Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index e1cab967958e36ccfa64b5589cc33f59d37cfced..2632830ef0019aeffd0f433387684f5c0bee9e04 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -318,9 +318,11 @@ public: |
virtual GradientType asAGradient(GradientInfo* info) const; |
/** |
- * If the shader subclass has a GrEffect implementation, this installs an effect on the stage. |
- * The GrContext may be used by the effect to create textures. The GPU device does not call |
- * setContext. Instead we pass the paint here in case the shader needs paint info. |
+ * If the shader subclass has a GrEffect implementation, this resturns the effect to install. |
+ * The incoming color to the effect has r=g=b=a all extracted from the SkPaint's alpha. |
+ * The output color should be the computed SkShader premul color modulated by the incoming |
+ * color. The GrContext may be used by the effect to create textures. The GPU device does not |
+ * call setContext. Instead we pass the SkPaint here in case the shader needs paint info. |
*/ |
virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const; |