| Index: pkg/fixnum/lib/src/int64.dart
|
| diff --git a/pkg/fixnum/lib/src/int64.dart b/pkg/fixnum/lib/src/int64.dart
|
| index f5a081021178e9c7d30a50ca63cf056d0c79fdb1..64ca2b68a9128b3f765ad1829d621611b79c0c83 100644
|
| --- a/pkg/fixnum/lib/src/int64.dart
|
| +++ b/pkg/fixnum/lib/src/int64.dart
|
| @@ -14,12 +14,7 @@ class Int64 implements IntX {
|
| // integers, storing the 22 low, 22 middle, and 20 high bits of the
|
| // 64-bit value. _l (low) and _m (middle) are in the range
|
| // [0, 2^22 - 1] and _h (high) is in the range [0, 2^20 - 1].
|
| - int _l, _m, _h;
|
| -
|
| - // Note: instances of [Int64] are immutable outside of this library,
|
| - // therefore we may return a reference to an existing instance.
|
| - // We take care to perform mutation only on internally-generated
|
| - // instances before they are exposed to external code.
|
| + final int _l, _m, _h;
|
|
|
| // Note: several functions require _BITS == 22 -- do not change this value.
|
| static const int _BITS = 22;
|
| @@ -30,67 +25,38 @@ class Int64 implements IntX {
|
| static const int _SIGN_BIT = 19; // _BITS2 - 1
|
| static const int _SIGN_BIT_MASK = 524288; // 1 << _SIGN_BIT
|
|
|
| - // Cached constants
|
| - static Int64 _MAX_VALUE;
|
| - static Int64 _MIN_VALUE;
|
| - static Int64 _ZERO;
|
| - static Int64 _ONE;
|
| - static Int64 _TWO;
|
| -
|
| - // The remainder of the last divide operation.
|
| - static Int64 _remainder;
|
| -
|
| /**
|
| * The maximum positive value attainable by an [Int64], namely
|
| * 9,223,372,036,854,775,807.
|
| */
|
| - static Int64 get MAX_VALUE {
|
| - if (_MAX_VALUE == null) {
|
| - _MAX_VALUE = new Int64._bits(_MASK, _MASK, _MASK2 >> 1);
|
| - }
|
| - return _MAX_VALUE;
|
| - }
|
| + static const Int64 MAX_VALUE = const Int64._bits(_MASK, _MASK, _MASK2 >> 1);
|
|
|
| /**
|
| * The minimum positive value attainable by an [Int64], namely
|
| * -9,223,372,036,854,775,808.
|
| */
|
| - static Int64 get MIN_VALUE {
|
| - if (_MIN_VALUE == null) {
|
| - _MIN_VALUE = new Int64._bits(0, 0, _SIGN_BIT_MASK);
|
| - }
|
| - return _MIN_VALUE;
|
| - }
|
| + static const Int64 MIN_VALUE = const Int64._bits(0, 0, _SIGN_BIT_MASK);
|
|
|
| /**
|
| * An [Int64] constant equal to 0.
|
| */
|
| - static Int64 get ZERO {
|
| - if (_ZERO == null) {
|
| - _ZERO = new Int64();
|
| - }
|
| - return _ZERO;
|
| - }
|
| + static const Int64 ZERO = const Int64._bits(0, 0, 0);
|
|
|
| /**
|
| * An [Int64] constant equal to 1.
|
| */
|
| - static Int64 get ONE {
|
| - if (_ONE == null) {
|
| - _ONE = new Int64._bits(1, 0, 0);
|
| - }
|
| - return _ONE;
|
| - }
|
| + static const Int64 ONE = const Int64._bits(1, 0, 0);
|
|
|
| /**
|
| * An [Int64] constant equal to 2.
|
| */
|
| - static Int64 get TWO {
|
| - if (_TWO == null) {
|
| - _TWO = new Int64._bits(2, 0, 0);
|
| - }
|
| - return _TWO;
|
| - }
|
| + static const Int64 TWO = const Int64._bits(2, 0, 0);
|
| +
|
| + /**
|
| + * Constructs an [Int64] with a given bitwise representation. No validation
|
| + * is performed.
|
| + */
|
| + const Int64._bits(int this._l, int this._m, int this._h);
|
|
|
| /**
|
| * Parses a [String] in a given [radix] between 2 and 36 and returns an
|
| @@ -122,26 +88,18 @@ class Int64 implements IntX {
|
| // multiply and add within 30 bit temporary values.
|
| d0 = d0 * radix + digit;
|
| int carry = d0 >> _BITS;
|
| - d0 &= _MASK;
|
| + d0 = _MASK & d0;
|
|
|
| d1 = d1 * radix + carry;
|
| carry = d1 >> _BITS;
|
| - d1 &= _MASK;
|
| + d1 = _MASK & d1;;
|
|
|
| d2 = d2 * radix + carry;
|
| - d2 &= _MASK2;
|
| + d2 = _MASK2 & d2;
|
| }
|
|
|
| - if (negative) {
|
| - d0 = 0 - d0;
|
| - int borrow = (d0 >> _BITS) & 1;
|
| - d0 &= _MASK;
|
| - d1 = 0 - d1 - borrow;
|
| - borrow = (d1 >> _BITS) & 1;
|
| - d1 &= _MASK;
|
| - d2 = 0 - d2 - borrow;
|
| - d2 &= _MASK2;
|
| - }
|
| + if (negative) return _negate(d0, d1, d2);
|
| +
|
| return new Int64._bits(d0, d1, d2);
|
| }
|
|
|
| @@ -167,30 +125,32 @@ class Int64 implements IntX {
|
| /**
|
| * Constructs an [Int64] with a given [int] value.
|
| */
|
| - Int64.fromInt(int value) {
|
| + factory Int64.fromInt(int value) {
|
| + int v0 = 0, v1 = 0, v2 = 0;
|
| bool negative = false;
|
| if (value < 0) {
|
| negative = true;
|
| value = -value - 1;
|
| }
|
| if (_haveBigInts) {
|
| - _l = value & _MASK;
|
| - _m = (value >> _BITS) & _MASK;
|
| - _h = (value >> _BITS01) & _MASK2;
|
| + v0 = _MASK & value;
|
| + v1 = _MASK & (value >> _BITS);
|
| + v2 = _MASK2 & (value >> _BITS01);
|
| } else {
|
| // Avoid using bitwise operations that coerce their input to 32 bits.
|
| - _h = value ~/ 17592186044416; // 2^44
|
| - value -= _h * 17592186044416;
|
| - _m = value ~/ 4194304; // 2^22
|
| - value -= _m * 4194304;
|
| - _l = value;
|
| + v2 = value ~/ 17592186044416; // 2^44
|
| + value -= v2 * 17592186044416;
|
| + v1 = value ~/ 4194304; // 2^22
|
| + value -= v1 * 4194304;
|
| + v0 = value;
|
| }
|
|
|
| if (negative) {
|
| - _l = ~_l & _MASK;
|
| - _m = ~_m & _MASK;
|
| - _h = ~_h & _MASK2;
|
| + v0 = _MASK & ~v0;
|
| + v1 = _MASK & ~v1;
|
| + v2 = _MASK2 & ~v2;
|
| }
|
| + return new Int64._bits(v0, v1, v2);
|
| }
|
|
|
| factory Int64.fromBytes(List<int> bytes) {
|
| @@ -248,7 +208,7 @@ class Int64 implements IntX {
|
|
|
| // Returns the [Int64] representation of the specified value. Throws
|
| // [ArgumentError] for non-integer arguments.
|
| - Int64 _promote(val) {
|
| + static Int64 _promote(val) {
|
| if (val is Int64) {
|
| return val;
|
| } else if (val is int) {
|
| @@ -262,31 +222,17 @@ class Int64 implements IntX {
|
| Int64 operator +(other) {
|
| Int64 o = _promote(other);
|
| int sum0 = _l + o._l;
|
| - int sum1 = _m + o._m + _shiftRight(sum0, _BITS);
|
| - int sum2 = _h + o._h + _shiftRight(sum1, _BITS);
|
| -
|
| - Int64 result = new Int64._bits(sum0 & _MASK, sum1 & _MASK, sum2 & _MASK2);
|
| - return result;
|
| + int sum1 = _m + o._m + (sum0 >> _BITS);
|
| + int sum2 = _h + o._h + (sum1 >> _BITS);
|
| + return Int64._masked(sum0, sum1, sum2);
|
| }
|
|
|
| Int64 operator -(other) {
|
| Int64 o = _promote(other);
|
| - int sum0 = _l - o._l;
|
| - int sum1 = _m - o._m + _shiftRight(sum0, _BITS);
|
| - int sum2 = _h - o._h + _shiftRight(sum1, _BITS);
|
| -
|
| - Int64 result = new Int64._bits(sum0 & _MASK, sum1 & _MASK, sum2 & _MASK2);
|
| - return result;
|
| + return _sub(_l, _m, _h, o._l, o._m, o._h);
|
| }
|
|
|
| - Int64 operator -() {
|
| - // Like 0 - this.
|
| - int sum0 = -_l;
|
| - int sum1 = -_m + _shiftRight(sum0, _BITS);
|
| - int sum2 = -_h + _shiftRight(sum1, _BITS);
|
| -
|
| - return new Int64._bits(sum0 & _MASK, sum1 & _MASK, sum2 & _MASK2);
|
| - }
|
| + Int64 operator -() => _negate(_l, _m, _h);
|
|
|
| Int64 operator *(other) {
|
| Int64 o = _promote(other);
|
| @@ -372,29 +318,11 @@ class Int64 implements IntX {
|
| return new Int64._bits(c0, c1, c2);
|
| }
|
|
|
| - Int64 operator %(other) {
|
| - if (other.isZero) {
|
| - throw new IntegerDivisionByZeroException();
|
| - }
|
| - if (this.isZero) {
|
| - return ZERO;
|
| - }
|
| - Int64 o = _promote(other).abs();
|
| - _divMod(this, o, true);
|
| - return _remainder < 0 ? (_remainder + o) : _remainder;
|
| - }
|
| + Int64 operator %(other) => _divide(this, other, _RETURN_MOD);
|
|
|
| - Int64 operator ~/(other) => _divMod(this, _promote(other), false);
|
| + Int64 operator ~/(other) => _divide(this, other, _RETURN_DIV);
|
|
|
| - // Int64 remainder(other) => this - (this ~/ other) * other;
|
| - Int64 remainder(other) {
|
| - if (other.isZero) {
|
| - throw new IntegerDivisionByZeroException();
|
| - }
|
| - Int64 o = _promote(other).abs();
|
| - _divMod(this, o, true);
|
| - return _remainder;
|
| - }
|
| + Int64 remainder(other) => _divide(this, other, _RETURN_REM);
|
|
|
| Int64 operator &(other) {
|
| Int64 o = _promote(other);
|
| @@ -421,8 +349,7 @@ class Int64 implements IntX {
|
| }
|
|
|
| Int64 operator ~() {
|
| - var result = new Int64._bits((~_l) & _MASK, (~_m) & _MASK, (~_h) & _MASK2);
|
| - return result;
|
| + return Int64._masked(~_l, ~_m, ~_h);
|
| }
|
|
|
| Int64 operator <<(int n) {
|
| @@ -446,7 +373,7 @@ class Int64 implements IntX {
|
| res2 = _l << (n - _BITS01);
|
| }
|
|
|
| - return new Int64._bits(res0 & _MASK, res1 & _MASK, res2 & _MASK2);
|
| + return Int64._masked(res0, res1, res2);
|
| }
|
|
|
| Int64 operator >>(int n) {
|
| @@ -460,8 +387,10 @@ class Int64 implements IntX {
|
| // Sign extend h(a).
|
| int a2 = _h;
|
| bool negative = (a2 & _SIGN_BIT_MASK) != 0;
|
| - if (negative) {
|
| - a2 += 0x3 << _BITS2; // add extra one bits on the left
|
| + if (negative && _MASK > _MASK2) {
|
| + // Add extra one bits on the left so the sign gets shifted into the wider
|
| + // lower words.
|
| + a2 += (_MASK - _MASK2);
|
| }
|
|
|
| if (n < _BITS) {
|
| @@ -487,7 +416,7 @@ class Int64 implements IntX {
|
| }
|
| }
|
|
|
| - return new Int64._bits(res0 & _MASK, res1 & _MASK, res2 & _MASK2);
|
| + return Int64._masked(res0, res1, res2);
|
| }
|
|
|
| Int64 shiftRightUnsigned(int n) {
|
| @@ -497,7 +426,7 @@ class Int64 implements IntX {
|
| n &= 63;
|
|
|
| int res0, res1, res2;
|
| - int a2 = _h & _MASK2; // Ensure a2 is positive.
|
| + int a2 = _MASK2 & _h; // Ensure a2 is positive.
|
| if (n < _BITS) {
|
| res2 = a2 >> n;
|
| res1 = (_m >> n) | (a2 << (_BITS - n));
|
| @@ -512,7 +441,7 @@ class Int64 implements IntX {
|
| res0 = a2 >> (n - _BITS01);
|
| }
|
|
|
| - return new Int64._bits(res0 & _MASK, res1 & _MASK, res2 & _MASK2);
|
| + return Int64._masked(res0, res1, res2);
|
| }
|
|
|
| /**
|
| @@ -524,6 +453,10 @@ class Int64 implements IntX {
|
| if (other is Int64) {
|
| o = other;
|
| } else if (other is int) {
|
| + if (_h == 0 && _m == 0) return _l == other;
|
| + // Since we know one of [_h] or [_m] is non-zero, if [other] fits in the
|
| + // low word then it can't be numerically equal.
|
| + if ((_MASK & other) == other) return false;
|
| o = new Int64.fromInt(other);
|
| } else if (other is Int32) {
|
| o = other.toInt64();
|
| @@ -578,7 +511,7 @@ class Int64 implements IntX {
|
| bool get isEven => (_l & 0x1) == 0;
|
| bool get isMaxValue => (_h == _MASK2 >> 1) && _m == _MASK && _l == _MASK;
|
| bool get isMinValue => _h == _SIGN_BIT_MASK && _m == 0 && _l == 0;
|
| - bool get isNegative => (_h >> (_BITS2 - 1)) != 0;
|
| + bool get isNegative => (_h & _SIGN_BIT_MASK) != 0;
|
| bool get isOdd => (_l & 0x1) == 1;
|
| bool get isZero => _h == 0 && _m == 0 && _l == 0;
|
|
|
| @@ -586,13 +519,15 @@ class Int64 implements IntX {
|
| * Returns a hash code based on all the bits of this [Int64].
|
| */
|
| int get hashCode {
|
| + // TODO(sra): Should we ensure that hashCode values match corresponding int?
|
| + // i.e. should `new Int64.fromInt(x).hashCode == x.hashCode`?
|
| int bottom = ((_m & 0x3ff) << _BITS) | _l;
|
| int top = (_h << 12) | ((_m >> 10) & 0xfff);
|
| return bottom ^ top;
|
| }
|
|
|
| Int64 abs() {
|
| - return this < 0 ? -this : this;
|
| + return this.isNegative ? -this : this;
|
| }
|
|
|
| /**
|
| @@ -689,10 +624,8 @@ class Int64 implements IntX {
|
|
|
| // TODO(rice) - Make this faster by avoiding arithmetic.
|
| String toHexString() {
|
| - Int64 x = new Int64._copy(this);
|
| - if (isZero) {
|
| - return "0";
|
| - }
|
| + if (isZero) return "0";
|
| + Int64 x = this;
|
| String hexStr = "";
|
| Int64 digit_f = new Int64.fromInt(0xf);
|
| while (!x.isZero) {
|
| @@ -854,19 +787,20 @@ class Int64 implements IntX {
|
| return "Int64[_l=$_l, _m=$_m, _h=$_h]";
|
| }
|
|
|
| - /**
|
| - * Constructs an [Int64] with a given bitwise representation. No validation
|
| - * is performed.
|
| - */
|
| - Int64._bits(int this._l, int this._m, int this._h);
|
|
|
| - /**
|
| - * Constructs an [Int64] with the same value as an existing [Int64].
|
| - */
|
| - Int64._copy(Int64 other)
|
| - : _l = other._l,
|
| - _m = other._m,
|
| - _h = other._h;
|
| + static Int64 _masked(int a0, int a1, int a2) =>
|
| + new Int64._bits(_MASK & a0, _MASK & a1, _MASK2 & a2);
|
| +
|
| + static Int64 _sub(int a0, int a1, int a2, int b0, int b1, int b2) {
|
| + int diff0 = a0 - b0;
|
| + int diff1 = a1 - b1 - ((diff0 >> _BITS) & 1);
|
| + int diff2 = a2 - b2 - ((diff1 >> _BITS) & 1);
|
| + return _masked(diff0, diff1, diff2);
|
| + }
|
| +
|
| + static Int64 _negate(int b0, int b1, int b2) {
|
| + return _sub(0, 0, 0, b0, b1, b2);
|
| + }
|
|
|
| // Determine whether the platform supports ints greater than 2^53
|
| // without loss of precision.
|
| @@ -888,40 +822,6 @@ class Int64 implements IntX {
|
|
|
| String _hexDigit(int digit) => "0123456789ABCDEF"[digit];
|
|
|
| - // Implementation of '~/' and '%'.
|
| -
|
| - // Note: mutates [this].
|
| - void _negate() {
|
| - int neg0 = (~_l + 1) & _MASK;
|
| - int neg1 = (~_m + (neg0 == 0 ? 1 : 0)) & _MASK;
|
| - int neg2 = (~_h + ((neg0 == 0 && neg1 == 0) ? 1 : 0)) & _MASK2;
|
| -
|
| - _l = neg0;
|
| - _m = neg1;
|
| - _h = neg2;
|
| - }
|
| -
|
| - // Note: mutates [this].
|
| - void _setBit(int bit) {
|
| - if (bit < _BITS) {
|
| - _l |= 0x1 << bit;
|
| - } else if (bit < _BITS01) {
|
| - _m |= 0x1 << (bit - _BITS);
|
| - } else {
|
| - _h |= 0x1 << (bit - _BITS01);
|
| - }
|
| - }
|
| -
|
| - // Note: mutates [this].
|
| - void _toShru1() {
|
| - int a2 = _h;
|
| - int a1 = _m;
|
| - int a0 = _l;
|
| -
|
| - _h = a2 >> 1;
|
| - _m = (a1 >> 1) | ((a2 & 0x1) << (_BITS - 1));
|
| - _l = (a0 >> 1) | ((a1 & 0x1) << (_BITS - 1));
|
| - }
|
|
|
| // Work around dart2js bugs with negative arguments to '>>' operator.
|
| static int _shiftRight(int x, int n) {
|
| @@ -936,267 +836,157 @@ class Int64 implements IntX {
|
| }
|
| }
|
|
|
| - /**
|
| - * Attempt to subtract b from a if a >= b:
|
| - *
|
| - * if (a >= b) {
|
| - * a -= b;
|
| - * return true;
|
| - * } else {
|
| - * return false;
|
| - * }
|
| - */
|
| - // Note: mutates [a].
|
| - static bool _trialSubtract(Int64 a, Int64 b) {
|
| - // Early exit.
|
| - int sum2 = a._h - b._h;
|
| - if (sum2 < 0) {
|
| - return false;
|
| - }
|
| -
|
| - int sum0 = a._l - b._l;
|
| - int sum1 = a._m - b._m + _shiftRight(sum0, _BITS);
|
| - sum2 += _shiftRight(sum1, _BITS);
|
| -
|
| - if (sum2 < 0) {
|
| - return false;
|
| - }
|
| -
|
| - a._l = sum0 & _MASK;
|
| - a._m = sum1 & _MASK;
|
| - a._h = sum2 & _MASK2;
|
| -
|
| - return true;
|
| - }
|
| -
|
| - // Note: mutates [a] via _trialSubtract.
|
| - static Int64 _divModHelper(Int64 a, Int64 b,
|
| - bool negative, bool aIsNegative, bool aIsMinValue,
|
| - bool computeRemainder) {
|
| - // Align the leading one bits of a and b by shifting b left.
|
| - int shift = b.numberOfLeadingZeros() - a.numberOfLeadingZeros();
|
| - Int64 bshift = b << shift;
|
| -
|
| - // Quotient must be a new instance since we mutate it.
|
| - Int64 quotient = new Int64();
|
| - while (shift >= 0) {
|
| - bool gte = _trialSubtract(a, bshift);
|
| - if (gte) {
|
| - quotient._setBit(shift);
|
| - if (a.isZero) {
|
| - break;
|
| - }
|
| - }
|
| -
|
| - bshift._toShru1();
|
| - shift--;
|
| - }
|
|
|
| - if (negative) {
|
| - quotient._negate();
|
| - }
|
| -
|
| - if (computeRemainder) {
|
| - if (aIsNegative) {
|
| - _remainder = -a;
|
| - if (aIsMinValue) {
|
| - _remainder = _remainder - ONE;
|
| - }
|
| - } else {
|
| - _remainder = a;
|
| - }
|
| - }
|
| + // Implementation of '~/', '%' and 'remainder'.
|
|
|
| - return quotient;
|
| - }
|
| -
|
| - Int64 _divModByMinValue(bool computeRemainder) {
|
| - // MIN_VALUE / MIN_VALUE == 1, remainder = 0
|
| - // (x != MIN_VALUE) / MIN_VALUE == 0, remainder == x
|
| - if (isMinValue) {
|
| - if (computeRemainder) {
|
| - _remainder = ZERO;
|
| - }
|
| - return ONE;
|
| - }
|
| - if (computeRemainder) {
|
| - _remainder = this;
|
| + static Int64 _divide(Int64 a, other, int what) {
|
| + Int64 b = _promote(other);
|
| + if (b.isZero) {
|
| + throw new IntegerDivisionByZeroException();
|
| }
|
| - return ZERO;
|
| - }
|
| -
|
| - /**
|
| - * this &= ((1L << bits) - 1)
|
| - */
|
| - // Note: mutates [this].
|
| - Int64 _maskRight(int bits) {
|
| - int b0, b1, b2;
|
| - if (bits <= _BITS) {
|
| - b0 = _l & ((1 << bits) - 1);
|
| - b1 = b2 = 0;
|
| - } else if (bits <= _BITS01) {
|
| - b0 = _l;
|
| - b1 = _m & ((1 << (bits - _BITS)) - 1);
|
| - b2 = 0;
|
| + if (a.isZero) return ZERO;
|
| +
|
| + bool aNeg = a.isNegative;
|
| + bool bNeg = b.isNegative;
|
| + a = a.abs();
|
| + b = b.abs();
|
| +
|
| + int a0 = a._l;
|
| + int a1 = a._m;
|
| + int a2 = a._h;
|
| +
|
| + int b0 = b._l;
|
| + int b1 = b._m;
|
| + int b2 = b._h;
|
| + return _divideHelper(a0, a1, a2, aNeg, b0, b1, b2, bNeg, what);
|
| + }
|
| +
|
| + static const _RETURN_DIV = 1;
|
| + static const _RETURN_REM = 2;
|
| + static const _RETURN_MOD = 3;
|
| +
|
| + static _divideHelper(
|
| + // up to 64 bits unsigned in a2/a1/a0 and b2/b1/b0
|
| + int a0, int a1, int a2, bool aNeg, // input A.
|
| + int b0, int b1, int b2, bool bNeg, // input B.
|
| + int what) {
|
| + int q0 = 0, q1 = 0, q2 = 0; // result Q.
|
| + int r0 = 0, r1 = 0, r2 = 0; // result R.
|
| +
|
| + if (b2 == 0 && b1 == 0 && b0 < (1 << (30 - _BITS))) {
|
| + // Small divisor can be handled by single-digit division within Smi range.
|
| + //
|
| + // Handling small divisors here helps the estimate version below by
|
| + // handling cases where the estimate is off by more than a small amount.
|
| +
|
| + q2 = a2 ~/ b0;
|
| + int carry = a2 - q2 * b0;
|
| + int d1 = a1 + (carry << _BITS);
|
| + q1 = d1 ~/ b0;
|
| + carry = d1 - q1 * b0;
|
| + int d0 = a0 + (carry << _BITS);
|
| + q0 = d0 ~/ b0;
|
| + r0 = d0 - q0 * b0;
|
| } else {
|
| - b0 = _l;
|
| - b1 = _m;
|
| - b2 = _h & ((1 << (bits - _BITS01)) - 1);
|
| - }
|
| -
|
| - _l = b0;
|
| - _m = b1;
|
| - _h = b2;
|
| - }
|
| -
|
| - static Int64 _divModByShift(Int64 a, int bpower, bool negative, bool aIsCopy,
|
| - bool aIsNegative, bool computeRemainder) {
|
| - Int64 c = a >> bpower;
|
| - if (negative) {
|
| - c._negate();
|
| - }
|
| -
|
| - if (computeRemainder) {
|
| - if (!aIsCopy) {
|
| - a = new Int64._copy(a);
|
| + // Approximate Q = A ~/ B and R = A - Q * B using doubles.
|
| +
|
| + // The floating point approximation is very close to the correct value
|
| + // when floor(A/B) fits in fewer that 53 bits.
|
| +
|
| + // We use double arithmetic for intermediate values. Double arithmetic on
|
| + // non-negative values is exact under the following conditions:
|
| + //
|
| + // - The values are integer values that fit in 53 bits.
|
| + // - Dividing by powers of two (adjusts exponent only).
|
| + // - Floor (zeroes bits with fractional weight).
|
| +
|
| + const double K2 = 17592186044416.0; // 2^44
|
| + const double K1 = 4194304.0; // 2^22
|
| +
|
| + // Approximate double values for [a] and [b].
|
| + double ad = a0 + K1 * a1 + K2 * a2;
|
| + double bd = b0 + K1 * b1 + K2 * b2;
|
| + // Approximate quotient.
|
| + double qd = (ad / bd).floorToDouble();
|
| +
|
| + // Extract components of [qd] using double arithmetic.
|
| + double q2d = (qd / K2).floorToDouble();
|
| + qd = qd - K2 * q2d;
|
| + double q1d = (qd / K1).floorToDouble();
|
| + double q0d = qd - K1 * q1d;
|
| + q2 = q2d.toInt();
|
| + q1 = q1d.toInt();
|
| + q0 = q0d.toInt();
|
| +
|
| + assert(q0 + K1 * q1 + K2 * q2 == (ad / bd).floorToDouble());
|
| + assert(q2 == 0 || b2 == 0); // Q and B can't both be big since Q*B <= A.
|
| +
|
| + // P = Q * B, using doubles to hold intermediates.
|
| + // We don't need all partial sums since Q*B <= A.
|
| + double p0d = q0d * b0;
|
| + double p0carry = (p0d / K1).floorToDouble();
|
| + p0d = p0d - p0carry * K1;
|
| + double p1d = q1d * b0 + q0d * b1 + p0carry;
|
| + double p1carry = (p1d / K1).floorToDouble();
|
| + p1d = p1d - p1carry * K1;
|
| + double p2d = q2d * b0 + q1d * b1 + q0d * b2 + p1carry;
|
| + assert(p2d <= _MASK2); // No partial sum overflow.
|
| +
|
| + // R = A - P
|
| + int diff0 = a0 - p0d.toInt();
|
| + int diff1 = a1 - p1d.toInt() - ((diff0 >> _BITS) & 1);
|
| + int diff2 = a2 - p2d.toInt() - ((diff1 >> _BITS) & 1);
|
| + r0 = _MASK & diff0;
|
| + r1 = _MASK & diff1;
|
| + r2 = _MASK2 & diff2;
|
| +
|
| + // while (R < 0 || R >= B)
|
| + // adjust R towards [0, B)
|
| + while (
|
| + r2 >= _SIGN_BIT_MASK ||
|
| + r2 > b2 ||
|
| + (r2 == b2 && (r1 > b1 || (r1 == b1 && r0 >= b0)))) {
|
| + // Direction multiplier for adjustment.
|
| + int m = (r2 & _SIGN_BIT_MASK) == 0 ? 1 : -1;
|
| + // R = R - B or R = R + B
|
| + int d0 = r0 - m * b0;
|
| + int d1 = r1 - m * (b1 + ((d0 >> _BITS) & 1));
|
| + int d2 = r2 - m * (b2 + ((d1 >> _BITS) & 1));
|
| + r0 = _MASK & d0;
|
| + r1 = _MASK & d1;
|
| + r2 = _MASK2 & d2;
|
| +
|
| + // Q = Q + 1 or Q = Q - 1
|
| + d0 = q0 + m;
|
| + d1 = q1 + m * ((d0 >> _BITS) & 1);
|
| + d2 = q2 + m * ((d1 >> _BITS) & 1);
|
| + q0 = _MASK & d0;
|
| + q1 = _MASK & d1;
|
| + q2 = _MASK2 & d2;
|
| }
|
| - a._maskRight(bpower);
|
| - if (aIsNegative) {
|
| - a._negate();
|
| - }
|
| - _remainder = a;
|
| - }
|
| - return c;
|
| - }
|
| -
|
| - /**
|
| - * Return the exact log base 2 of this, or -1 if this is not a power of two.
|
| - */
|
| - int _powerOfTwo() {
|
| - // Power of two or 0.
|
| - int l = _l;
|
| - if ((l & (l - 1)) != 0) {
|
| - return -1;
|
| - }
|
| - int m = _m;
|
| - if ((m & (m - 1)) != 0) {
|
| - return -1;
|
| - }
|
| - int h = _h;
|
| - if ((h & (h - 1)) != 0) {
|
| - return -1;
|
| - }
|
| - if (h == 0 && m == 0 && l == 0) {
|
| - return -1;
|
| - }
|
| - if (h == 0 && m == 0 && l != 0) {
|
| - return Int32._numberOfTrailingZeros(l);
|
| - }
|
| - if (h == 0 && m != 0 && l == 0) {
|
| - return Int32._numberOfTrailingZeros(m) + _BITS;
|
| - }
|
| - if (h != 0 && m == 0 && l == 0) {
|
| - return Int32._numberOfTrailingZeros(h) + _BITS01;
|
| }
|
|
|
| - return -1;
|
| - }
|
| + // 0 <= R < B
|
| + assert(Int64.ZERO <= new Int64._bits(r0, r1, r2));
|
| + assert(r2 < b2 || // Handles case where B = -(MIN_VALUE)
|
| + new Int64._bits(r0, r1, r2) < new Int64._bits(b0, b1, b2));
|
|
|
| - static Int64 _divMod(Int64 a, Int64 b, bool computeRemainder) {
|
| - if (b.isZero) {
|
| - throw new IntegerDivisionByZeroException();
|
| - }
|
| - if (a.isZero) {
|
| - if (computeRemainder) {
|
| - _remainder = ZERO;
|
| - }
|
| - return ZERO;
|
| - }
|
| - // MIN_VALUE / MIN_VALUE = 1, anything other a / MIN_VALUE is 0.
|
| - if (b.isMinValue) {
|
| - return a._divModByMinValue(computeRemainder);
|
| - }
|
| - // Normalize b to abs(b), keeping track of the parity in 'negative'.
|
| - // We can do this because we have already ensured that b != MIN_VALUE.
|
| - bool negative = false;
|
| - if (b.isNegative) {
|
| - b = -b;
|
| - negative = !negative;
|
| - }
|
| - // If b == 2^n, bpower will be n, otherwise it will be -1.
|
| - int bpower = b._powerOfTwo();
|
| -
|
| - // True if the original value of a is negative.
|
| - bool aIsNegative = false;
|
| - // True if the original value of a is Int64.MIN_VALUE.
|
| - bool aIsMinValue = false;
|
| -
|
| - /*
|
| - * Normalize a to a positive value, keeping track of the sign change in
|
| - * 'negative' (which tracks the sign of both a and b and is used to
|
| - * determine the sign of the quotient) and 'aIsNegative' (which is used to
|
| - * determine the sign of the remainder).
|
| - *
|
| - * For all values of a except MIN_VALUE, we can just negate a and modify
|
| - * negative and aIsNegative appropriately. When a == MIN_VALUE, negation is
|
| - * not possible without overflowing 64 bits, so instead of computing
|
| - * abs(MIN_VALUE) / abs(b) we compute (abs(MIN_VALUE) - 1) / abs(b). The
|
| - * only circumstance under which these quotients differ is when b is a power
|
| - * of two, which will divide abs(MIN_VALUE) == 2^64 exactly. In this case,
|
| - * we can get the proper result by shifting MIN_VALUE in unsigned fashion.
|
| - *
|
| - * We make a single copy of a before the first operation that needs to
|
| - * modify its value.
|
| - */
|
| - bool aIsCopy = false;
|
| - if (a.isMinValue) {
|
| - aIsMinValue = true;
|
| - aIsNegative = true;
|
| - // If b is not a power of two, treat -a as MAX_VALUE (instead of the
|
| - // actual value (MAX_VALUE + 1)).
|
| - if (bpower == -1) {
|
| - a = new Int64._copy(MAX_VALUE);
|
| - aIsCopy = true;
|
| - negative = !negative;
|
| - } else {
|
| - // Signed shift of MIN_VALUE produces the right answer.
|
| - Int64 c = a >> bpower;
|
| - if (negative) {
|
| - c._negate();
|
| - }
|
| - if (computeRemainder) {
|
| - _remainder = ZERO;
|
| - }
|
| - return c;
|
| - }
|
| - } else if (a.isNegative) {
|
| - aIsNegative = true;
|
| - a = -a;
|
| - aIsCopy = true;
|
| - negative = !negative;
|
| + assert(what == _RETURN_DIV || what == _RETURN_MOD || what == _RETURN_REM);
|
| + if (what == _RETURN_DIV) {
|
| + if (aNeg != bNeg) return _negate(q0, q1, q2);
|
| + return new Int64._bits(q0, q1, q2);
|
| }
|
|
|
| - // Now both a and b are non-negative.
|
| - // If b is a power of two, just shift.
|
| - if (bpower != -1) {
|
| - return _divModByShift(a, bpower, negative, aIsCopy, aIsNegative,
|
| - computeRemainder);
|
| - }
|
| + if (!aNeg) return new Int64._bits(r0, r1, r2);
|
|
|
| - // If a < b, the quotient is 0 and the remainder is a.
|
| - if (a < b) {
|
| - if (computeRemainder) {
|
| - if (aIsNegative) {
|
| - _remainder = -a;
|
| - } else {
|
| - _remainder = aIsCopy ? a : new Int64._copy(a);
|
| - }
|
| + if (what == _RETURN_MOD) {
|
| + if (r0 == 0 && r1 == 0 && r2 == 0) {
|
| + return ZERO;
|
| + } else {
|
| + return _sub(b0, b1, b2, r0, r1, r2);
|
| }
|
| - return ZERO;
|
| + } else {
|
| + return _negate(r0, r1, r2);
|
| }
|
| -
|
| - // Generate the quotient using bit-at-a-time long division.
|
| - return _divModHelper(aIsCopy ? a : new Int64._copy(a), b, negative,
|
| - aIsNegative, aIsMinValue, computeRemainder);
|
| }
|
| }
|
|
|