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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/public/cpp/gles2_context.h" | 5 #include "services/ui/public/cpp/gles2_context.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "gpu/command_buffer/client/gles2_cmd_helper.h" | 12 #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
13 #include "gpu/command_buffer/client/shared_memory_limits.h" | 13 #include "gpu/command_buffer/client/shared_memory_limits.h" |
14 #include "gpu/command_buffer/client/transfer_buffer.h" | 14 #include "gpu/command_buffer/client/transfer_buffer.h" |
15 #include "gpu/ipc/client/command_buffer_proxy_impl.h" | 15 #include "gpu/ipc/client/command_buffer_proxy_impl.h" |
16 #include "gpu/ipc/client/gpu_channel_host.h" | 16 #include "gpu/ipc/client/gpu_channel_host.h" |
17 #include "mojo/public/cpp/system/core.h" | 17 #include "mojo/public/cpp/system/core.h" |
18 #include "services/ui/common/gpu_service.h" | |
19 #include "services/ui/public/cpp/command_buffer_client_impl.h" | 18 #include "services/ui/public/cpp/command_buffer_client_impl.h" |
| 19 #include "services/ui/public/cpp/gpu_service.h" |
20 #include "services/ui/public/interfaces/command_buffer.mojom.h" | 20 #include "services/ui/public/interfaces/command_buffer.mojom.h" |
21 #include "services/ui/public/interfaces/gpu_service.mojom.h" | 21 #include "services/ui/public/interfaces/gpu_service.mojom.h" |
22 #include "url/gurl.h" | 22 #include "url/gurl.h" |
23 | 23 |
24 namespace ui { | 24 namespace ui { |
25 | 25 |
26 GLES2Context::GLES2Context() {} | 26 GLES2Context::GLES2Context() {} |
27 | 27 |
28 GLES2Context::~GLES2Context() {} | 28 GLES2Context::~GLES2Context() {} |
29 | 29 |
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79 // static | 79 // static |
80 std::unique_ptr<GLES2Context> GLES2Context::CreateOffscreenContext( | 80 std::unique_ptr<GLES2Context> GLES2Context::CreateOffscreenContext( |
81 GpuService* gpu_service) { | 81 GpuService* gpu_service) { |
82 std::unique_ptr<GLES2Context> gles2_context(new GLES2Context); | 82 std::unique_ptr<GLES2Context> gles2_context(new GLES2Context); |
83 if (!gles2_context->Initialize(gpu_service)) | 83 if (!gles2_context->Initialize(gpu_service)) |
84 gles2_context.reset(); | 84 gles2_context.reset(); |
85 return gles2_context; | 85 return gles2_context; |
86 } | 86 } |
87 | 87 |
88 } // namespace ui | 88 } // namespace ui |
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