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Unified Diff: media/gpu/gpu_video_decode_accelerator_factory_impl.h

Issue 2178603002: Rename media::GpuVideoDecodeAcceleratorFactoryImpl to media::GpuVideoDecodeAcceleratorFactory (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@explicit_gpu_preferences
Patch Set: rebase Created 4 years, 5 months ago
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Index: media/gpu/gpu_video_decode_accelerator_factory_impl.h
diff --git a/media/gpu/gpu_video_decode_accelerator_factory_impl.h b/media/gpu/gpu_video_decode_accelerator_factory_impl.h
deleted file mode 100644
index 998e888a9796ba3af4b1a08da89abcfdabbf7202..0000000000000000000000000000000000000000
--- a/media/gpu/gpu_video_decode_accelerator_factory_impl.h
+++ /dev/null
@@ -1,129 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
-#define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
-
-#include <memory>
-
-#include "base/callback.h"
-#include "base/threading/thread_checker.h"
-#include "gpu/command_buffer/service/gpu_preferences.h"
-#include "gpu/config/gpu_driver_bug_workarounds.h"
-#include "gpu/config/gpu_info.h"
-#include "media/gpu/media_gpu_export.h"
-#include "media/video/video_decode_accelerator.h"
-
-namespace gl {
-class GLContext;
-class GLImage;
-}
-
-namespace gpu {
-struct GpuPreferences;
-
-namespace gles2 {
-class GLES2Decoder;
-}
-}
-
-namespace media {
-
-class MEDIA_GPU_EXPORT GpuVideoDecodeAcceleratorFactoryImpl {
- public:
- ~GpuVideoDecodeAcceleratorFactoryImpl();
-
- // Return current GLContext.
- using GetGLContextCallback = base::Callback<gl::GLContext*(void)>;
-
- // Make the applicable GL context current. To be called by VDAs before
- // executing any GL calls. Return true on success, false otherwise.
- using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
-
- // Bind |image| to |client_texture_id| given |texture_target|. If
- // |can_bind_to_sampler| is true, then the image may be used as a sampler
- // directly, otherwise a copy to a staging buffer is required.
- // Return true on success, false otherwise.
- using BindGLImageCallback =
- base::Callback<bool(uint32_t client_texture_id,
- uint32_t texture_target,
- const scoped_refptr<gl::GLImage>& image,
- bool can_bind_to_sampler)>;
-
- // Return a WeakPtr to a GLES2Decoder, if one is available.
- using GetGLES2DecoderCallback =
- base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
-
- static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> Create(
- const GetGLContextCallback& get_gl_context_cb,
- const MakeGLContextCurrentCallback& make_context_current_cb,
- const BindGLImageCallback& bind_image_cb);
-
- static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl>
- CreateWithGLES2Decoder(
- const GetGLContextCallback& get_gl_context_cb,
- const MakeGLContextCurrentCallback& make_context_current_cb,
- const BindGLImageCallback& bind_image_cb,
- const GetGLES2DecoderCallback& get_gles2_decoder_cb);
-
- static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> CreateWithNoGL();
-
- static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities(
- const gpu::GpuPreferences& gpu_preferences);
-
- std::unique_ptr<VideoDecodeAccelerator> CreateVDA(
- VideoDecodeAccelerator::Client* client,
- const VideoDecodeAccelerator::Config& config,
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences);
-
- private:
- GpuVideoDecodeAcceleratorFactoryImpl(
- const GetGLContextCallback& get_gl_context_cb,
- const MakeGLContextCurrentCallback& make_context_current_cb,
- const BindGLImageCallback& bind_image_cb,
- const GetGLES2DecoderCallback& get_gles2_decoder_cb);
-
-#if defined(OS_WIN)
- std::unique_ptr<VideoDecodeAccelerator> CreateDXVAVDA(
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences) const;
-#endif
-#if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
- std::unique_ptr<VideoDecodeAccelerator> CreateV4L2VDA(
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences) const;
- std::unique_ptr<VideoDecodeAccelerator> CreateV4L2SVDA(
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences) const;
-#endif
-#if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
- std::unique_ptr<VideoDecodeAccelerator> CreateVaapiVDA(
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences) const;
-#endif
-#if defined(OS_MACOSX)
- std::unique_ptr<VideoDecodeAccelerator> CreateVTVDA(
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences) const;
-#endif
-#if defined(OS_ANDROID)
- std::unique_ptr<VideoDecodeAccelerator> CreateAndroidVDA(
- const gpu::GpuDriverBugWorkarounds& workarounds,
- const gpu::GpuPreferences& gpu_preferences) const;
-#endif
-
- const GetGLContextCallback get_gl_context_cb_;
- const MakeGLContextCurrentCallback make_context_current_cb_;
- const BindGLImageCallback bind_image_cb_;
- const GetGLES2DecoderCallback get_gles2_decoder_cb_;
-
- base::ThreadChecker thread_checker_;
-
- DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl);
-};
-
-} // namespace media
-
-#endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
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