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Side by Side Diff: media/video/video_encode_accelerator.h

Issue 20632002: Add media::VideoEncodeAccelerator with WebRTC integration (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@git-svn
Patch Set: 4cd5068c WIP - almost done, just comments (and debugging prints) left Created 7 years, 4 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
6 #define MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
7
8 #include <vector>
9
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "media/base/bitstream_buffer.h"
13 #include "media/base/media_export.h"
14 #include "media/base/video_decoder_config.h"
15 #include "media/base/video_frame.h"
16
17 namespace media {
18
19 class BitstreamBuffer;
20 class VideoFrame;
21
22 // Video encoder interface.
23 class MEDIA_EXPORT VideoEncodeAccelerator {
24 public:
25 virtual ~VideoEncodeAccelerator();
26
27 // Specification of an encoding profile supported by an encoder.
28 struct SupportedProfile {
29 VideoCodecProfile profile;
30 gfx::Size max_resolution;
31 struct {
32 uint32 numerator;
33 uint32 denominator;
34 } max_framerate;
Pawel Osciak 2013/07/26 02:26:43 I'm not sure about this. Is this because of someth
sheu 2013/07/26 19:09:07 Right, this struct is used by the VEA to export a
Pawel Osciak 2013/07/27 08:35:48 Ok, but how does max_framerate relate to max_resol
sheu 2013/07/29 18:24:52 I suppose we could have a vector of supported max
Pawel Osciak 2013/08/01 03:21:39 How will this be used now then? Is there anything
35 };
36
37 // Enumeration of potential errors generated by the API.
38 enum Error {
39 // An operation was attempted during an incompatible encoder state.
40 kIllegalStateError,
41 // Invalid argument was passed to an API method.
42 kInvalidArgumentError,
43 // A failure occurred at the browser layer or one of its dependencies.
44 // Examples of such failures include GPU hardware failures, GPU driver
45 // failures, GPU library failures, browser programming errors, and so on.
46 kPlatformFailureError,
47 };
48
49 // Interface for clients that use VideoEncodeAccelerator.
50 class MEDIA_EXPORT Client {
51 public:
52 // Callback to notify client that encoder has been successfully initialized.
53 virtual void NotifyInitializeDone() = 0;
54
55 // Callback to tell client what size of buffers to provide for input and
Pawel Osciak 2013/07/26 02:26:43 s/tell client/tell the client/
sheu 2013/07/26 19:09:07 Done.
56 // output. The VEA disclaims use or ownership of all previously provided
Pawel Osciak 2013/07/26 02:26:43 So this means that we can have one set of input/ou
sheu 2013/07/26 19:09:07 Right, that's the "disclaims use or _ownership_" p
57 // buffers once this callback is made.
58 // Parameters:
59 // |input_count| is the number of input frames required for encoding. The
60 // client should provide at least this many frames, since the encoder may
61 // need to hold onto some subset of inputs as reference pictures.
62 // |input_dimensions| is the logical dimensions of the input frames to
Pawel Osciak 2013/07/26 02:26:43 s/is/are perhaps? I understand the dimensions par
sheu 2013/07/26 19:09:07 Done.
63 // encode. The encoder may have hardware alignment requirements that make
64 // this different from |input_resolution|, as requested in Initialize(), in
65 // which case the input buffer should be padded to |nput_dimensions|.
Pawel Osciak 2013/07/26 02:26:43 s/nput_/input_/
sheu 2013/07/26 19:09:07 Done.
66 // |output_size| is the required size of output buffers for this encoder.
Pawel Osciak 2013/07/26 02:26:43 in bytes
sheu 2013/07/26 19:09:07 Done.
67 virtual void RequireBitstreamBuffers(int input_count,
68 const gfx::Size& input_dimensions,
69 size_t output_size) = 0;
70
71 // Callback to notify that encoder has finished with an input frame.
72 virtual void NotifyInputDone(int32 bitstream_buffer_id) = 0;
73
74 // Callback to deliver encoded bitstream buffers. The VEA disclaims use or
75 // ownership of the specified buffer once this callback is made.
76 // |bitstream_buffer_id| is the id of the buffer that is ready.
77 // |size| is the byte size of the used portion of the buffer.
78 virtual void BitstreamBufferReady(int32 bitstream_buffer_id,
79 size_t size,
Pawel Osciak 2013/07/26 02:26:43 s/size/payload_size ?
sheu 2013/07/26 19:09:07 Done. Now to run through all the rest of the sour
80 bool key_frame) = 0;
81
82 // Error notification callback.
83 virtual void NotifyError(Error error) = 0;
84
85 protected:
86 virtual ~Client() {}
87 };
88
89 // Video encoder functions.
90
91 // Initialize the video encoder with a specific configuration. Called once
92 // per encoder construction.
93 // Parameters:
94 // |input_format| is the frame format of the input stream.
95 // |input_resolution| is the resolution of the input stream.
96 // |output_profile| is the codec profile of the encoded output stream.
97 // |initial_bitrate| is the initial bitrate of the encoded output stream,
98 // in bits/s.
99 virtual void Initialize(media::VideoFrame::Format input_format,
100 const gfx::Size& input_resolution,
101 VideoCodecProfile output_profile,
102 int32 initial_bitrate) = 0;
Pawel Osciak 2013/07/26 02:26:43 Perhaps we could drop initial_bitrate and simply c
sheu 2013/07/26 19:09:07 Thought about this. fischman@'s initial VEA spec
Pawel Osciak 2013/07/27 08:35:48 Not following you. I agree bitrate change or any o
sheu 2013/07/29 18:24:52 You need an initial bitrate to start encoding; can
Pawel Osciak 2013/08/01 03:21:39 Or you could let encoder choose a default. I don't
Ami GONE FROM CHROMIUM 2013/08/01 20:49:22 FTR I don't care about this question (I can easily
103
104 // Encodes the given frame.
105 // Parameters:
106 // |buffer| is the buffer holding the frame that is to be encoded (with a
107 // buffer logical size/width as specified in RequireBitstreamBuffers(), and
108 // visible size/width as specified in Initialize()).
109 // |force_keyframe| forces the encoding of a keyframe for this frame.
110 virtual void Encode(const BitstreamBuffer& buffer, bool force_keyframe) = 0;
Pawel Osciak 2013/07/26 02:26:43 Btw, why are we using BitstreamBuffer for inputs?
sheu 2013/07/26 19:09:07 Yep. They also hold a size and ID nicely.
Pawel Osciak 2013/07/27 08:35:48 Well, it's going to be less useful when we start u
sheu 2013/07/29 18:24:52 DMABUFs are also FDs, which can be dup()ed and IPC
Pawel Osciak 2013/08/01 03:21:39 Well, I won't push too hard. I just find unpleasan
111
112 // Send a bitstream buffer to the encoder to be used for storing future
113 // encoded output.
114 // Parameters:
115 // |buffer| is the bitstream buffer to use for output.
116 virtual void UseOutputBitstreamBuffer(const BitstreamBuffer& buffer) = 0;
117
118 // Request a change in the encoding parameters. This is only a request,
Pawel Osciak 2013/07/26 02:26:43 s/in/to/ ?
sheu 2013/07/26 19:09:07 Not a big deal, but sure :-P
119 // fulfilled on a best-effort basis.
Pawel Osciak 2013/07/26 02:26:43 If the change is possible, is there a requirement
sheu 2013/07/26 19:09:07 I was hoping this to be fire-and-forget thing for
Pawel Osciak 2013/07/27 08:35:48 Ok, I guess it's ok not to have it frame-precise a
sheu 2013/07/29 18:24:52 I'll let fischman@ weigh in on this one, since the
Ami GONE FROM CHROMIUM 2013/07/31 23:01:12 I don't see the value in having the callback indic
Pawel Osciak 2013/08/01 03:21:39 But the client can't tell when the change in bitra
Ami GONE FROM CHROMIUM 2013/08/01 20:49:22 Generally I want to minimize the amount of convers
Pawel Osciak 2013/08/02 00:25:10 Ok. I give up, you are right, too much detail for
120 // Parameters:
121 // |bitrate| is the requested new bitrate.
Pawel Osciak 2013/07/26 02:26:43 in kbps, in bps?
sheu 2013/07/26 19:09:07 Done.
122 virtual void RequestEncodingParameterChange(int32 bitrate) = 0;
123
124 // Destroys the encoder: all pending inputs are dropped immediately and the
125 // component is freed. This call may asynchronously free system resources,
126 // but its client-visible effects are synchronous. After this method returns
127 // no more callbacks will be made on the client. Deletes |this|
128 // unconditionally, so make sure to drop all pointers to it!
129 virtual void Destroy() = 0;
130 };
131
132 } // namespace media
133
134 #endif // MEDIA_VIDEO_VIDEO_ENCODE_ACCELERATOR_H_
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