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Unified Diff: media/video/video_encode_accelerator.h

Issue 20632002: Add media::VideoEncodeAccelerator with WebRTC integration (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@git-svn
Patch Set: 4cd5068c WIP - almost done, just comments (and debugging prints) left Created 7 years, 5 months ago
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Index: media/video/video_encode_accelerator.h
diff --git a/media/video/video_encode_accelerator.h b/media/video/video_encode_accelerator.h
new file mode 100644
index 0000000000000000000000000000000000000000..720b418c15bdb9b1cccb0b0cd039991da674e4a3
--- /dev/null
+++ b/media/video/video_encode_accelerator.h
@@ -0,0 +1,134 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
+#define MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
+
+#include <vector>
+
+#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
+#include "media/base/bitstream_buffer.h"
+#include "media/base/media_export.h"
+#include "media/base/video_decoder_config.h"
+#include "media/base/video_frame.h"
+
+namespace media {
+
+class BitstreamBuffer;
+class VideoFrame;
+
+// Video encoder interface.
+class MEDIA_EXPORT VideoEncodeAccelerator {
+ public:
+ virtual ~VideoEncodeAccelerator();
+
+ // Specification of an encoding profile supported by an encoder.
+ struct SupportedProfile {
+ VideoCodecProfile profile;
+ gfx::Size max_resolution;
+ struct {
+ uint32 numerator;
+ uint32 denominator;
+ } max_framerate;
Pawel Osciak 2013/07/26 02:26:43 I'm not sure about this. Is this because of someth
sheu 2013/07/26 19:09:07 Right, this struct is used by the VEA to export a
Pawel Osciak 2013/07/27 08:35:48 Ok, but how does max_framerate relate to max_resol
sheu 2013/07/29 18:24:52 I suppose we could have a vector of supported max
Pawel Osciak 2013/08/01 03:21:39 How will this be used now then? Is there anything
+ };
+
+ // Enumeration of potential errors generated by the API.
+ enum Error {
+ // An operation was attempted during an incompatible encoder state.
+ kIllegalStateError,
+ // Invalid argument was passed to an API method.
+ kInvalidArgumentError,
+ // A failure occurred at the browser layer or one of its dependencies.
+ // Examples of such failures include GPU hardware failures, GPU driver
+ // failures, GPU library failures, browser programming errors, and so on.
+ kPlatformFailureError,
+ };
+
+ // Interface for clients that use VideoEncodeAccelerator.
+ class MEDIA_EXPORT Client {
+ public:
+ // Callback to notify client that encoder has been successfully initialized.
+ virtual void NotifyInitializeDone() = 0;
+
+ // Callback to tell client what size of buffers to provide for input and
Pawel Osciak 2013/07/26 02:26:43 s/tell client/tell the client/
sheu 2013/07/26 19:09:07 Done.
+ // output. The VEA disclaims use or ownership of all previously provided
Pawel Osciak 2013/07/26 02:26:43 So this means that we can have one set of input/ou
sheu 2013/07/26 19:09:07 Right, that's the "disclaims use or _ownership_" p
+ // buffers once this callback is made.
+ // Parameters:
+ // |input_count| is the number of input frames required for encoding. The
+ // client should provide at least this many frames, since the encoder may
+ // need to hold onto some subset of inputs as reference pictures.
+ // |input_dimensions| is the logical dimensions of the input frames to
Pawel Osciak 2013/07/26 02:26:43 s/is/are perhaps? I understand the dimensions par
sheu 2013/07/26 19:09:07 Done.
+ // encode. The encoder may have hardware alignment requirements that make
+ // this different from |input_resolution|, as requested in Initialize(), in
+ // which case the input buffer should be padded to |nput_dimensions|.
Pawel Osciak 2013/07/26 02:26:43 s/nput_/input_/
sheu 2013/07/26 19:09:07 Done.
+ // |output_size| is the required size of output buffers for this encoder.
Pawel Osciak 2013/07/26 02:26:43 in bytes
sheu 2013/07/26 19:09:07 Done.
+ virtual void RequireBitstreamBuffers(int input_count,
+ const gfx::Size& input_dimensions,
+ size_t output_size) = 0;
+
+ // Callback to notify that encoder has finished with an input frame.
+ virtual void NotifyInputDone(int32 bitstream_buffer_id) = 0;
+
+ // Callback to deliver encoded bitstream buffers. The VEA disclaims use or
+ // ownership of the specified buffer once this callback is made.
+ // |bitstream_buffer_id| is the id of the buffer that is ready.
+ // |size| is the byte size of the used portion of the buffer.
+ virtual void BitstreamBufferReady(int32 bitstream_buffer_id,
+ size_t size,
Pawel Osciak 2013/07/26 02:26:43 s/size/payload_size ?
sheu 2013/07/26 19:09:07 Done. Now to run through all the rest of the sour
+ bool key_frame) = 0;
+
+ // Error notification callback.
+ virtual void NotifyError(Error error) = 0;
+
+ protected:
+ virtual ~Client() {}
+ };
+
+ // Video encoder functions.
+
+ // Initialize the video encoder with a specific configuration. Called once
+ // per encoder construction.
+ // Parameters:
+ // |input_format| is the frame format of the input stream.
+ // |input_resolution| is the resolution of the input stream.
+ // |output_profile| is the codec profile of the encoded output stream.
+ // |initial_bitrate| is the initial bitrate of the encoded output stream,
+ // in bits/s.
+ virtual void Initialize(media::VideoFrame::Format input_format,
+ const gfx::Size& input_resolution,
+ VideoCodecProfile output_profile,
+ int32 initial_bitrate) = 0;
Pawel Osciak 2013/07/26 02:26:43 Perhaps we could drop initial_bitrate and simply c
sheu 2013/07/26 19:09:07 Thought about this. fischman@'s initial VEA spec
Pawel Osciak 2013/07/27 08:35:48 Not following you. I agree bitrate change or any o
sheu 2013/07/29 18:24:52 You need an initial bitrate to start encoding; can
Pawel Osciak 2013/08/01 03:21:39 Or you could let encoder choose a default. I don't
Ami GONE FROM CHROMIUM 2013/08/01 20:49:22 FTR I don't care about this question (I can easily
+
+ // Encodes the given frame.
+ // Parameters:
+ // |buffer| is the buffer holding the frame that is to be encoded (with a
+ // buffer logical size/width as specified in RequireBitstreamBuffers(), and
+ // visible size/width as specified in Initialize()).
+ // |force_keyframe| forces the encoding of a keyframe for this frame.
+ virtual void Encode(const BitstreamBuffer& buffer, bool force_keyframe) = 0;
Pawel Osciak 2013/07/26 02:26:43 Btw, why are we using BitstreamBuffer for inputs?
sheu 2013/07/26 19:09:07 Yep. They also hold a size and ID nicely.
Pawel Osciak 2013/07/27 08:35:48 Well, it's going to be less useful when we start u
sheu 2013/07/29 18:24:52 DMABUFs are also FDs, which can be dup()ed and IPC
Pawel Osciak 2013/08/01 03:21:39 Well, I won't push too hard. I just find unpleasan
+
+ // Send a bitstream buffer to the encoder to be used for storing future
+ // encoded output.
+ // Parameters:
+ // |buffer| is the bitstream buffer to use for output.
+ virtual void UseOutputBitstreamBuffer(const BitstreamBuffer& buffer) = 0;
+
+ // Request a change in the encoding parameters. This is only a request,
Pawel Osciak 2013/07/26 02:26:43 s/in/to/ ?
sheu 2013/07/26 19:09:07 Not a big deal, but sure :-P
+ // fulfilled on a best-effort basis.
Pawel Osciak 2013/07/26 02:26:43 If the change is possible, is there a requirement
sheu 2013/07/26 19:09:07 I was hoping this to be fire-and-forget thing for
Pawel Osciak 2013/07/27 08:35:48 Ok, I guess it's ok not to have it frame-precise a
sheu 2013/07/29 18:24:52 I'll let fischman@ weigh in on this one, since the
Ami GONE FROM CHROMIUM 2013/07/31 23:01:12 I don't see the value in having the callback indic
Pawel Osciak 2013/08/01 03:21:39 But the client can't tell when the change in bitra
Ami GONE FROM CHROMIUM 2013/08/01 20:49:22 Generally I want to minimize the amount of convers
Pawel Osciak 2013/08/02 00:25:10 Ok. I give up, you are right, too much detail for
+ // Parameters:
+ // |bitrate| is the requested new bitrate.
Pawel Osciak 2013/07/26 02:26:43 in kbps, in bps?
sheu 2013/07/26 19:09:07 Done.
+ virtual void RequestEncodingParameterChange(int32 bitrate) = 0;
+
+ // Destroys the encoder: all pending inputs are dropped immediately and the
+ // component is freed. This call may asynchronously free system resources,
+ // but its client-visible effects are synchronous. After this method returns
+ // no more callbacks will be made on the client. Deletes |this|
+ // unconditionally, so make sure to drop all pointers to it!
+ virtual void Destroy() = 0;
+};
+
+} // namespace media
+
+#endif // MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
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