| Index: cc/resources/tile_manager.cc
|
| diff --git a/cc/resources/tile_manager.cc b/cc/resources/tile_manager.cc
|
| index f707573c2d8a1319a4e2e465766c7b814f8d2386..65643b3208493ce415e2a28aaad0ab895d466efe 100644
|
| --- a/cc/resources/tile_manager.cc
|
| +++ b/cc/resources/tile_manager.cc
|
| @@ -86,6 +86,8 @@ TileManager::TileManager(
|
| : client_(client),
|
| resource_pool_(ResourcePool::Create(resource_provider)),
|
| raster_worker_pool_(raster_worker_pool.Pass()),
|
| + all_tiles_required_for_activation_have_been_initialized_(true),
|
| + all_tiles_required_for_activation_have_memory_(true),
|
| ever_exceeded_memory_budget_(false),
|
| rendering_stats_instrumentation_(rendering_stats_instrumentation),
|
| did_initialize_visible_tile_(false),
|
| @@ -97,13 +99,18 @@ TileManager::~TileManager() {
|
| // Reset global state and manage. This should cause
|
| // our memory usage to drop to zero.
|
| global_state_ = GlobalStateThatImpactsTilePriority();
|
| - AssignGpuMemoryToTiles();
|
| - CleanUpUnusedImageDecodeTasks();
|
| +
|
| + // Clear |sorted_tiles_| so that tiles kept alive by it can be freed.
|
| + sorted_tiles_.clear();
|
| + DCHECK_EQ(0u, tiles_.size());
|
| +
|
| + TileVector empty;
|
| + ScheduleTasks(empty);
|
| +
|
| // This should finish all pending tasks and release any uninitialized
|
| // resources.
|
| raster_worker_pool_->Shutdown();
|
| raster_worker_pool_->CheckForCompletedTasks();
|
| - DCHECK_EQ(0u, tiles_.size());
|
| }
|
|
|
| void TileManager::SetGlobalState(
|
| @@ -115,25 +122,17 @@ void TileManager::SetGlobalState(
|
| }
|
|
|
| void TileManager::RegisterTile(Tile* tile) {
|
| - DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) == tiles_.end());
|
| DCHECK(!tile->required_for_activation());
|
| - tiles_.push_back(tile);
|
| + DCHECK(tiles_.find(tile->id()) == tiles_.end());
|
| +
|
| + tiles_[tile->id()] = tile;
|
| }
|
|
|
| void TileManager::UnregisterTile(Tile* tile) {
|
| - TileVector::iterator raster_iter =
|
| - std::find(tiles_that_need_to_be_rasterized_.begin(),
|
| - tiles_that_need_to_be_rasterized_.end(),
|
| - tile);
|
| - if (raster_iter != tiles_that_need_to_be_rasterized_.end())
|
| - tiles_that_need_to_be_rasterized_.erase(raster_iter);
|
| -
|
| - tiles_that_need_to_be_initialized_for_activation_.erase(tile);
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile);
|
| -
|
| - DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) != tiles_.end());
|
| FreeResourcesForTile(tile);
|
| - tiles_.erase(std::remove(tiles_.begin(), tiles_.end(), tile));
|
| +
|
| + DCHECK(tiles_.find(tile->id()) != tiles_.end());
|
| + tiles_.erase(tile->id());
|
| }
|
|
|
| bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const {
|
| @@ -141,6 +140,8 @@ bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const {
|
| }
|
|
|
| void TileManager::DidFinishedRunningTasks() {
|
| + TRACE_EVENT0("cc", "TileManager::DidFinishedRunningTasks");
|
| +
|
| // When OOM, keep re-assigning memory until we reach a steady state
|
| // where top-priority tiles are initialized.
|
| if (!memory_stats_from_last_assign_.bytes_over)
|
| @@ -148,31 +149,39 @@ void TileManager::DidFinishedRunningTasks() {
|
|
|
| raster_worker_pool_->CheckForCompletedTasks();
|
|
|
| - AssignGpuMemoryToTiles();
|
| -
|
| - if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty())
|
| - ReassignGpuMemoryToOOMTilesRequiredForActivation();
|
| + TileVector tiles_that_need_to_be_rasterized;
|
| + TileSet oom_tiles_required_for_activation;
|
| + AssignGpuMemoryToTiles(sorted_tiles_,
|
| + &tiles_that_need_to_be_rasterized,
|
| + &oom_tiles_required_for_activation);
|
| +
|
| + if (!oom_tiles_required_for_activation.empty()) {
|
| + ReassignGpuMemoryToOOMTilesRequiredForActivation(
|
| + sorted_tiles_,
|
| + &tiles_that_need_to_be_rasterized,
|
| + &oom_tiles_required_for_activation);
|
| + }
|
| + all_tiles_required_for_activation_have_memory_ =
|
| + oom_tiles_required_for_activation.empty();
|
|
|
| - // |tiles_that_need_to_be_rasterized_| will be empty when we reach a
|
| + // |tiles_that_need_to_be_rasterized| will be empty when we reach a
|
| // steady memory state. Keep scheduling tasks until we reach this state.
|
| - if (!tiles_that_need_to_be_rasterized_.empty()) {
|
| - ScheduleTasks();
|
| + if (!tiles_that_need_to_be_rasterized.empty()) {
|
| + ScheduleTasks(tiles_that_need_to_be_rasterized);
|
| return;
|
| }
|
|
|
| // Use on-demand raster for any tiles that have not been been assigned
|
| // memory after reaching a steady memory state.
|
| - for (TileSet::iterator it =
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.begin();
|
| - it != oom_tiles_that_need_to_be_initialized_for_activation_.end();
|
| + for (TileSet::iterator it = oom_tiles_required_for_activation.begin();
|
| + it != oom_tiles_required_for_activation.end();
|
| ++it) {
|
| Tile* tile = *it;
|
| ManagedTileState& mts = tile->managed_state();
|
| mts.tile_versions[mts.raster_mode].set_rasterize_on_demand();
|
| }
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.clear();
|
|
|
| - DCHECK_EQ(0u, tiles_that_need_to_be_initialized_for_activation_.size());
|
| + DCHECK(all_tiles_required_for_activation_have_been_initialized_);
|
| client_->NotifyReadyToActivate();
|
| }
|
|
|
| @@ -182,7 +191,7 @@ void TileManager::DidFinishedRunningTasksRequiredForActivation() {
|
| // wait for DidFinishRunningTasks() to be called, try to re-assign
|
| // memory and in worst case use on-demand raster when tiles
|
| // required for activation are OOM.
|
| - if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty())
|
| + if (!all_tiles_required_for_activation_have_memory_)
|
| return;
|
|
|
| client_->NotifyReadyToActivate();
|
| @@ -190,7 +199,8 @@ void TileManager::DidFinishedRunningTasksRequiredForActivation() {
|
|
|
| class BinComparator {
|
| public:
|
| - bool operator() (const Tile* a, const Tile* b) const {
|
| + bool operator()(const scoped_refptr<Tile> a,
|
| + const scoped_refptr<Tile> b) const {
|
| const ManagedTileState& ams = a->managed_state();
|
| const ManagedTileState& bms = b->managed_state();
|
| if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN])
|
| @@ -222,7 +232,7 @@ class BinComparator {
|
| }
|
| };
|
|
|
| -void TileManager::AssignBinsToTiles() {
|
| +void TileManager::AssignBinsToTiles(TileRefVector* tiles) {
|
| const TreePriority tree_priority = global_state_.tree_priority;
|
|
|
| // Memory limit policy works by mapping some bin states to the NEVER bin.
|
| @@ -250,10 +260,8 @@ void TileManager::AssignBinsToTiles() {
|
| }
|
|
|
| // For each tree, bin into different categories of tiles.
|
| - for (TileVector::iterator it = tiles_.begin();
|
| - it != tiles_.end();
|
| - ++it) {
|
| - Tile* tile = *it;
|
| + for (TileRefVector::iterator it = tiles->begin(); it != tiles->end(); ++it) {
|
| + Tile* tile = it->get();
|
| ManagedTileState& mts = tile->managed_state();
|
|
|
| TilePriority prio[NUM_BIN_PRIORITIES];
|
| @@ -286,32 +294,51 @@ void TileManager::AssignBinsToTiles() {
|
| mts.gpu_memmgr_stats_bin =
|
| BinFromTilePriority(tile->combined_priority(), tree_priority);
|
|
|
| - DidTileTreeBinChange(tile,
|
| - bin_map[BinFromTilePriority(
|
| - tile->priority(ACTIVE_TREE), tree_priority)],
|
| - ACTIVE_TREE);
|
| - DidTileTreeBinChange(tile,
|
| - bin_map[BinFromTilePriority(
|
| - tile->priority(PENDING_TREE), tree_priority)],
|
| - PENDING_TREE);
|
| + mts.tree_bin[ACTIVE_TREE] = bin_map[
|
| + BinFromTilePriority(tile->priority(ACTIVE_TREE), tree_priority)];
|
| + mts.tree_bin[PENDING_TREE] = bin_map[
|
| + BinFromTilePriority(tile->priority(PENDING_TREE), tree_priority)];
|
|
|
| for (int i = 0; i < NUM_BIN_PRIORITIES; ++i)
|
| mts.bin[i] = bin_map[mts.bin[i]];
|
| }
|
| }
|
|
|
| -void TileManager::SortTiles() {
|
| +void TileManager::SortTiles(TileRefVector* tiles) {
|
| TRACE_EVENT0("cc", "TileManager::SortTiles");
|
|
|
| // Sort by bin, resolution and time until needed.
|
| - std::sort(tiles_.begin(), tiles_.end(), BinComparator());
|
| + std::sort(tiles->begin(), tiles->end(), BinComparator());
|
| +}
|
| +
|
| +void TileManager::GetSortedTiles(TileRefVector* tiles) {
|
| + TRACE_EVENT0("cc", "TileManager::GetSortedTiles");
|
| +
|
| + DCHECK_EQ(0u, tiles->size());
|
| +
|
| + tiles->reserve(tiles_.size());
|
| + for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
|
| + tiles->push_back(make_scoped_refptr(it->second));
|
| +
|
| + AssignBinsToTiles(tiles);
|
| + SortTiles(tiles);
|
| }
|
|
|
| void TileManager::ManageTiles() {
|
| TRACE_EVENT0("cc", "TileManager::ManageTiles");
|
| - AssignBinsToTiles();
|
| - SortTiles();
|
| - AssignGpuMemoryToTiles();
|
| +
|
| + // Clear |sorted_tiles_| so that tiles kept alive by it can be freed.
|
| + sorted_tiles_.clear();
|
| +
|
| + GetSortedTiles(&sorted_tiles_);
|
| +
|
| + TileVector tiles_that_need_to_be_rasterized;
|
| + TileSet oom_tiles_required_for_activation;
|
| + AssignGpuMemoryToTiles(sorted_tiles_,
|
| + &tiles_that_need_to_be_rasterized,
|
| + &oom_tiles_required_for_activation);
|
| + all_tiles_required_for_activation_have_memory_ =
|
| + oom_tiles_required_for_activation.empty();
|
| CleanUpUnusedImageDecodeTasks();
|
|
|
| TRACE_EVENT_INSTANT1(
|
| @@ -319,7 +346,7 @@ void TileManager::ManageTiles() {
|
| "state", TracedValue::FromValue(BasicStateAsValue().release()));
|
|
|
| // Finally, schedule rasterizer tasks.
|
| - ScheduleTasks();
|
| + ScheduleTasks(tiles_that_need_to_be_rasterized);
|
| }
|
|
|
| void TileManager::CheckForCompletedTileUploads() {
|
| @@ -338,10 +365,10 @@ void TileManager::GetMemoryStats(
|
| *memory_required_bytes = 0;
|
| *memory_nice_to_have_bytes = 0;
|
| *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes();
|
| - for (TileVector::const_iterator it = tiles_.begin();
|
| + for (TileMap::const_iterator it = tiles_.begin();
|
| it != tiles_.end();
|
| ++it) {
|
| - const Tile* tile = *it;
|
| + const Tile* tile = it->second;
|
| const ManagedTileState& mts = tile->managed_state();
|
|
|
| const ManagedTileState::TileVersion& tile_version =
|
| @@ -368,10 +395,10 @@ scoped_ptr<base::Value> TileManager::BasicStateAsValue() const {
|
|
|
| scoped_ptr<base::Value> TileManager::AllTilesAsValue() const {
|
| scoped_ptr<base::ListValue> state(new base::ListValue());
|
| - for (TileVector::const_iterator it = tiles_.begin();
|
| + for (TileMap::const_iterator it = tiles_.begin();
|
| it != tiles_.end();
|
| it++) {
|
| - state->Append((*it)->AsValue().release());
|
| + state->Append(it->second->AsValue().release());
|
| }
|
| return state.PassAs<base::Value>();
|
| }
|
| @@ -393,14 +420,6 @@ scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const {
|
| return requirements.PassAs<base::Value>();
|
| }
|
|
|
| -void TileManager::AddRequiredTileForActivation(Tile* tile) {
|
| - DCHECK(std::find(tiles_that_need_to_be_initialized_for_activation_.begin(),
|
| - tiles_that_need_to_be_initialized_for_activation_.end(),
|
| - tile) ==
|
| - tiles_that_need_to_be_initialized_for_activation_.end());
|
| - tiles_that_need_to_be_initialized_for_activation_.insert(tile);
|
| -}
|
| -
|
| RasterMode TileManager::DetermineRasterMode(const Tile* tile) const {
|
| DCHECK(tile);
|
| DCHECK(tile->picture_pile());
|
| @@ -420,20 +439,23 @@ RasterMode TileManager::DetermineRasterMode(const Tile* tile) const {
|
| return std::min(raster_mode, current_mode);
|
| }
|
|
|
| -void TileManager::AssignGpuMemoryToTiles() {
|
| +void TileManager::AssignGpuMemoryToTiles(
|
| + const TileRefVector& sorted_tiles,
|
| + TileVector* tiles_that_need_to_be_rasterized,
|
| + TileSet* oom_tiles_required_for_activation) {
|
| TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles");
|
|
|
| + // Reset activation tiles flag, to ensure we can activate
|
| + // if we don't have any required-for-activation tiles here.
|
| + all_tiles_required_for_activation_have_been_initialized_ = true;
|
| +
|
| // Now give memory out to the tiles until we're out, and build
|
| // the needs-to-be-rasterized queue.
|
| - tiles_that_need_to_be_rasterized_.clear();
|
| - tiles_that_need_to_be_initialized_for_activation_.clear();
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.clear();
|
| -
|
| size_t bytes_releasable = 0;
|
| - for (TileVector::const_iterator it = tiles_.begin();
|
| - it != tiles_.end();
|
| + for (TileRefVector::const_iterator it = sorted_tiles.begin();
|
| + it != sorted_tiles.end();
|
| ++it) {
|
| - const Tile* tile = *it;
|
| + const Tile* tile = it->get();
|
| const ManagedTileState& mts = tile->managed_state();
|
| for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
|
| if (mts.tile_versions[mode].resource_)
|
| @@ -454,10 +476,10 @@ void TileManager::AssignGpuMemoryToTiles() {
|
| size_t bytes_left = bytes_allocatable;
|
| size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0;
|
| bool higher_priority_tile_oomed = false;
|
| - for (TileVector::iterator it = tiles_.begin();
|
| - it != tiles_.end();
|
| + for (TileRefVector::const_iterator it = sorted_tiles.begin();
|
| + it != sorted_tiles.end();
|
| ++it) {
|
| - Tile* tile = *it;
|
| + Tile* tile = it->get();
|
| ManagedTileState& mts = tile->managed_state();
|
|
|
| mts.raster_mode = DetermineRasterMode(tile);
|
| @@ -496,7 +518,7 @@ void TileManager::AssignGpuMemoryToTiles() {
|
| // memory limit.
|
| if (bytes_oom_tiles_that_need_to_be_initialized_for_activation <
|
| global_state_.memory_limit_in_bytes) {
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.insert(tile);
|
| + oom_tiles_required_for_activation->insert(tile);
|
| bytes_oom_tiles_that_need_to_be_initialized_for_activation +=
|
| tile_bytes;
|
| } else {
|
| @@ -522,11 +544,11 @@ void TileManager::AssignGpuMemoryToTiles() {
|
| continue;
|
|
|
| if (!tile_version.resource_)
|
| - tiles_that_need_to_be_rasterized_.push_back(tile);
|
| + tiles_that_need_to_be_rasterized->push_back(tile);
|
|
|
| if (!tile->IsReadyToDraw() &&
|
| tile->required_for_activation()) {
|
| - AddRequiredTileForActivation(tile);
|
| + all_tiles_required_for_activation_have_been_initialized_ = false;
|
| }
|
| }
|
|
|
| @@ -546,16 +568,21 @@ void TileManager::AssignGpuMemoryToTiles() {
|
| bytes_that_exceeded_memory_budget;
|
| }
|
|
|
| -void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() {
|
| +void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation(
|
| + const TileRefVector& sorted_tiles,
|
| + TileVector* tiles_that_need_to_be_rasterized,
|
| + TileSet* oom_tiles_required_for_activation) {
|
| TRACE_EVENT0(
|
| "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation");
|
|
|
| size_t bytes_oom_for_required_tiles = 0;
|
| TileVector tiles_requiring_memory_but_oomed;
|
| - for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
|
| - Tile* tile = *it;
|
| - if (oom_tiles_that_need_to_be_initialized_for_activation_.find(tile) ==
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.end())
|
| + for (TileRefVector::const_iterator it = sorted_tiles.begin();
|
| + it != sorted_tiles.end();
|
| + ++it) {
|
| + Tile* tile = it->get();
|
| + if (oom_tiles_required_for_activation->find(tile) ==
|
| + oom_tiles_required_for_activation->end())
|
| continue;
|
|
|
| tiles_requiring_memory_but_oomed.push_back(tile);
|
| @@ -565,12 +592,13 @@ void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() {
|
| if (tiles_requiring_memory_but_oomed.empty())
|
| return;
|
|
|
| - // In OOM situation, we iterate tiles_, remove the memory for active tree
|
| - // and not the now bin. And give them to bytes_oom_for_required_tiles
|
| + // In OOM situation, we iterate sorted_tiles, remove the memory for active
|
| + // tree and not the now bin. And give them to bytes_oom_for_required_tiles
|
| size_t bytes_freed = 0;
|
| - for (TileVector::reverse_iterator it = tiles_.rbegin();
|
| - it != tiles_.rend(); ++it) {
|
| - Tile* tile = *it;
|
| + for (TileRefVector::const_reverse_iterator it = sorted_tiles.rbegin();
|
| + it != sorted_tiles.rend();
|
| + ++it) {
|
| + Tile* tile = it->get();
|
| ManagedTileState& mts = tile->managed_state();
|
| if (mts.tree_bin[PENDING_TREE] == NEVER_BIN &&
|
| mts.tree_bin[ACTIVE_TREE] != NOW_BIN) {
|
| @@ -580,13 +608,13 @@ void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() {
|
| // If the tile is in the to-rasterize list, but it has no task,
|
| // then it means that we have assigned memory for it.
|
| TileVector::iterator raster_it =
|
| - std::find(tiles_that_need_to_be_rasterized_.begin(),
|
| - tiles_that_need_to_be_rasterized_.end(),
|
| + std::find(tiles_that_need_to_be_rasterized->begin(),
|
| + tiles_that_need_to_be_rasterized->end(),
|
| tile);
|
| - if (raster_it != tiles_that_need_to_be_rasterized_.end() &&
|
| + if (raster_it != tiles_that_need_to_be_rasterized->end() &&
|
| tile_version.raster_task_.is_null()) {
|
| bytes_freed += tile->bytes_consumed_if_allocated();
|
| - tiles_that_need_to_be_rasterized_.erase(raster_it);
|
| + tiles_that_need_to_be_rasterized->erase(raster_it);
|
| }
|
|
|
| // Also consider all of the completed resources for freeing.
|
| @@ -613,18 +641,18 @@ void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() {
|
| continue;
|
| mts.tile_versions[mts.raster_mode].set_use_resource();
|
| bytes_freed -= bytes_needed;
|
| - tiles_that_need_to_be_rasterized_.push_back(tile);
|
| + tiles_that_need_to_be_rasterized->push_back(tile);
|
| DCHECK(tile->required_for_activation());
|
| - AddRequiredTileForActivation(tile);
|
| - oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile);
|
| + all_tiles_required_for_activation_have_been_initialized_ = false;
|
| + oom_tiles_required_for_activation->erase(tile);
|
| }
|
| }
|
|
|
| void TileManager::CleanUpUnusedImageDecodeTasks() {
|
| // Calculate a set of layers that are used by at least one tile.
|
| base::hash_set<int> used_layers;
|
| - for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
|
| - used_layers.insert((*it)->layer_id());
|
| + for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
|
| + used_layers.insert(it->second->layer_id());
|
|
|
| // Now calculate the set of layers in |image_decode_tasks_| that are not used
|
| // by any tile.
|
| @@ -675,15 +703,16 @@ void TileManager::FreeUnusedResourcesForTile(Tile* tile) {
|
| }
|
| }
|
|
|
| -void TileManager::ScheduleTasks() {
|
| +void TileManager::ScheduleTasks(
|
| + const TileVector& tiles_that_need_to_be_rasterized) {
|
| TRACE_EVENT1("cc", "TileManager::ScheduleTasks",
|
| - "count", tiles_that_need_to_be_rasterized_.size());
|
| + "count", tiles_that_need_to_be_rasterized.size());
|
| RasterWorkerPool::RasterTask::Queue tasks;
|
|
|
| // Build a new task queue containing all task currently needed. Tasks
|
| // are added in order of priority, highest priority task first.
|
| - for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin();
|
| - it != tiles_that_need_to_be_rasterized_.end();
|
| + for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin();
|
| + it != tiles_that_need_to_be_rasterized.end();
|
| ++it) {
|
| Tile* tile = *it;
|
| ManagedTileState& mts = tile->managed_state();
|
| @@ -763,7 +792,7 @@ RasterWorkerPool::RasterTask TileManager::CreateRasterTask(Tile* tile) {
|
| rendering_stats_instrumentation_,
|
| base::Bind(&TileManager::OnRasterTaskCompleted,
|
| base::Unretained(this),
|
| - make_scoped_refptr(tile),
|
| + tile->id(),
|
| base::Passed(&resource),
|
| mts.raster_mode),
|
| &decode_tasks);
|
| @@ -793,7 +822,7 @@ void TileManager::OnImageDecodeTaskCompleted(
|
| }
|
|
|
| void TileManager::OnRasterTaskCompleted(
|
| - scoped_refptr<Tile> tile,
|
| + Tile::Id tile_id,
|
| scoped_ptr<ResourcePool::Resource> resource,
|
| RasterMode raster_mode,
|
| const PicturePileImpl::Analysis& analysis,
|
| @@ -801,6 +830,13 @@ void TileManager::OnRasterTaskCompleted(
|
| TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted",
|
| "was_canceled", was_canceled);
|
|
|
| + TileMap::iterator it = tiles_.find(tile_id);
|
| + if (it == tiles_.end()) {
|
| + resource_pool_->ReleaseResource(resource.Pass());
|
| + return;
|
| + }
|
| +
|
| + Tile* tile = it->second;
|
| ManagedTileState& mts = tile->managed_state();
|
| ManagedTileState::TileVersion& tile_version =
|
| mts.tile_versions[raster_mode];
|
| @@ -820,26 +856,9 @@ void TileManager::OnRasterTaskCompleted(
|
| tile_version.resource_ = resource.Pass();
|
| }
|
|
|
| - FreeUnusedResourcesForTile(tile.get());
|
| - DidFinishTileInitialization(tile.get());
|
| -}
|
| -
|
| -void TileManager::DidFinishTileInitialization(Tile* tile) {
|
| + FreeUnusedResourcesForTile(tile);
|
| if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0)
|
| did_initialize_visible_tile_ = true;
|
| - if (tile->required_for_activation()) {
|
| - // It's possible that a tile required for activation is not in this list
|
| - // if it was marked as being required after being dispatched for
|
| - // rasterization but before AssignGPUMemory was called again.
|
| - tiles_that_need_to_be_initialized_for_activation_.erase(tile);
|
| - }
|
| -}
|
| -
|
| -void TileManager::DidTileTreeBinChange(Tile* tile,
|
| - ManagedTileBin new_tree_bin,
|
| - WhichTree tree) {
|
| - ManagedTileState& mts = tile->managed_state();
|
| - mts.tree_bin[tree] = new_tree_bin;
|
| }
|
|
|
| } // namespace cc
|
|
|