Index: src/gpu/gl/GrGpuGL.h |
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h |
index ff6bd814d3b985e35906b0e4382bfea5c752f1ad..28a6a247e18c5b43a77a762aa9758a6e3c344bab 100644 |
--- a/src/gpu/gl/GrGpuGL.h |
+++ b/src/gpu/gl/GrGpuGL.h |
@@ -117,7 +117,7 @@ private: |
bool dynamic) SK_OVERRIDE; |
virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, |
bool dynamic) SK_OVERRIDE; |
- virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE; |
+ virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec& stroke) SK_OVERRIDE; |
virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE; |
virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE; |
virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, |
@@ -148,7 +148,7 @@ private: |
virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE; |
virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
- virtual void onGpuFillPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; |
+ virtual void onGpuDrawPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType) SK_OVERRIDE; |
bsalomon
2013/09/19 18:14:48
Since the GrPath is now specific to the stroking,
Kimmo Kinnunen
2013/10/08 12:15:36
Done.
|
virtual void clearStencil() SK_OVERRIDE; |
virtual void clearStencilClip(const SkIRect& rect, |