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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/BoxReflectionUtils.h" | 5 #include "core/paint/BoxReflectionUtils.h" |
6 | 6 |
7 #include "core/layout/LayoutBox.h" | 7 #include "core/layout/LayoutBox.h" |
8 #include "core/paint/NinePieceImagePainter.h" | 8 #include "core/paint/NinePieceImagePainter.h" |
9 #include "core/paint/PaintLayer.h" | 9 #include "core/paint/PaintLayer.h" |
10 #include "platform/LengthFunctions.h" | 10 #include "platform/LengthFunctions.h" |
11 #include "platform/geometry/FloatRect.h" | 11 #include "platform/geometry/FloatRect.h" |
12 #include "platform/geometry/LayoutPoint.h" | 12 #include "platform/geometry/LayoutPoint.h" |
13 #include "platform/geometry/LayoutRect.h" | 13 #include "platform/geometry/LayoutRect.h" |
14 #include "platform/graphics/BoxReflection.h" | 14 #include "platform/graphics/BoxReflection.h" |
15 #include "platform/graphics/paint/DrawingRecorder.h" | 15 #include "platform/graphics/paint/DrawingRecorder.h" |
16 #include "platform/graphics/paint/PaintRecordBuilder.h" | 16 #include "platform/graphics/paint/PaintRecordBuilder.h" |
17 | 17 |
18 namespace blink { | 18 namespace blink { |
19 | 19 |
20 BoxReflection boxReflectionForPaintLayer(const PaintLayer& layer, | 20 BoxReflection boxReflectionForPaintLayer(const PaintLayer& layer, |
21 const ComputedStyle& style) { | 21 const ComputedStyle& style) { |
22 const StyleReflection* reflectStyle = style.boxReflect(); | 22 const StyleReflection* reflectStyle = style.boxReflect(); |
23 | 23 |
24 LayoutRect frameLayoutRect = toLayoutBox(layer.layoutObject())->frameRect(); | 24 LayoutRect frameLayoutRect = toLayoutBox(layer.layoutObject()).frameRect(); |
25 FloatRect frameRect(frameLayoutRect); | 25 FloatRect frameRect(frameLayoutRect); |
26 BoxReflection::ReflectionDirection direction = | 26 BoxReflection::ReflectionDirection direction = |
27 BoxReflection::VerticalReflection; | 27 BoxReflection::VerticalReflection; |
28 float offset = 0; | 28 float offset = 0; |
29 switch (reflectStyle->direction()) { | 29 switch (reflectStyle->direction()) { |
30 case ReflectionAbove: | 30 case ReflectionAbove: |
31 direction = BoxReflection::VerticalReflection; | 31 direction = BoxReflection::VerticalReflection; |
32 offset = -floatValueForLength(reflectStyle->offset(), frameRect.height()); | 32 offset = -floatValueForLength(reflectStyle->offset(), frameRect.height()); |
33 break; | 33 break; |
34 case ReflectionBelow: | 34 case ReflectionBelow: |
(...skipping 19 matching lines...) Expand all Loading... |
54 LayoutRect maskBoundingRect(maskRect); | 54 LayoutRect maskBoundingRect(maskRect); |
55 maskBoundingRect.expand(style.imageOutsets(maskNinePiece)); | 55 maskBoundingRect.expand(style.imageOutsets(maskNinePiece)); |
56 FloatRect maskBoundingFloatRect(maskBoundingRect); | 56 FloatRect maskBoundingFloatRect(maskBoundingRect); |
57 | 57 |
58 // TODO(jbroman): PaintRecordBuilder + DrawingRecorder seems excessive. | 58 // TODO(jbroman): PaintRecordBuilder + DrawingRecorder seems excessive. |
59 // If NinePieceImagePainter operated on SkCanvas, we'd only need a | 59 // If NinePieceImagePainter operated on SkCanvas, we'd only need a |
60 // PictureRecorder here. | 60 // PictureRecorder here. |
61 PaintRecordBuilder builder(maskBoundingFloatRect); | 61 PaintRecordBuilder builder(maskBoundingFloatRect); |
62 { | 62 { |
63 GraphicsContext& context = builder.context(); | 63 GraphicsContext& context = builder.context(); |
64 DrawingRecorder drawingRecorder(context, *layer.layoutObject(), | 64 DrawingRecorder drawingRecorder(context, layer.layoutObject(), |
65 DisplayItem::kReflectionMask, | 65 DisplayItem::kReflectionMask, |
66 maskBoundingFloatRect); | 66 maskBoundingFloatRect); |
67 NinePieceImagePainter(*layer.layoutObject()) | 67 NinePieceImagePainter(layer.layoutObject()) |
68 .paint(builder.context(), maskRect, style, maskNinePiece, | 68 .paint(builder.context(), maskRect, style, maskNinePiece, |
69 SkBlendMode::kSrcOver); | 69 SkBlendMode::kSrcOver); |
70 } | 70 } |
71 mask = builder.endRecording(); | 71 mask = builder.endRecording(); |
72 } | 72 } |
73 | 73 |
74 return BoxReflection(direction, offset, std::move(mask)); | 74 return BoxReflection(direction, offset, std::move(mask)); |
75 } | 75 } |
76 | 76 |
77 } // namespace blink | 77 } // namespace blink |
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