| Index: ash/wm/window_selector.h
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| diff --git a/ash/wm/window_selector.h b/ash/wm/window_selector.h
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| deleted file mode 100644
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| index 9cd1e04fd229e4beb98725ae8df90ebe518b2879..0000000000000000000000000000000000000000
|
| --- a/ash/wm/window_selector.h
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| +++ /dev/null
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| @@ -1,120 +0,0 @@
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| -// Copyright 2013 The Chromium Authors. All rights reserved.
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| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
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| -
|
| -#ifndef ASH_WM_WINDOW_SELECTOR_H_
|
| -#define ASH_WM_WINDOW_SELECTOR_H_
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| -
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| -#include <vector>
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| -
|
| -#include "base/compiler_specific.h"
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| -#include "base/memory/scoped_ptr.h"
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| -#include "base/memory/scoped_vector.h"
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| -#include "ui/aura/window_observer.h"
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| -#include "ui/base/events/event_handler.h"
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| -#include "ui/gfx/transform.h"
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| -
|
| -namespace aura {
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| -class RootWindow;
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| -}
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| -
|
| -namespace ui {
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| -class LocatedEvent;
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| -}
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| -
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| -namespace views {
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| -class Widget;
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| -}
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| -
|
| -namespace ash {
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| -
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| -class WindowSelectorDelegate;
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| -class WindowSelectorWindow;
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| -
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| -// The WindowSelector shows a grid of all of your windows and allows selecting
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| -// a window by clicking or tapping on it (OVERVIEW mode) or by alt-tabbing to
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| -// it (CYCLE mode).
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| -class WindowSelector : public ui::EventHandler,
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| - public aura::WindowObserver {
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| - public:
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| - enum Direction {
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| - FORWARD,
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| - BACKWARD
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| - };
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| - enum Mode {
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| - CYCLE,
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| - OVERVIEW
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| - };
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| -
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| - typedef std::vector<aura::Window*> WindowList;
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| -
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| - WindowSelector(const WindowList& windows,
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| - Mode mode,
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| - WindowSelectorDelegate* delegate);
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| - virtual ~WindowSelector();
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| -
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| - // Step to the next window in |direction|.
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| - void Step(Direction direction);
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| -
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| - // Select the current window.
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| - void SelectWindow();
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| -
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| - Mode mode() { return mode_; }
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| -
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| - // ui::EventHandler:
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| - virtual void OnEvent(ui::Event* event) OVERRIDE;
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| - virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
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| - virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
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| -
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| - // aura::WindowObserver:
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| - virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
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| -
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| - private:
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| - // Returns the target of |event| or NULL if the event is not targeted at
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| - // any of the windows in the selector.
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| - WindowSelectorWindow* GetEventTarget(ui::LocatedEvent* event);
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| -
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| - // Handles a selection event for |target|.
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| - void HandleSelectionEvent(WindowSelectorWindow* target);
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| -
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| - // Position all of the windows based on the current selection mode.
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| - void PositionWindows();
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| - // Position all of the windows from |root_window| on |root_window|.
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| - void PositionWindowsFromRoot(aura::RootWindow* root_window);
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| - // Position all of the |windows| to fit on the |root_window|.
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| - void PositionWindowsOnRoot(aura::RootWindow* root_window,
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| - const std::vector<WindowSelectorWindow*>& windows);
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| -
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| - void InitializeSelectionWidget();
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| -
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| - // Updates the selection widget's location to the currently selected window.
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| - // If |animate| the transition to the new location is animated.
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| - void UpdateSelectionLocation(bool animate);
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| -
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| - // The collection of windows in the overview wrapped by a helper class which
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| - // restores their state and helps transform them to other root windows.
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| - ScopedVector<WindowSelectorWindow> windows_;
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| -
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| - // The window selection mode.
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| - Mode mode_;
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| -
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| - // Weak pointer to the selector delegate which will be called when a
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| - // selection is made.
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| - WindowSelectorDelegate* delegate_;
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| -
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| - // Index of the currently selected window if the mode is CYCLE.
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| - size_t selected_window_;
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| -
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| - // Widget indicating which window is currently selected.
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| - scoped_ptr<views::Widget> selection_widget_;
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| -
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| - // In CYCLE mode, the root window in which selection is taking place.
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| - // NULL otherwise.
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| - aura::RootWindow* selection_root_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(WindowSelector);
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| -};
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| -
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| -} // namespace ash
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| -
|
| -#endif // ASH_WM_WINDOW_SELECTOR_H_
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|
|