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Issue 22929034: Relocate and refactor overview mode files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Remove extra newline Created 7 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/root_window_controller.h"
6 #include "ash/screen_ash.h"
7 #include "ash/shell.h"
8 #include "ash/test/ash_test_base.h"
9 #include "ash/test/shell_test_api.h"
10 #include "ash/wm/mru_window_tracker.h"
11 #include "ash/wm/window_selector_controller.h"
12 #include "ash/wm/window_util.h"
13 #include "base/basictypes.h"
14 #include "base/compiler_specific.h"
15 #include "base/memory/scoped_vector.h"
16 #include "base/run_loop.h"
17 #include "ui/aura/client/aura_constants.h"
18 #include "ui/aura/root_window.h"
19 #include "ui/aura/test/event_generator.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
24 #include "ui/gfx/rect_conversions.h"
25 #include "ui/gfx/transform.h"
26
27 namespace ash {
28 namespace internal {
29
30 class WindowSelectorTest : public test::AshTestBase {
31 public:
32 WindowSelectorTest() {}
33 virtual ~WindowSelectorTest() {}
34
35 aura::Window* CreateWindow(const gfx::Rect& bounds) {
36 return CreateTestWindowInShellWithDelegate(&wd, -1, bounds);
37 }
38
39 bool WindowsOverlapping(aura::Window* window1, aura::Window* window2) {
40 gfx::RectF window1_bounds = GetTransformedTargetBounds(window1);
41 gfx::RectF window2_bounds = GetTransformedTargetBounds(window2);
42 return window1_bounds.Intersects(window2_bounds);
43 }
44
45 void ToggleOverview() {
46 ash::Shell::GetInstance()->window_selector_controller()->ToggleOverview();
47 }
48
49 void Cycle(WindowSelector::Direction direction) {
50 ash::Shell::GetInstance()->window_selector_controller()->
51 HandleCycleWindow(direction);
52 }
53
54 void StopCycling() {
55 ash::Shell::GetInstance()->window_selector_controller()->AltKeyReleased();
56 }
57
58 gfx::RectF GetTransformedBounds(aura::Window* window) {
59 gfx::RectF bounds(window->layer()->bounds());
60 window->layer()->transform().TransformRect(&bounds);
61 return bounds;
62 }
63
64 gfx::RectF GetTransformedTargetBounds(aura::Window* window) {
65 gfx::RectF bounds(window->layer()->GetTargetBounds());
66 window->layer()->GetTargetTransform().TransformRect(&bounds);
67 return bounds;
68 }
69
70 void ClickWindow(aura::Window* window) {
71 aura::test::EventGenerator event_generator(window->GetRootWindow(), window);
72 gfx::RectF target = GetTransformedBounds(window);
73 event_generator.ClickLeftButton();
74 }
75
76 bool IsSelecting() {
77 return ash::Shell::GetInstance()->window_selector_controller()->
78 IsSelecting();
79 }
80
81 private:
82 aura::test::TestWindowDelegate wd;
83
84 DISALLOW_COPY_AND_ASSIGN(WindowSelectorTest);
85 };
86
87 // Tests entering overview mode with two windows and selecting one.
88 TEST_F(WindowSelectorTest, Basic) {
89 gfx::Rect bounds(0, 0, 400, 400);
90 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
91 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
92 EXPECT_TRUE(WindowsOverlapping(window1.get(), window2.get()));
93 wm::ActivateWindow(window2.get());
94 EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
95 EXPECT_TRUE(wm::IsActiveWindow(window2.get()));
96
97 // In overview mode the windows should no longer overlap.
98 ToggleOverview();
99 EXPECT_FALSE(WindowsOverlapping(window1.get(), window2.get()));
100
101 // Clicking window 1 should activate it.
102 ClickWindow(window1.get());
103 EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
104 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
105 }
106
107 // Tests entering overview mode with three windows and cycling through them.
108 TEST_F(WindowSelectorTest, BasicCycle) {
109 gfx::Rect bounds(0, 0, 400, 400);
110 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
111 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
112 scoped_ptr<aura::Window> window3(CreateWindow(bounds));
113 wm::ActivateWindow(window3.get());
114 wm::ActivateWindow(window2.get());
115 wm::ActivateWindow(window1.get());
116 EXPECT_TRUE(wm::IsActiveWindow(window1.get()));
117 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
118 EXPECT_FALSE(wm::IsActiveWindow(window3.get()));
119
120 Cycle(WindowSelector::FORWARD);
121 EXPECT_TRUE(IsSelecting());
122 Cycle(WindowSelector::FORWARD);
123 StopCycling();
124 EXPECT_FALSE(IsSelecting());
125 EXPECT_FALSE(wm::IsActiveWindow(window1.get()));
126 EXPECT_FALSE(wm::IsActiveWindow(window2.get()));
127 EXPECT_TRUE(wm::IsActiveWindow(window3.get()));
128 }
129
130 // Tests that overview mode is exited if the last remaining window is destroyed.
131 TEST_F(WindowSelectorTest, LastWindowDestroyed) {
132 gfx::Rect bounds(0, 0, 400, 400);
133 scoped_ptr<aura::Window> window1(CreateWindow(bounds));
134 scoped_ptr<aura::Window> window2(CreateWindow(bounds));
135 ToggleOverview();
136
137 window1.reset();
138 window2.reset();
139 EXPECT_FALSE(IsSelecting());
140 }
141
142 // Tests that entering overview mode restores a window to its original
143 // target location.
144 TEST_F(WindowSelectorTest, QuickReentryRestoresInitialTransform) {
145 gfx::Rect bounds(0, 0, 400, 400);
146 scoped_ptr<aura::Window> window(CreateWindow(bounds));
147 gfx::Rect initial_bounds = ToEnclosingRect(
148 GetTransformedBounds(window.get()));
149 ToggleOverview();
150 // Quickly exit and reenter overview mode. The window should still be
151 // animating when we reenter. We cannot short circuit animations for this but
152 // we also don't have to wait for them to complete.
153 {
154 ui::ScopedAnimationDurationScaleMode normal_duration_mode(
155 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION);
156 ToggleOverview();
157 ToggleOverview();
158 }
159 EXPECT_NE(initial_bounds, ToEnclosingRect(
160 GetTransformedTargetBounds(window.get())));
161 ToggleOverview();
162 EXPECT_FALSE(IsSelecting());
163 EXPECT_EQ(initial_bounds, ToEnclosingRect(
164 GetTransformedTargetBounds(window.get())));
165 }
166
167 // Tests that windows remain on the display they are currently on in overview
168 // mode.
169 TEST_F(WindowSelectorTest, MultipleDisplays) {
170 if (!SupportsMultipleDisplays())
171 return;
172
173 UpdateDisplay("400x400,400x400");
174 Shell::RootWindowList root_windows = Shell::GetAllRootWindows();
175
176 scoped_ptr<aura::Window> window1(CreateWindow(gfx::Rect(0, 0, 100, 100)));
177 scoped_ptr<aura::Window> window2(CreateWindow(gfx::Rect(0, 0, 100, 100)));
178 scoped_ptr<aura::Window> window3(CreateWindow(gfx::Rect(450, 0, 100, 100)));
179 scoped_ptr<aura::Window> window4(CreateWindow(gfx::Rect(450, 0, 100, 100)));
180 EXPECT_EQ(root_windows[0], window1->GetRootWindow());
181 EXPECT_EQ(root_windows[0], window2->GetRootWindow());
182 EXPECT_EQ(root_windows[1], window3->GetRootWindow());
183 EXPECT_EQ(root_windows[1], window4->GetRootWindow());
184
185 // In overview mode, each window remains in the same root window.
186 ToggleOverview();
187 EXPECT_EQ(root_windows[0], window1->GetRootWindow());
188 EXPECT_EQ(root_windows[0], window2->GetRootWindow());
189 EXPECT_EQ(root_windows[1], window3->GetRootWindow());
190 EXPECT_EQ(root_windows[1], window4->GetRootWindow());
191 root_windows[0]->bounds().Contains(
192 ToEnclosingRect(GetTransformedBounds(window1.get())));
193 root_windows[0]->bounds().Contains(
194 ToEnclosingRect(GetTransformedBounds(window2.get())));
195 root_windows[1]->bounds().Contains(
196 ToEnclosingRect(GetTransformedBounds(window3.get())));
197 root_windows[1]->bounds().Contains(
198 ToEnclosingRect(GetTransformedBounds(window4.get())));
199 }
200
201 } // namespace internal
202 } // namespace ash
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