| Index: Source/core/rendering/RenderLayer.cpp
|
| diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
|
| index 2e5e260ea0e15f0a2537a147ad40e33b2640eb5e..5405407547c4844acf21d14e19db3c7f24fe33fe 100644
|
| --- a/Source/core/rendering/RenderLayer.cpp
|
| +++ b/Source/core/rendering/RenderLayer.cpp
|
| @@ -561,7 +561,7 @@ void RenderLayer::collectBeforePromotionZOrderList(RenderLayer* ancestorStacking
|
|
|
| if (!posZOrderListBeforePromote)
|
| posZOrderListBeforePromote = adoptPtr(new Vector<RenderLayer*>());
|
| - else if (posZOrderListBeforePromote->find(this) != notFound)
|
| + else if (posZOrderListBeforePromote->find(this) != kNotFound)
|
| return;
|
|
|
| // The current layer will appear in the z-order lists after promotion, so
|
|
|