| Index: media/gpu/gpu_video_decode_accelerator_factory_impl.h
|
| diff --git a/media/gpu/gpu_video_decode_accelerator_factory_impl.h b/media/gpu/gpu_video_decode_accelerator_factory_impl.h
|
| deleted file mode 100644
|
| index 998e888a9796ba3af4b1a08da89abcfdabbf7202..0000000000000000000000000000000000000000
|
| --- a/media/gpu/gpu_video_decode_accelerator_factory_impl.h
|
| +++ /dev/null
|
| @@ -1,129 +0,0 @@
|
| -// Copyright 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
|
| -#define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/threading/thread_checker.h"
|
| -#include "gpu/command_buffer/service/gpu_preferences.h"
|
| -#include "gpu/config/gpu_driver_bug_workarounds.h"
|
| -#include "gpu/config/gpu_info.h"
|
| -#include "media/gpu/media_gpu_export.h"
|
| -#include "media/video/video_decode_accelerator.h"
|
| -
|
| -namespace gl {
|
| -class GLContext;
|
| -class GLImage;
|
| -}
|
| -
|
| -namespace gpu {
|
| -struct GpuPreferences;
|
| -
|
| -namespace gles2 {
|
| -class GLES2Decoder;
|
| -}
|
| -}
|
| -
|
| -namespace media {
|
| -
|
| -class MEDIA_GPU_EXPORT GpuVideoDecodeAcceleratorFactoryImpl {
|
| - public:
|
| - ~GpuVideoDecodeAcceleratorFactoryImpl();
|
| -
|
| - // Return current GLContext.
|
| - using GetGLContextCallback = base::Callback<gl::GLContext*(void)>;
|
| -
|
| - // Make the applicable GL context current. To be called by VDAs before
|
| - // executing any GL calls. Return true on success, false otherwise.
|
| - using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
|
| -
|
| - // Bind |image| to |client_texture_id| given |texture_target|. If
|
| - // |can_bind_to_sampler| is true, then the image may be used as a sampler
|
| - // directly, otherwise a copy to a staging buffer is required.
|
| - // Return true on success, false otherwise.
|
| - using BindGLImageCallback =
|
| - base::Callback<bool(uint32_t client_texture_id,
|
| - uint32_t texture_target,
|
| - const scoped_refptr<gl::GLImage>& image,
|
| - bool can_bind_to_sampler)>;
|
| -
|
| - // Return a WeakPtr to a GLES2Decoder, if one is available.
|
| - using GetGLES2DecoderCallback =
|
| - base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
|
| -
|
| - static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> Create(
|
| - const GetGLContextCallback& get_gl_context_cb,
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - const BindGLImageCallback& bind_image_cb);
|
| -
|
| - static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl>
|
| - CreateWithGLES2Decoder(
|
| - const GetGLContextCallback& get_gl_context_cb,
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - const BindGLImageCallback& bind_image_cb,
|
| - const GetGLES2DecoderCallback& get_gles2_decoder_cb);
|
| -
|
| - static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> CreateWithNoGL();
|
| -
|
| - static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities(
|
| - const gpu::GpuPreferences& gpu_preferences);
|
| -
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateVDA(
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| - VideoDecodeAccelerator::Client* client,
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| - const VideoDecodeAccelerator::Config& config,
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences);
|
| -
|
| - private:
|
| - GpuVideoDecodeAcceleratorFactoryImpl(
|
| - const GetGLContextCallback& get_gl_context_cb,
|
| - const MakeGLContextCurrentCallback& make_context_current_cb,
|
| - const BindGLImageCallback& bind_image_cb,
|
| - const GetGLES2DecoderCallback& get_gles2_decoder_cb);
|
| -
|
| -#if defined(OS_WIN)
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateDXVAVDA(
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences) const;
|
| -#endif
|
| -#if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateV4L2VDA(
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences) const;
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateV4L2SVDA(
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences) const;
|
| -#endif
|
| -#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateVaapiVDA(
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences) const;
|
| -#endif
|
| -#if defined(OS_MACOSX)
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateVTVDA(
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences) const;
|
| -#endif
|
| -#if defined(OS_ANDROID)
|
| - std::unique_ptr<VideoDecodeAccelerator> CreateAndroidVDA(
|
| - const gpu::GpuDriverBugWorkarounds& workarounds,
|
| - const gpu::GpuPreferences& gpu_preferences) const;
|
| -#endif
|
| -
|
| - const GetGLContextCallback get_gl_context_cb_;
|
| - const MakeGLContextCurrentCallback make_context_current_cb_;
|
| - const BindGLImageCallback bind_image_cb_;
|
| - const GetGLES2DecoderCallback get_gles2_decoder_cb_;
|
| -
|
| - base::ThreadChecker thread_checker_;
|
| -
|
| - DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl);
|
| -};
|
| -
|
| -} // namespace media
|
| -
|
| -#endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
|
|
|