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Side by Side Diff: net/socket/tcp_server_socket_win.cc

Issue 22861033: Move server socket functionality from TCPServerSocket into TCPSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/socket/tcp_server_socket_win.h"
6
7 #include <mstcpip.h>
8
9 #include "net/base/ip_endpoint.h"
10 #include "net/base/net_errors.h"
11 #include "net/base/net_util.h"
12 #include "net/base/winsock_init.h"
13 #include "net/base/winsock_util.h"
14 #include "net/socket/socket_net_log_params.h"
15 #include "net/socket/tcp_client_socket.h"
16
17 namespace net {
18
19 TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log,
20 const net::NetLog::Source& source)
21 : socket_(INVALID_SOCKET),
22 socket_event_(WSA_INVALID_EVENT),
23 accept_socket_(NULL),
24 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) {
25 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
26 source.ToEventParametersCallback());
27 EnsureWinsockInit();
28 }
29
30 TCPServerSocketWin::~TCPServerSocketWin() {
31 Close();
32 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
33 }
34
35 int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) {
36 DCHECK(CalledOnValidThread());
37 DCHECK_GT(backlog, 0);
38 DCHECK_EQ(socket_, INVALID_SOCKET);
39 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT);
40
41 socket_event_ = WSACreateEvent();
42 if (socket_event_ == WSA_INVALID_EVENT) {
43 PLOG(ERROR) << "WSACreateEvent()";
44 return ERR_FAILED;
45 }
46
47 socket_ = socket(address.GetSockAddrFamily(), SOCK_STREAM, IPPROTO_TCP);
48 if (socket_ == INVALID_SOCKET) {
49 PLOG(ERROR) << "socket() returned an error";
50 return MapSystemError(WSAGetLastError());
51 }
52
53 if (SetNonBlocking(socket_)) {
54 int result = MapSystemError(WSAGetLastError());
55 Close();
56 return result;
57 }
58
59 int result = SetSocketOptions();
60 if (result != OK) {
61 Close();
62 return result;
63 }
64
65 SockaddrStorage storage;
66 if (!address.ToSockAddr(storage.addr, &storage.addr_len)) {
67 Close();
68 return ERR_ADDRESS_INVALID;
69 }
70
71 result = bind(socket_, storage.addr, storage.addr_len);
72 if (result < 0) {
73 PLOG(ERROR) << "bind() returned an error";
74 result = MapSystemError(WSAGetLastError());
75 Close();
76 return result;
77 }
78
79 result = listen(socket_, backlog);
80 if (result < 0) {
81 PLOG(ERROR) << "listen() returned an error";
82 result = MapSystemError(WSAGetLastError());
83 Close();
84 return result;
85 }
86
87 return OK;
88 }
89
90 int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const {
91 DCHECK(CalledOnValidThread());
92 DCHECK(address);
93
94 SockaddrStorage storage;
95 if (getsockname(socket_, storage.addr, &storage.addr_len))
96 return MapSystemError(WSAGetLastError());
97 if (!address->FromSockAddr(storage.addr, storage.addr_len))
98 return ERR_FAILED;
99
100 return OK;
101 }
102
103 int TCPServerSocketWin::Accept(
104 scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) {
105 DCHECK(CalledOnValidThread());
106 DCHECK(socket);
107 DCHECK(!callback.is_null());
108 DCHECK(accept_callback_.is_null());
109
110 net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT);
111
112 int result = AcceptInternal(socket);
113
114 if (result == ERR_IO_PENDING) {
115 // Start watching
116 WSAEventSelect(socket_, socket_event_, FD_ACCEPT);
117 accept_watcher_.StartWatching(socket_event_, this);
118
119 accept_socket_ = socket;
120 accept_callback_ = callback;
121 }
122
123 return result;
124 }
125
126 int TCPServerSocketWin::SetSocketOptions() {
127 // On Windows, a bound end point can be hijacked by another process by
128 // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE
129 // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the
130 // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another
131 // socket to forcibly bind to the end point until the end point is unbound.
132 // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE.
133 // MSDN: http://goo.gl/M6fjQ.
134 //
135 // Unlike on *nix, on Windows a TCP server socket can always bind to an end
136 // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not
137 // needed here.
138 //
139 // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end
140 // point in TIME_WAIT status. It does not have this effect for a TCP server
141 // socket.
142
143 BOOL true_value = 1;
144 int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE,
145 reinterpret_cast<const char*>(&true_value),
146 sizeof(true_value));
147 if (rv < 0)
148 return MapSystemError(errno);
149 return OK;
150 }
151
152 int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) {
153 SockaddrStorage storage;
154 int new_socket = accept(socket_, storage.addr, &storage.addr_len);
155 if (new_socket < 0) {
156 int net_error = MapSystemError(WSAGetLastError());
157 if (net_error != ERR_IO_PENDING)
158 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error);
159 return net_error;
160 }
161
162 IPEndPoint address;
163 if (!address.FromSockAddr(storage.addr, storage.addr_len)) {
164 NOTREACHED();
165 if (closesocket(new_socket) < 0)
166 PLOG(ERROR) << "closesocket";
167 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED);
168 return ERR_FAILED;
169 }
170 scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket(
171 AddressList(address),
172 net_log_.net_log(), net_log_.source()));
173 int adopt_result = tcp_socket->AdoptSocket(new_socket);
174 if (adopt_result != OK) {
175 if (closesocket(new_socket) < 0)
176 PLOG(ERROR) << "closesocket";
177 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result);
178 return adopt_result;
179 }
180 socket->reset(tcp_socket.release());
181 net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT,
182 CreateNetLogIPEndPointCallback(&address));
183 return OK;
184 }
185
186 void TCPServerSocketWin::Close() {
187 if (socket_ != INVALID_SOCKET) {
188 if (closesocket(socket_) < 0)
189 PLOG(ERROR) << "closesocket";
190 socket_ = INVALID_SOCKET;
191 }
192
193 if (socket_event_) {
194 WSACloseEvent(socket_event_);
195 socket_event_ = WSA_INVALID_EVENT;
196 }
197 }
198
199 void TCPServerSocketWin::OnObjectSignaled(HANDLE object) {
200 WSANETWORKEVENTS ev;
201 if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) {
202 PLOG(ERROR) << "WSAEnumNetworkEvents()";
203 return;
204 }
205
206 if (ev.lNetworkEvents & FD_ACCEPT) {
207 int result = AcceptInternal(accept_socket_);
208 if (result != ERR_IO_PENDING) {
209 accept_socket_ = NULL;
210 CompletionCallback callback = accept_callback_;
211 accept_callback_.Reset();
212 callback.Run(result);
213 }
214 }
215 }
216
217 } // namespace net
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