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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 module ui.mojom; | 5 module ui.mojom; |
6 | 6 |
7 import "cc/ipc/display_compositor.mojom"; | 7 import "cc/ipc/display_compositor.mojom"; |
8 import "gpu/ipc/common/gpu_info.mojom"; | 8 import "gpu/ipc/common/gpu_info.mojom"; |
9 import "gpu/ipc/common/memory_stats.mojom"; | 9 import "gpu/ipc/common/memory_stats.mojom"; |
10 import "gpu/ipc/common/surface_handle.mojom"; | 10 import "gpu/ipc/common/surface_handle.mojom"; |
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32 int32 client_id, | 32 int32 client_id, |
33 gpu.mojom.SurfaceHandle surface_handle) | 33 gpu.mojom.SurfaceHandle surface_handle) |
34 => (gfx.mojom.GpuMemoryBufferHandle buffer_handle); | 34 => (gfx.mojom.GpuMemoryBufferHandle buffer_handle); |
35 | 35 |
36 DestroyGpuMemoryBuffer(gfx.mojom.GpuMemoryBufferId id, | 36 DestroyGpuMemoryBuffer(gfx.mojom.GpuMemoryBufferId id, |
37 int32 client_id, | 37 int32 client_id, |
38 gpu.mojom.SyncToken sync_token); | 38 gpu.mojom.SyncToken sync_token); |
39 | 39 |
40 GetVideoMemoryUsageStats() => (gpu.mojom.VideoMemoryUsageStats stats); | 40 GetVideoMemoryUsageStats() => (gpu.mojom.VideoMemoryUsageStats stats); |
41 | 41 |
| 42 RequestCompleteGpuInfo() => (gpu.mojom.GpuInfo gpu_info); |
| 43 |
42 // Notify GPU that a shader was loaded from disk. | 44 // Notify GPU that a shader was loaded from disk. |
43 LoadedShader(string data); | 45 LoadedShader(string data); |
44 | 46 |
45 // Tells GPU to release the surface because it's being destroyed. | 47 // Tells GPU to release the surface because it's being destroyed. |
46 DestroyingVideoSurface(int32 surface_id) => (); | 48 DestroyingVideoSurface(int32 surface_id) => (); |
47 | 49 |
48 // Tells GPU to wake up the GPU because we're about to draw. | 50 // Tells GPU to wake up the GPU because we're about to draw. |
49 WakeUpGpu(); | 51 WakeUpGpu(); |
50 | 52 |
51 DestroyAllChannels(); | 53 DestroyAllChannels(); |
52 | 54 |
53 Crash(); | 55 Crash(); |
54 Hang(); | 56 Hang(); |
55 ThrowJavaException(); | 57 ThrowJavaException(); |
56 Stop() => (); | 58 Stop() => (); |
57 }; | 59 }; |
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