505,18 +505,18 @@ public: |
const TransformedCoordsArray&, |
const TextureSamplerArray&) SK_OVERRIDE; |
- virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; |
+ virtual void setData(const GrGLProgramResourceManager&, const GrDrawEffect&) SK_OVERRIDE; |
static inline void GenKey(const GrDrawEffect&, const GrGLCaps&, GrEffectKeyBuilder* b); |
private: |
- GrGLUniformManager::UniformHandle fStitchDataUni; |
+ GrGLProgramResourceManager::UniformHandle fStitchDataUni; |
bsalomon
2014/07/29 13:08:17
Can you realign these var names?
|
SkPerlinNoiseShader::Type fType; |
bool fStitchTiles; |
int fNumOctaves; |
- GrGLUniformManager::UniformHandle fBaseFrequencyUni; |
- GrGLUniformManager::UniformHandle fAlphaUni; |
+ GrGLProgramResourceManager::UniformHandle fBaseFrequencyUni; |
+ GrGLProgramResourceManager::UniformHandle fAlphaUni; |
private: |
typedef GrGLEffect INHERITED; |
@@ -926,18 +926,18 @@ void GrGLPerlinNoise::GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&, Gr |
b->add32(key); |
} |
-void GrGLPerlinNoise::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { |
- INHERITED::setData(uman, drawEffect); |
+void GrGLPerlinNoise::setData(const GrGLProgramResourceManager& prman, const GrDrawEffect& drawEffect) { |
+ INHERITED::setData(prman, drawEffect); |
const GrPerlinNoiseEffect& turbulence = drawEffect.castEffect<GrPerlinNoiseEffect>(); |
const SkVector& baseFrequency = turbulence.baseFrequency(); |
- uman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); |
- uman.set1f(fAlphaUni, SkScalarDiv(SkIntToScalar(turbulence.alpha()), SkIntToScalar(255))); |
+ prman.set2f(fBaseFrequencyUni, baseFrequency.fX, baseFrequency.fY); |
+ prman.set1f(fAlphaUni, SkScalarDiv(SkIntToScalar(turbulence.alpha()), SkIntToScalar(255))); |
if (turbulence.stitchTiles()) { |
const SkPerlinNoiseShader::StitchData& stitchData = turbulence.stitchData(); |
- uman.set2f(fStitchDataUni, SkIntToScalar(stitchData.fWidth), |
+ prman.set2f(fStitchDataUni, SkIntToScalar(stitchData.fWidth), |
SkIntToScalar(stitchData.fHeight)); |
} |
} |