| Index: src/gpu/effects/GrConfigConversionEffect.cpp
|
| diff --git a/src/gpu/effects/GrConfigConversionEffect.cpp b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| index 2290cb930e750600acd241368de5ce38c20bb362..8f58feff79ba0d3d20c0dde4dab531c109657304 100644
|
| --- a/src/gpu/effects/GrConfigConversionEffect.cpp
|
| +++ b/src/gpu/effects/GrConfigConversionEffect.cpp
|
| @@ -30,12 +30,12 @@ public:
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TextureSamplerArray& samplers) SK_OVERRIDE {
|
| - const char* coords;
|
| + SkString coords;
|
| GrSLType coordsType = fEffectMatrix.emitCode(builder, key, &coords);
|
| builder->fsCodeAppendf("\t\t%s = ", outputColor);
|
| builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType,
|
| samplers[0],
|
| - coords,
|
| + coords.c_str(),
|
| coordsType);
|
| builder->fsCodeAppend(";\n");
|
| if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) {
|
|
|