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Side by Side Diff: media/gpu/gpu_video_decode_accelerator_factory_impl.h

Issue 2178603002: Rename media::GpuVideoDecodeAcceleratorFactoryImpl to media::GpuVideoDecodeAcceleratorFactory (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@explicit_gpu_preferences
Patch Set: rebase Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
6 #define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
7
8 #include <memory>
9
10 #include "base/callback.h"
11 #include "base/threading/thread_checker.h"
12 #include "gpu/command_buffer/service/gpu_preferences.h"
13 #include "gpu/config/gpu_driver_bug_workarounds.h"
14 #include "gpu/config/gpu_info.h"
15 #include "media/gpu/media_gpu_export.h"
16 #include "media/video/video_decode_accelerator.h"
17
18 namespace gl {
19 class GLContext;
20 class GLImage;
21 }
22
23 namespace gpu {
24 struct GpuPreferences;
25
26 namespace gles2 {
27 class GLES2Decoder;
28 }
29 }
30
31 namespace media {
32
33 class MEDIA_GPU_EXPORT GpuVideoDecodeAcceleratorFactoryImpl {
34 public:
35 ~GpuVideoDecodeAcceleratorFactoryImpl();
36
37 // Return current GLContext.
38 using GetGLContextCallback = base::Callback<gl::GLContext*(void)>;
39
40 // Make the applicable GL context current. To be called by VDAs before
41 // executing any GL calls. Return true on success, false otherwise.
42 using MakeGLContextCurrentCallback = base::Callback<bool(void)>;
43
44 // Bind |image| to |client_texture_id| given |texture_target|. If
45 // |can_bind_to_sampler| is true, then the image may be used as a sampler
46 // directly, otherwise a copy to a staging buffer is required.
47 // Return true on success, false otherwise.
48 using BindGLImageCallback =
49 base::Callback<bool(uint32_t client_texture_id,
50 uint32_t texture_target,
51 const scoped_refptr<gl::GLImage>& image,
52 bool can_bind_to_sampler)>;
53
54 // Return a WeakPtr to a GLES2Decoder, if one is available.
55 using GetGLES2DecoderCallback =
56 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>;
57
58 static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> Create(
59 const GetGLContextCallback& get_gl_context_cb,
60 const MakeGLContextCurrentCallback& make_context_current_cb,
61 const BindGLImageCallback& bind_image_cb);
62
63 static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl>
64 CreateWithGLES2Decoder(
65 const GetGLContextCallback& get_gl_context_cb,
66 const MakeGLContextCurrentCallback& make_context_current_cb,
67 const BindGLImageCallback& bind_image_cb,
68 const GetGLES2DecoderCallback& get_gles2_decoder_cb);
69
70 static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> CreateWithNoGL();
71
72 static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities(
73 const gpu::GpuPreferences& gpu_preferences);
74
75 std::unique_ptr<VideoDecodeAccelerator> CreateVDA(
76 VideoDecodeAccelerator::Client* client,
77 const VideoDecodeAccelerator::Config& config,
78 const gpu::GpuDriverBugWorkarounds& workarounds,
79 const gpu::GpuPreferences& gpu_preferences);
80
81 private:
82 GpuVideoDecodeAcceleratorFactoryImpl(
83 const GetGLContextCallback& get_gl_context_cb,
84 const MakeGLContextCurrentCallback& make_context_current_cb,
85 const BindGLImageCallback& bind_image_cb,
86 const GetGLES2DecoderCallback& get_gles2_decoder_cb);
87
88 #if defined(OS_WIN)
89 std::unique_ptr<VideoDecodeAccelerator> CreateDXVAVDA(
90 const gpu::GpuDriverBugWorkarounds& workarounds,
91 const gpu::GpuPreferences& gpu_preferences) const;
92 #endif
93 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC)
94 std::unique_ptr<VideoDecodeAccelerator> CreateV4L2VDA(
95 const gpu::GpuDriverBugWorkarounds& workarounds,
96 const gpu::GpuPreferences& gpu_preferences) const;
97 std::unique_ptr<VideoDecodeAccelerator> CreateV4L2SVDA(
98 const gpu::GpuDriverBugWorkarounds& workarounds,
99 const gpu::GpuPreferences& gpu_preferences) const;
100 #endif
101 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY)
102 std::unique_ptr<VideoDecodeAccelerator> CreateVaapiVDA(
103 const gpu::GpuDriverBugWorkarounds& workarounds,
104 const gpu::GpuPreferences& gpu_preferences) const;
105 #endif
106 #if defined(OS_MACOSX)
107 std::unique_ptr<VideoDecodeAccelerator> CreateVTVDA(
108 const gpu::GpuDriverBugWorkarounds& workarounds,
109 const gpu::GpuPreferences& gpu_preferences) const;
110 #endif
111 #if defined(OS_ANDROID)
112 std::unique_ptr<VideoDecodeAccelerator> CreateAndroidVDA(
113 const gpu::GpuDriverBugWorkarounds& workarounds,
114 const gpu::GpuPreferences& gpu_preferences) const;
115 #endif
116
117 const GetGLContextCallback get_gl_context_cb_;
118 const MakeGLContextCurrentCallback make_context_current_cb_;
119 const BindGLImageCallback bind_image_cb_;
120 const GetGLES2DecoderCallback get_gles2_decoder_cb_;
121
122 base::ThreadChecker thread_checker_;
123
124 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl);
125 };
126
127 } // namespace media
128
129 #endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_
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