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Issue 2184943002: services/ui: Move some files into the client lib. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@chrome-gpu-in-mus-windows
Patch Set: . Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/common/gpu_service.h"
6
7 #include "base/command_line.h"
8 #include "base/memory/singleton.h"
9 #include "base/threading/thread_task_runner_handle.h"
10 #include "build/build_config.h"
11 #include "mojo/public/cpp/bindings/sync_call_restrictions.h"
12 #include "mojo/public/cpp/system/platform_handle.h"
13 #include "services/shell/public/cpp/connector.h"
14 #include "services/ui/common/gpu_type_converters.h"
15 #include "services/ui/common/mojo_gpu_memory_buffer_manager.h"
16 #include "services/ui/common/switches.h"
17 #include "services/ui/public/interfaces/gpu_service.mojom.h"
18
19 namespace ui {
20
21 namespace {
22
23 void PostTask(scoped_refptr<base::SingleThreadTaskRunner> runner,
24 const tracked_objects::Location& from_here,
25 const gpu::GpuChannelEstablishedCallback& callback,
26 scoped_refptr<gpu::GpuChannelHost> established_channel_host) {
27 runner->PostTask(from_here,
28 base::Bind(callback, std::move(established_channel_host)));
29 }
30
31 }
32
33 GpuService::GpuService(shell::Connector* connector)
34 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()),
35 connector_(connector),
36 shutdown_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC,
37 base::WaitableEvent::InitialState::NOT_SIGNALED),
38 io_thread_("GPUIOThread"),
39 gpu_memory_buffer_manager_(new MojoGpuMemoryBufferManager),
40 is_establishing_(false),
41 establishing_condition_(&lock_) {
42 DCHECK(main_task_runner_);
43 DCHECK(connector_);
44 base::Thread::Options thread_options(base::MessageLoop::TYPE_IO, 0);
45 thread_options.priority = base::ThreadPriority::NORMAL;
46 CHECK(io_thread_.StartWithOptions(thread_options));
47 }
48
49 GpuService::~GpuService() {
50 DCHECK(IsMainThread());
51 if (gpu_channel_)
52 gpu_channel_->DestroyChannel();
53 }
54
55 // static
56 std::unique_ptr<GpuService> GpuService::Initialize(
57 shell::Connector* connector) {
58 return base::WrapUnique(new GpuService(connector));
59 }
60
61 void GpuService::EstablishGpuChannel(
62 const gpu::GpuChannelEstablishedCallback& callback) {
63 base::AutoLock auto_lock(lock_);
64 auto runner = base::ThreadTaskRunnerHandle::Get();
65 scoped_refptr<gpu::GpuChannelHost> channel = GetGpuChannelLocked();
66 if (channel) {
67 PostTask(runner, FROM_HERE, callback, std::move(channel));
68 return;
69 }
70 establish_callbacks_.push_back(
71 base::Bind(PostTask, runner, FROM_HERE, callback));
72 if (!is_establishing_) {
73 is_establishing_ = true;
74 main_task_runner_->PostTask(
75 FROM_HERE, base::Bind(&GpuService::EstablishGpuChannelOnMainThread,
76 base::Unretained(this)));
77 }
78 }
79
80 scoped_refptr<gpu::GpuChannelHost> GpuService::EstablishGpuChannelSync() {
81 base::AutoLock auto_lock(lock_);
82 if (GetGpuChannelLocked())
83 return gpu_channel_;
84
85 if (IsMainThread()) {
86 is_establishing_ = true;
87 EstablishGpuChannelOnMainThreadSyncLocked();
88 } else {
89 if (!is_establishing_) {
90 // Create an establishing gpu channel task, if there isn't one.
91 is_establishing_ = true;
92 main_task_runner_->PostTask(
93 FROM_HERE, base::Bind(&GpuService::EstablishGpuChannelOnMainThread,
94 base::Unretained(this)));
95 }
96
97 // Wait until the pending establishing task is finished.
98 do {
99 establishing_condition_.Wait();
100 } while (is_establishing_);
101 }
102 return gpu_channel_;
103 }
104
105 scoped_refptr<gpu::GpuChannelHost> GpuService::GetGpuChannelLocked() {
106 if (gpu_channel_ && gpu_channel_->IsLost()) {
107 main_task_runner_->PostTask(
108 FROM_HERE,
109 base::Bind(&gpu::GpuChannelHost::DestroyChannel, gpu_channel_));
110 gpu_channel_ = nullptr;
111 }
112 return gpu_channel_;
113 }
114
115 void GpuService::EstablishGpuChannelOnMainThread() {
116 base::AutoLock auto_lock(lock_);
117 DCHECK(IsMainThread());
118
119 // In GpuService::EstablishGpuChannelOnMainThreadSyncLocked(), we use the sync
120 // mojo EstablishGpuChannel call, after that call the gpu_service_ will be
121 // reset immediatelly. So gpu_service_ should be always null here.
122 DCHECK(!gpu_service_);
123
124 // is_establishing_ is false, it means GpuService::EstablishGpuChannelSync()
125 // has been used, and we don't need try to establish a new GPU channel
126 // anymore.
127 if (!is_establishing_)
128 return;
129
130 connector_->ConnectToInterface("mojo:ui", &gpu_service_);
131 const bool locked = false;
132 gpu_service_->EstablishGpuChannel(
133 base::Bind(&GpuService::EstablishGpuChannelOnMainThreadDone,
134 base::Unretained(this), locked));
135 }
136
137 void GpuService::EstablishGpuChannelOnMainThreadSyncLocked() {
138 DCHECK(IsMainThread());
139 DCHECK(is_establishing_);
140
141 // In browser process, EstablishGpuChannelSync() is only used by testing &
142 // GpuProcessTransportFactory::GetGLHelper(). For GetGLHelper(), it expects
143 // the gpu channel has been established, so it should not reach here.
144 // For testing, the asyc method should not be used.
145 // In renderer process, we only use EstablishGpuChannelSync().
146 // So the gpu_service_ should be null here.
147 DCHECK(!gpu_service_);
148
149 int client_id = 0;
150 mojom::ChannelHandlePtr channel_handle;
151 mojom::GpuInfoPtr gpu_info;
152 connector_->ConnectToInterface("mojo:ui", &gpu_service_);
153 {
154 base::AutoUnlock auto_unlock(lock_);
155 mojo::SyncCallRestrictions::ScopedAllowSyncCall allow_sync_call;
156 if (!gpu_service_->EstablishGpuChannel(&client_id, &channel_handle,
157 &gpu_info)) {
158 DLOG(WARNING)
159 << "Channel encountered error while establishing gpu channel.";
160 return;
161 }
162 }
163 const bool locked = true;
164 EstablishGpuChannelOnMainThreadDone(
165 locked, client_id, std::move(channel_handle), std::move(gpu_info));
166 }
167
168 void GpuService::EstablishGpuChannelOnMainThreadDone(
169 bool locked,
170 int client_id,
171 mojom::ChannelHandlePtr channel_handle,
172 mojom::GpuInfoPtr gpu_info) {
173 DCHECK(IsMainThread());
174 scoped_refptr<gpu::GpuChannelHost> gpu_channel;
175 if (client_id) {
176 // TODO(penghuang): Get the real gpu info from mus.
177 gpu_channel = gpu::GpuChannelHost::Create(
178 this, client_id, gpu::GPUInfo(),
179 channel_handle.To<IPC::ChannelHandle>(), &shutdown_event_,
180 gpu_memory_buffer_manager_.get());
181 }
182
183 auto auto_lock = base::WrapUnique<base::AutoLock>(
184 locked ? nullptr : new base::AutoLock(lock_));
185 DCHECK(is_establishing_);
186 DCHECK(!gpu_channel_);
187
188 is_establishing_ = false;
189 gpu_channel_ = gpu_channel;
190 establishing_condition_.Broadcast();
191 gpu_service_.reset();
192
193 for (const auto& i : establish_callbacks_)
194 i.Run(gpu_channel_);
195 establish_callbacks_.clear();
196 }
197
198 bool GpuService::IsMainThread() {
199 return main_task_runner_->BelongsToCurrentThread();
200 }
201
202 scoped_refptr<base::SingleThreadTaskRunner>
203 GpuService::GetIOThreadTaskRunner() {
204 return io_thread_.task_runner();
205 }
206
207 std::unique_ptr<base::SharedMemory> GpuService::AllocateSharedMemory(
208 size_t size) {
209 mojo::ScopedSharedBufferHandle handle =
210 mojo::SharedBufferHandle::Create(size);
211 if (!handle.is_valid())
212 return nullptr;
213
214 base::SharedMemoryHandle platform_handle;
215 size_t shared_memory_size;
216 bool readonly;
217 MojoResult result = mojo::UnwrapSharedMemoryHandle(
218 std::move(handle), &platform_handle, &shared_memory_size, &readonly);
219 if (result != MOJO_RESULT_OK)
220 return nullptr;
221 DCHECK_EQ(shared_memory_size, size);
222
223 return base::MakeUnique<base::SharedMemory>(platform_handle, readonly);
224 }
225
226 } // namespace ui
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