Index: net/socket/tcp_server_socket_win.cc |
diff --git a/net/socket/tcp_server_socket_win.cc b/net/socket/tcp_server_socket_win.cc |
deleted file mode 100644 |
index 0ac77be5e81439e768e55e49db4966dfbb1c94b2..0000000000000000000000000000000000000000 |
--- a/net/socket/tcp_server_socket_win.cc |
+++ /dev/null |
@@ -1,217 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "net/socket/tcp_server_socket_win.h" |
- |
-#include <mstcpip.h> |
- |
-#include "net/base/ip_endpoint.h" |
-#include "net/base/net_errors.h" |
-#include "net/base/net_util.h" |
-#include "net/base/winsock_init.h" |
-#include "net/base/winsock_util.h" |
-#include "net/socket/socket_net_log_params.h" |
-#include "net/socket/tcp_client_socket.h" |
- |
-namespace net { |
- |
-TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, |
- const net::NetLog::Source& source) |
- : socket_(INVALID_SOCKET), |
- socket_event_(WSA_INVALID_EVENT), |
- accept_socket_(NULL), |
- net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { |
- net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, |
- source.ToEventParametersCallback()); |
- EnsureWinsockInit(); |
-} |
- |
-TCPServerSocketWin::~TCPServerSocketWin() { |
- Close(); |
- net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); |
-} |
- |
-int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { |
- DCHECK(CalledOnValidThread()); |
- DCHECK_GT(backlog, 0); |
- DCHECK_EQ(socket_, INVALID_SOCKET); |
- DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); |
- |
- socket_event_ = WSACreateEvent(); |
- if (socket_event_ == WSA_INVALID_EVENT) { |
- PLOG(ERROR) << "WSACreateEvent()"; |
- return ERR_FAILED; |
- } |
- |
- socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP); |
- if (socket_ == INVALID_SOCKET) { |
- PLOG(ERROR) << "socket() returned an error"; |
- return MapSystemError(WSAGetLastError()); |
- } |
- |
- if (SetNonBlocking(socket_)) { |
- int result = MapSystemError(WSAGetLastError()); |
- Close(); |
- return result; |
- } |
- |
- int result = SetSocketOptions(); |
- if (result != OK) { |
- Close(); |
- return result; |
- } |
- |
- SockaddrStorage storage; |
- if (!address.ToSockAddr(storage.addr, &storage.addr_len)) { |
- Close(); |
- return ERR_ADDRESS_INVALID; |
- } |
- |
- result = bind(socket_, storage.addr, storage.addr_len); |
- if (result < 0) { |
- PLOG(ERROR) << "bind() returned an error"; |
- result = MapSystemError(WSAGetLastError()); |
- Close(); |
- return result; |
- } |
- |
- result = listen(socket_, backlog); |
- if (result < 0) { |
- PLOG(ERROR) << "listen() returned an error"; |
- result = MapSystemError(WSAGetLastError()); |
- Close(); |
- return result; |
- } |
- |
- return OK; |
-} |
- |
-int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { |
- DCHECK(CalledOnValidThread()); |
- DCHECK(address); |
- |
- SockaddrStorage storage; |
- if (getsockname(socket_, storage.addr, &storage.addr_len)) |
- return MapSystemError(WSAGetLastError()); |
- if (!address->FromSockAddr(storage.addr, storage.addr_len)) |
- return ERR_FAILED; |
- |
- return OK; |
-} |
- |
-int TCPServerSocketWin::Accept( |
- scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) { |
- DCHECK(CalledOnValidThread()); |
- DCHECK(socket); |
- DCHECK(!callback.is_null()); |
- DCHECK(accept_callback_.is_null()); |
- |
- net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); |
- |
- int result = AcceptInternal(socket); |
- |
- if (result == ERR_IO_PENDING) { |
- // Start watching |
- WSAEventSelect(socket_, socket_event_, FD_ACCEPT); |
- accept_watcher_.StartWatching(socket_event_, this); |
- |
- accept_socket_ = socket; |
- accept_callback_ = callback; |
- } |
- |
- return result; |
-} |
- |
-int TCPServerSocketWin::SetSocketOptions() { |
- // On Windows, a bound end point can be hijacked by another process by |
- // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE |
- // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the |
- // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another |
- // socket to forcibly bind to the end point until the end point is unbound. |
- // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE. |
- // MSDN: http://goo.gl/M6fjQ. |
- // |
- // Unlike on *nix, on Windows a TCP server socket can always bind to an end |
- // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not |
- // needed here. |
- // |
- // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end |
- // point in TIME_WAIT status. It does not have this effect for a TCP server |
- // socket. |
- |
- BOOL true_value = 1; |
- int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, |
- reinterpret_cast<const char*>(&true_value), |
- sizeof(true_value)); |
- if (rv < 0) |
- return MapSystemError(errno); |
- return OK; |
-} |
- |
-int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { |
- SockaddrStorage storage; |
- int new_socket = accept(socket_, storage.addr, &storage.addr_len); |
- if (new_socket < 0) { |
- int net_error = MapSystemError(WSAGetLastError()); |
- if (net_error != ERR_IO_PENDING) |
- net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); |
- return net_error; |
- } |
- |
- IPEndPoint address; |
- if (!address.FromSockAddr(storage.addr, storage.addr_len)) { |
- NOTREACHED(); |
- if (closesocket(new_socket) < 0) |
- PLOG(ERROR) << "closesocket"; |
- net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); |
- return ERR_FAILED; |
- } |
- scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket( |
- AddressList(address), |
- net_log_.net_log(), net_log_.source())); |
- int adopt_result = tcp_socket->AdoptSocket(new_socket); |
- if (adopt_result != OK) { |
- if (closesocket(new_socket) < 0) |
- PLOG(ERROR) << "closesocket"; |
- net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); |
- return adopt_result; |
- } |
- socket->reset(tcp_socket.release()); |
- net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, |
- CreateNetLogIPEndPointCallback(&address)); |
- return OK; |
-} |
- |
-void TCPServerSocketWin::Close() { |
- if (socket_ != INVALID_SOCKET) { |
- if (closesocket(socket_) < 0) |
- PLOG(ERROR) << "closesocket"; |
- socket_ = INVALID_SOCKET; |
- } |
- |
- if (socket_event_) { |
- WSACloseEvent(socket_event_); |
- socket_event_ = WSA_INVALID_EVENT; |
- } |
-} |
- |
-void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { |
- WSANETWORKEVENTS ev; |
- if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { |
- PLOG(ERROR) << "WSAEnumNetworkEvents()"; |
- return; |
- } |
- |
- if (ev.lNetworkEvents & FD_ACCEPT) { |
- int result = AcceptInternal(accept_socket_); |
- if (result != ERR_IO_PENDING) { |
- accept_socket_ = NULL; |
- CompletionCallback callback = accept_callback_; |
- accept_callback_.Reset(); |
- callback.Run(result); |
- } |
- } |
-} |
- |
-} // namespace net |