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Unified Diff: third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate.html

Issue 2365153002: [GeometryInterface] Add rotateAxisAngle*(x,y,z,angle) function. (Closed)
Patch Set: update test. Created 4 years, 2 months ago
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Index: third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate.html
diff --git a/third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate.html b/third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate.html
new file mode 100644
index 0000000000000000000000000000000000000000..40b29a7fb92b530819eca1959fb75feecce5edc0
--- /dev/null
+++ b/third_party/WebKit/LayoutTests/fast/dom/geometry-interfaces-dom-matrix-rotate.html
@@ -0,0 +1,366 @@
+<!DOCTYPE HTML>
+<script src="../../resources/testharness.js"></script>
+<script src="../../resources/testharnessreport.js"></script>
+<script src="./resources/geometry-interfaces-test-helpers.js"></script>
+<script>
+
+function deg2rad(degrees) {
+ return degrees * Math.PI / 180;
+}
+
+function getRotationMatrix(x, y, z, alpha_in_degrees) {
+ // Vector normalizing
+ var nx = x;
+ var ny = y;
+ var nz = z;
+ var length = Math.sqrt(x * x + y * y + z * z);
+ if (length) {
+ nx = x / length;
+ ny = y / length;
+ nz = z / length;
+ }
+
+ // The 3D rotation matrix is described in CSS Transforms with alpha.
+ // Please see: https://drafts.csswg.org/css-transforms-1/#Rotate3dDefined
+ var alpha_in_radians = deg2rad(alpha_in_degrees / 2);
+ var sc = Math.sin(alpha_in_radians) * Math.cos(alpha_in_radians);
+ var sq = Math.sin(alpha_in_radians) * Math.sin(alpha_in_radians);
+
+ var m11 = 1 - 2 * (ny * ny + nz * nz) * sq;
+ var m12 = 2 * (nx * ny * sq + nz * sc);
+ var m13 = 2 * (nx * nz * sq - ny * sc);
+ var m14 = 0;
+ var m21 = 2 * (nx * ny * sq - nz * sc);
+ var m22 = 1 - 2 * (nx * nx + nz * nz) * sq;
+ var m23 = 2 * (ny * nz * sq + nx * sc);
+ var m24 = 0;
+ var m31 = 2 * (nx * nz * sq + ny * sc);
+ var m32 = 2 * (ny * nz * sq - nx * sc);
+ var m33 = 1 - 2 * (nx * nx + ny * ny) * sq;
+ var m34 = 0;
+ var m41 = 0;
+ var m42 = 0;
+ var m43 = 0;
+ var m44 = 1;
+
+ return new DOMMatrix([m11, m12, m13, m14, m21, m22, m23, m24, m31, m32, m33, m34, m41, m42, m43, m44]);
+}
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf();
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 0, 0));
+ assert_true(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf()");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(0, 0, 1);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 1, 0));
+ assert_true(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf(0, 0, 1)");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(1, 1, 1);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(1, 1, 1, 0));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf(1, 1, 1, 0)");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(1, 0, 0, 10);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(1, 0, 0, 10));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf(1, 0, 0, 10)");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(0, 1, 0, 27);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 1, 0, 27));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf(0, 1, 0, 27)");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(0, 0, 1, 38);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 1, 38));
+ assert_true(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf(0, 0, 1, 38)");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(1, 1, 1, 45);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ expectedMatrix.multiplySelf(getRotationMatrix(1, 1, 1, 45));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf(1, 1, 1, 45)");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf();
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 0, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf()");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(0, 0, 1);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 1, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf(0, 0, 1)");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(0, 0, 1, 0);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 1, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf(0, 0, 1, 0)");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(1, 0, 0, 19);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(1, 0, 0, 19));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf(1, 0, 0, 19)");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(0, 1, 0, 46);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 1, 0, 46));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf(0, 1, 0, 46)");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(0, 0, 1, 65);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(0, 0, 1, 65));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf(0, 0, 1, 65)");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(1, 1, 1, 67);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix.multiplySelf(getRotationMatrix(1, 1, 1, 67));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf(1, 1, 1, 67)");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle();
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 0, 0));
+ assert_true(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle()");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(0, 0, 1);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 1, 0));
+ assert_true(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle(0, 0, 1)");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(1, 1, 1);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(1, 1, 1, 0));
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle(1, 1, 1, 0)");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(1, 0, 0, 21);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(1, 0, 0, 21));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle(1, 0, 0, 21)");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(0, 1, 0, 35);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 1, 0, 35));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle(0, 1, 0, 35)");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(0, 0, 1, 55);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 1, 55));
+ assert_true(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle(0, 0, 1, 55)");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(1, 1, 1, 75);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(1, 1, 1, 75));
+ assert_false(matrix2d.is2D);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrixReadOnly 2d - rotateAxisAngle(1, 1, 1, 75)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle();
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 0, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle()");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(0, 0, 1);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 1, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(0, 0, 1)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(0, 0, 1, 0);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 1, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(0, 0, 1, 0)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(1, 1, 1, 0);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(1, 1, 1, 0));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(1, 1, 1, 0)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(1, 0, 0, 105);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(1, 0, 0, 105));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(1, 0, 0, 105)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(0, 1, 0, 45);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 1, 0, 45));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(0, 1, 0, 45)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(0, 0, 1, 65);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(0, 0, 1, 65));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(0, 0, 1, 65)");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(1, 1, 1, 78);
+ var expectedMatrix = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ expectedMatrix = expectedMatrix.multiply(getRotationMatrix(1, 1, 1, 78));
+ assert_false(matrix3d.is2D);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrixReadOnly 3d - rotateAxisAngle(1, 1, 1, 78)");
+
+test(() => {
+ var matrix2d = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ matrix2d.rotateAxisAngleSelf(1, 0, 0, 90);
+ matrix2d.rotateAxisAngleSelf(1, 0, 0, -90);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngleSelf() - do rotate +90,-90");
+
+test(() => {
+ var matrix2d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6]);
+ matrix2d = matrix2d.rotateAxisAngle(0, 1, 0, -180);
+ matrix2d = matrix2d.rotateAxisAngle(0, 1, 0, +180);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6]);
+ assert_matrix_almost_equals(matrix2d, expectedMatrix);
+}, "DOMMatrix 2d - rotateAxisAngle() - do rotate -180,+180" );
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d.rotateAxisAngleSelf(1, 1, 0, 90);
+ matrix3d.rotateAxisAngleSelf(1, 1, 0, -90);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngleSelf() - do rotate +90,-90");
+
+test(() => {
+ var matrix3d = new DOMMatrixReadOnly([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ matrix3d = matrix3d.rotateAxisAngle(1, 1, 1, -180);
+ matrix3d = matrix3d.rotateAxisAngle(1, 1, 1, +180);
+ var expectedMatrix = new DOMMatrix([1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16]);
+ assert_matrix_almost_equals(matrix3d, expectedMatrix);
+}, "DOMMatrix 3d - rotateAxisAngle() - do rotate -180,+180");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
+ matrix3d = matrix3d.rotateAxisAngle(0, 0, 1, -90);
+ var expectedMatrix1 = new DOMMatrix([0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0]);
+ assert_array_almost_equals(matrix3d.toFloat64Array(), expectedMatrix1.toFloat64Array());
+ matrix3d = matrix3d.rotateAxisAngle(1, 0, 0, -90);
+ var expectedMatrix2 = new DOMMatrix([0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 0]);
+ assert_array_almost_equals(matrix3d.toFloat64Array(), expectedMatrix2.toFloat64Array());
+ matrix3d = matrix3d.rotateAxisAngle(0, 1, 0, -90);
+ var expectedMatrix3 = new DOMMatrix([1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
+ assert_array_almost_equals(matrix3d.toFloat64Array(), expectedMatrix3.toFloat64Array());
+}, "DOMMatrix 3d - rotateAxisAngle()");
+
+test(() => {
+ var matrix3d = new DOMMatrix([1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
+ matrix3d.rotateAxisAngleSelf(0, 0, 1, -90);
+ var expectedMatrix1 = new DOMMatrix([0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0]);
+ assert_array_almost_equals(matrix3d.toFloat64Array(), expectedMatrix1.toFloat64Array());
+ matrix3d.rotateAxisAngleSelf(1, 0, 0, -90);
+ var expectedMatrix2 = new DOMMatrix([0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 0, 0, 0, 0]);
+ assert_array_almost_equals(matrix3d.toFloat64Array(), expectedMatrix2.toFloat64Array());
+ matrix3d.rotateAxisAngleSelf(0, 1, 0, -90);
+ var expectedMatrix3 = new DOMMatrix([1, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]);
+ assert_array_almost_equals(matrix3d.toFloat64Array(), expectedMatrix3.toFloat64Array());
+}, "DOMMatrix 3d - rotateAxisAngleSelf()");
+
+</script>
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