Index: Source/core/html/ImageInputType.cpp |
diff --git a/Source/core/html/ImageInputType.cpp b/Source/core/html/ImageInputType.cpp |
index eef34da59eb1f6da35ce1424a3d174a3b124675e..172440bcb870b5c51ff14b7e53e7905f12f2a94d 100644 |
--- a/Source/core/html/ImageInputType.cpp |
+++ b/Source/core/html/ImageInputType.cpp |
@@ -39,12 +39,12 @@ namespace WebCore { |
using namespace HTMLNames; |
-inline ImageInputType::ImageInputType(HTMLInputElement* element) |
+inline ImageInputType::ImageInputType(Handle<HTMLInputElement> element) |
: BaseButtonInputType(element) |
{ |
} |
-PassOwnPtr<InputType> ImageInputType::create(HTMLInputElement* element) |
+PassOwnPtr<InputType> ImageInputType::create(Handle<HTMLInputElement> element) |
{ |
return adoptPtr(new ImageInputType(element)); |
} |
@@ -87,7 +87,7 @@ bool ImageInputType::supportsValidation() const |
void ImageInputType::handleDOMActivateEvent(Event* event) |
{ |
- RefPtr<HTMLInputElement> element = this->element(); |
+ Handle<HTMLInputElement> element = this->element(); |
if (element->isDisabledFormControl() || !element->form()) |
return; |
element->setActivatedSubmit(true); |
@@ -103,7 +103,7 @@ void ImageInputType::handleDOMActivateEvent(Event* event) |
RenderObject* ImageInputType::createRenderer(RenderArena* arena, RenderStyle*) const |
{ |
- RenderImage* image = new (arena) RenderImage(element()); |
+ RenderImage* image = new (arena) RenderImage(Handle<HTMLInputElement>(element()).raw()); |
image->setImageResource(RenderImageResource::create()); |
return image; |
} |
@@ -173,7 +173,7 @@ bool ImageInputType::shouldRespectHeightAndWidthAttributes() |
unsigned ImageInputType::height() const |
{ |
- RefPtr<HTMLInputElement> element = this->element(); |
+ Handle<HTMLInputElement> element = this->element(); |
if (!element->renderer()) { |
// Check the attribute first for an explicit pixel value. |
@@ -197,7 +197,7 @@ unsigned ImageInputType::height() const |
unsigned ImageInputType::width() const |
{ |
- RefPtr<HTMLInputElement> element = this->element(); |
+ Handle<HTMLInputElement> element = this->element(); |
if (!element->renderer()) { |
// Check the attribute first for an explicit pixel value. |