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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // Defines the Geolocation access token store, and associated factory function. | |
| 6 // An access token store is responsible for providing the API to persist | |
| 7 // access tokens, one at a time, and to load them back on mass. | |
| 8 // The API is a little more complex than one might wish, due to the need for | |
| 9 // prefs access to happen asynchronously on the UI thread. | |
| 10 // This API is provided as abstract base classes to allow mocking and testing | |
| 11 // of clients, without dependency on browser process singleton objects etc. | |
| 12 | |
| 13 #ifndef CONTENT_PUBLIC_BROWSER_ACCESS_TOKEN_STORE_H_ | |
| 14 #define CONTENT_PUBLIC_BROWSER_ACCESS_TOKEN_STORE_H_ | |
| 15 | |
| 16 #include <map> | |
| 17 | |
| 18 #include "base/callback.h" | |
| 19 #include "base/memory/ref_counted.h" | |
| 20 #include "base/strings/string16.h" | |
| 21 #include "content/common/content_export.h" | |
| 22 #include "net/url_request/url_request_context_getter.h" | |
| 23 #include "url/gurl.h" | |
| 24 | |
| 25 class GURL; | |
| 26 | |
| 27 namespace content { | |
| 28 | |
| 29 // Provides storage for the access token used in the network request. | |
| 30 class AccessTokenStore : public base::RefCountedThreadSafe<AccessTokenStore> { | |
| 31 public: | |
| 32 // Map of server URLs to associated access token. | |
| 33 typedef std::map<GURL, base::string16> AccessTokenMap; | |
| 34 typedef base::Callback< | |
| 35 void(AccessTokenMap, const scoped_refptr<net::URLRequestContextGetter>&)> | |
| 36 LoadAccessTokensCallback; | |
| 37 | |
| 38 // |callback| will be invoked once per LoadAccessTokens call, after existing | |
| 39 // access tokens have been loaded from persistent store. As a convenience the | |
| 40 // URLRequestContextGetter is also supplied as an argument in |callback|, as | |
| 41 // in Chrome the call to obtain this must also be performed on the UI thread | |
| 42 // so it is efficient to piggyback it onto this request. | |
| 43 virtual void LoadAccessTokens(const LoadAccessTokensCallback& callback) = 0; | |
| 44 | |
| 45 virtual void SaveAccessToken( | |
| 46 const GURL& server_url, const base::string16& access_token) = 0; | |
| 47 | |
| 48 protected: | |
| 49 friend class base::RefCountedThreadSafe<AccessTokenStore>; | |
| 50 CONTENT_EXPORT AccessTokenStore() {} | |
| 51 CONTENT_EXPORT virtual ~AccessTokenStore() {} | |
| 52 }; | |
| 53 | |
| 54 } // namespace content | |
| 55 | |
| 56 #endif // CONTENT_PUBLIC_BROWSER_ACCESS_TOKEN_STORE_H_ | |
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