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Side by Side Diff: third_party/WebKit/Source/core/dom/DOMMatrixReadOnly.h

Issue 2365153002: [GeometryInterface] Add rotateAxisAngle*(x,y,z,angle) function. (Closed)
Patch Set: update test. Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef DOMMatrixReadOnly_h 5 #ifndef DOMMatrixReadOnly_h
6 #define DOMMatrixReadOnly_h 6 #define DOMMatrixReadOnly_h
7 7
8 #include "bindings/core/v8/ExceptionState.h" 8 #include "bindings/core/v8/ExceptionState.h"
9 #include "bindings/core/v8/ScriptWrappable.h" 9 #include "bindings/core/v8/ScriptWrappable.h"
10 #include "core/dom/DOMTypedArray.h" 10 #include "core/dom/DOMTypedArray.h"
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 DOMMatrix* multiply(DOMMatrixInit&, ExceptionState&); 59 DOMMatrix* multiply(DOMMatrixInit&, ExceptionState&);
60 DOMMatrix* translate(double tx, double ty, double tz = 0); 60 DOMMatrix* translate(double tx, double ty, double tz = 0);
61 DOMMatrix* scale(double scale, double ox = 0, double oy = 0); 61 DOMMatrix* scale(double scale, double ox = 0, double oy = 0);
62 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0); 62 DOMMatrix* scale3d(double scale, double ox = 0, double oy = 0, double oz = 0);
63 DOMMatrix* scaleNonUniform(double sx, 63 DOMMatrix* scaleNonUniform(double sx,
64 double sy = 1, 64 double sy = 1,
65 double sz = 1, 65 double sz = 1,
66 double ox = 0, 66 double ox = 0,
67 double oy = 0, 67 double oy = 0,
68 double oz = 0); 68 double oz = 0);
69 DOMMatrix* rotateAxisAngle(double x = 0,
70 double y = 0,
71 double z = 0,
72 double angle = 0);
69 DOMMatrix* skewX(double sx); 73 DOMMatrix* skewX(double sx);
70 DOMMatrix* skewY(double sy); 74 DOMMatrix* skewY(double sy);
71 DOMMatrix* flipX(); 75 DOMMatrix* flipX();
72 DOMMatrix* flipY(); 76 DOMMatrix* flipY();
73 DOMMatrix* inverse(); 77 DOMMatrix* inverse();
74 78
75 DOMFloat32Array* toFloat32Array() const; 79 DOMFloat32Array* toFloat32Array() const;
76 DOMFloat64Array* toFloat64Array() const; 80 DOMFloat64Array* toFloat64Array() const;
77 81
78 const String toString() const; 82 const String toString() const;
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108 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr 112 // supports 16-byte alignment but Oilpan doesn't. So we use an std::unique_ptr
109 // to allocate TransformationMatrix on PartitionAlloc. 113 // to allocate TransformationMatrix on PartitionAlloc.
110 // TODO(oilpan): Oilpan should support 16-byte aligned allocations. 114 // TODO(oilpan): Oilpan should support 16-byte aligned allocations.
111 std::unique_ptr<TransformationMatrix> m_matrix; 115 std::unique_ptr<TransformationMatrix> m_matrix;
112 bool m_is2D; 116 bool m_is2D;
113 }; 117 };
114 118
115 } // namespace blink 119 } // namespace blink
116 120
117 #endif 121 #endif
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