Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(1273)

Side by Side Diff: cc/resources/tile_manager.cc

Issue 18581004: cc: Remove tile ref counting in tile manager. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ut compile fix Created 7 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « cc/resources/tile_manager.h ('k') | cc/resources/tile_manager_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tile_manager.h" 5 #include "cc/resources/tile_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <string> 9 #include <string>
10 10
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
79 TileManager::TileManager( 79 TileManager::TileManager(
80 TileManagerClient* client, 80 TileManagerClient* client,
81 ResourceProvider* resource_provider, 81 ResourceProvider* resource_provider,
82 scoped_ptr<RasterWorkerPool> raster_worker_pool, 82 scoped_ptr<RasterWorkerPool> raster_worker_pool,
83 size_t num_raster_threads, 83 size_t num_raster_threads,
84 RenderingStatsInstrumentation* rendering_stats_instrumentation, 84 RenderingStatsInstrumentation* rendering_stats_instrumentation,
85 GLenum texture_format) 85 GLenum texture_format)
86 : client_(client), 86 : client_(client),
87 resource_pool_(ResourcePool::Create(resource_provider)), 87 resource_pool_(ResourcePool::Create(resource_provider)),
88 raster_worker_pool_(raster_worker_pool.Pass()), 88 raster_worker_pool_(raster_worker_pool.Pass()),
89 all_tiles_required_for_activation_have_been_initialized_(true),
90 all_tiles_required_for_activation_have_memory_(true),
89 ever_exceeded_memory_budget_(false), 91 ever_exceeded_memory_budget_(false),
90 rendering_stats_instrumentation_(rendering_stats_instrumentation), 92 rendering_stats_instrumentation_(rendering_stats_instrumentation),
91 did_initialize_visible_tile_(false), 93 did_initialize_visible_tile_(false),
92 texture_format_(texture_format) { 94 texture_format_(texture_format) {
93 raster_worker_pool_->SetClient(this); 95 raster_worker_pool_->SetClient(this);
94 } 96 }
95 97
96 TileManager::~TileManager() { 98 TileManager::~TileManager() {
97 // Reset global state and manage. This should cause 99 // Reset global state and manage. This should cause
98 // our memory usage to drop to zero. 100 // our memory usage to drop to zero.
99 global_state_ = GlobalStateThatImpactsTilePriority(); 101 global_state_ = GlobalStateThatImpactsTilePriority();
100 AssignGpuMemoryToTiles(); 102
101 CleanUpUnusedImageDecodeTasks(); 103 // Clear |sorted_tiles_| so that tiles kept alive by it can be freed.
104 sorted_tiles_.clear();
105 DCHECK_EQ(0u, tiles_.size());
106
107 TileVector empty;
108 ScheduleTasks(empty);
109
102 // This should finish all pending tasks and release any uninitialized 110 // This should finish all pending tasks and release any uninitialized
103 // resources. 111 // resources.
104 raster_worker_pool_->Shutdown(); 112 raster_worker_pool_->Shutdown();
105 raster_worker_pool_->CheckForCompletedTasks(); 113 raster_worker_pool_->CheckForCompletedTasks();
106 DCHECK_EQ(0u, tiles_.size());
107 } 114 }
108 115
109 void TileManager::SetGlobalState( 116 void TileManager::SetGlobalState(
110 const GlobalStateThatImpactsTilePriority& global_state) { 117 const GlobalStateThatImpactsTilePriority& global_state) {
111 global_state_ = global_state; 118 global_state_ = global_state;
112 resource_pool_->SetMaxMemoryUsageBytes( 119 resource_pool_->SetMaxMemoryUsageBytes(
113 global_state_.memory_limit_in_bytes, 120 global_state_.memory_limit_in_bytes,
114 global_state_.unused_memory_limit_in_bytes); 121 global_state_.unused_memory_limit_in_bytes);
115 } 122 }
116 123
117 void TileManager::RegisterTile(Tile* tile) { 124 void TileManager::RegisterTile(Tile* tile) {
118 DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) == tiles_.end());
119 DCHECK(!tile->required_for_activation()); 125 DCHECK(!tile->required_for_activation());
120 tiles_.push_back(tile); 126 DCHECK(tiles_.find(tile->id()) == tiles_.end());
127
128 tiles_[tile->id()] = tile;
121 } 129 }
122 130
123 void TileManager::UnregisterTile(Tile* tile) { 131 void TileManager::UnregisterTile(Tile* tile) {
124 TileVector::iterator raster_iter = 132 FreeResourcesForTile(tile);
125 std::find(tiles_that_need_to_be_rasterized_.begin(),
126 tiles_that_need_to_be_rasterized_.end(),
127 tile);
128 if (raster_iter != tiles_that_need_to_be_rasterized_.end())
129 tiles_that_need_to_be_rasterized_.erase(raster_iter);
130 133
131 tiles_that_need_to_be_initialized_for_activation_.erase(tile); 134 DCHECK(tiles_.find(tile->id()) != tiles_.end());
132 oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); 135 tiles_.erase(tile->id());
133
134 DCHECK(std::find(tiles_.begin(), tiles_.end(), tile) != tiles_.end());
135 FreeResourcesForTile(tile);
136 tiles_.erase(std::remove(tiles_.begin(), tiles_.end(), tile));
137 } 136 }
138 137
139 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const { 138 bool TileManager::ShouldForceTasksRequiredForActivationToComplete() const {
140 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY; 139 return GlobalState().tree_priority != SMOOTHNESS_TAKES_PRIORITY;
141 } 140 }
142 141
143 void TileManager::DidFinishedRunningTasks() { 142 void TileManager::DidFinishedRunningTasks() {
143 TRACE_EVENT0("cc", "TileManager::DidFinishedRunningTasks");
144
144 // When OOM, keep re-assigning memory until we reach a steady state 145 // When OOM, keep re-assigning memory until we reach a steady state
145 // where top-priority tiles are initialized. 146 // where top-priority tiles are initialized.
146 if (!memory_stats_from_last_assign_.bytes_over) 147 if (!memory_stats_from_last_assign_.bytes_over)
147 return; 148 return;
148 149
149 raster_worker_pool_->CheckForCompletedTasks(); 150 raster_worker_pool_->CheckForCompletedTasks();
150 151
151 AssignGpuMemoryToTiles(); 152 TileVector tiles_that_need_to_be_rasterized;
153 TileSet oom_tiles_required_for_activation;
154 AssignGpuMemoryToTiles(sorted_tiles_,
155 &tiles_that_need_to_be_rasterized,
156 &oom_tiles_required_for_activation);
152 157
153 if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) 158 if (!oom_tiles_required_for_activation.empty()) {
154 ReassignGpuMemoryToOOMTilesRequiredForActivation(); 159 ReassignGpuMemoryToOOMTilesRequiredForActivation(
160 sorted_tiles_,
161 &tiles_that_need_to_be_rasterized,
162 &oom_tiles_required_for_activation);
163 }
164 all_tiles_required_for_activation_have_memory_ =
165 oom_tiles_required_for_activation.empty();
155 166
156 // |tiles_that_need_to_be_rasterized_| will be empty when we reach a 167 // |tiles_that_need_to_be_rasterized| will be empty when we reach a
157 // steady memory state. Keep scheduling tasks until we reach this state. 168 // steady memory state. Keep scheduling tasks until we reach this state.
158 if (!tiles_that_need_to_be_rasterized_.empty()) { 169 if (!tiles_that_need_to_be_rasterized.empty()) {
159 ScheduleTasks(); 170 ScheduleTasks(tiles_that_need_to_be_rasterized);
160 return; 171 return;
161 } 172 }
162 173
163 // Use on-demand raster for any tiles that have not been been assigned 174 // Use on-demand raster for any tiles that have not been been assigned
164 // memory after reaching a steady memory state. 175 // memory after reaching a steady memory state.
165 for (TileSet::iterator it = 176 for (TileSet::iterator it = oom_tiles_required_for_activation.begin();
166 oom_tiles_that_need_to_be_initialized_for_activation_.begin(); 177 it != oom_tiles_required_for_activation.end();
167 it != oom_tiles_that_need_to_be_initialized_for_activation_.end();
168 ++it) { 178 ++it) {
169 Tile* tile = *it; 179 Tile* tile = *it;
170 ManagedTileState& mts = tile->managed_state(); 180 ManagedTileState& mts = tile->managed_state();
171 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand(); 181 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand();
172 } 182 }
173 oom_tiles_that_need_to_be_initialized_for_activation_.clear();
174 183
175 DCHECK_EQ(0u, tiles_that_need_to_be_initialized_for_activation_.size()); 184 DCHECK(all_tiles_required_for_activation_have_been_initialized_);
176 client_->NotifyReadyToActivate(); 185 client_->NotifyReadyToActivate();
177 } 186 }
178 187
179 void TileManager::DidFinishedRunningTasksRequiredForActivation() { 188 void TileManager::DidFinishedRunningTasksRequiredForActivation() {
180 // This is only a true indication that all tiles required for 189 // This is only a true indication that all tiles required for
181 // activation are initialized when no tiles are OOM. We need to 190 // activation are initialized when no tiles are OOM. We need to
182 // wait for DidFinishRunningTasks() to be called, try to re-assign 191 // wait for DidFinishRunningTasks() to be called, try to re-assign
183 // memory and in worst case use on-demand raster when tiles 192 // memory and in worst case use on-demand raster when tiles
184 // required for activation are OOM. 193 // required for activation are OOM.
185 if (!oom_tiles_that_need_to_be_initialized_for_activation_.empty()) 194 if (!all_tiles_required_for_activation_have_memory_)
186 return; 195 return;
187 196
188 client_->NotifyReadyToActivate(); 197 client_->NotifyReadyToActivate();
189 } 198 }
190 199
191 class BinComparator { 200 class BinComparator {
192 public: 201 public:
193 bool operator() (const Tile* a, const Tile* b) const { 202 bool operator()(const scoped_refptr<Tile> a,
203 const scoped_refptr<Tile> b) const {
194 const ManagedTileState& ams = a->managed_state(); 204 const ManagedTileState& ams = a->managed_state();
195 const ManagedTileState& bms = b->managed_state(); 205 const ManagedTileState& bms = b->managed_state();
196 if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN]) 206 if (ams.bin[HIGH_PRIORITY_BIN] != bms.bin[HIGH_PRIORITY_BIN])
197 return ams.bin[HIGH_PRIORITY_BIN] < bms.bin[HIGH_PRIORITY_BIN]; 207 return ams.bin[HIGH_PRIORITY_BIN] < bms.bin[HIGH_PRIORITY_BIN];
198 208
199 if (ams.bin[LOW_PRIORITY_BIN] != bms.bin[LOW_PRIORITY_BIN]) 209 if (ams.bin[LOW_PRIORITY_BIN] != bms.bin[LOW_PRIORITY_BIN])
200 return ams.bin[LOW_PRIORITY_BIN] < bms.bin[LOW_PRIORITY_BIN]; 210 return ams.bin[LOW_PRIORITY_BIN] < bms.bin[LOW_PRIORITY_BIN];
201 211
202 if (ams.required_for_activation != bms.required_for_activation) 212 if (ams.required_for_activation != bms.required_for_activation)
203 return ams.required_for_activation; 213 return ams.required_for_activation;
(...skipping 11 matching lines...) Expand all
215 } 225 }
216 226
217 gfx::Rect a_rect = a->content_rect(); 227 gfx::Rect a_rect = a->content_rect();
218 gfx::Rect b_rect = b->content_rect(); 228 gfx::Rect b_rect = b->content_rect();
219 if (a_rect.y() != b_rect.y()) 229 if (a_rect.y() != b_rect.y())
220 return a_rect.y() < b_rect.y(); 230 return a_rect.y() < b_rect.y();
221 return a_rect.x() < b_rect.x(); 231 return a_rect.x() < b_rect.x();
222 } 232 }
223 }; 233 };
224 234
225 void TileManager::AssignBinsToTiles() { 235 void TileManager::AssignBinsToTiles(TileRefVector* tiles) {
226 const TreePriority tree_priority = global_state_.tree_priority; 236 const TreePriority tree_priority = global_state_.tree_priority;
227 237
228 // Memory limit policy works by mapping some bin states to the NEVER bin. 238 // Memory limit policy works by mapping some bin states to the NEVER bin.
229 ManagedTileBin bin_map[NUM_BINS]; 239 ManagedTileBin bin_map[NUM_BINS];
230 if (global_state_.memory_limit_policy == ALLOW_NOTHING) { 240 if (global_state_.memory_limit_policy == ALLOW_NOTHING) {
231 bin_map[NOW_BIN] = NEVER_BIN; 241 bin_map[NOW_BIN] = NEVER_BIN;
232 bin_map[SOON_BIN] = NEVER_BIN; 242 bin_map[SOON_BIN] = NEVER_BIN;
233 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 243 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
234 bin_map[NEVER_BIN] = NEVER_BIN; 244 bin_map[NEVER_BIN] = NEVER_BIN;
235 } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) { 245 } else if (global_state_.memory_limit_policy == ALLOW_ABSOLUTE_MINIMUM) {
236 bin_map[NOW_BIN] = NOW_BIN; 246 bin_map[NOW_BIN] = NOW_BIN;
237 bin_map[SOON_BIN] = NEVER_BIN; 247 bin_map[SOON_BIN] = NEVER_BIN;
238 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 248 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
239 bin_map[NEVER_BIN] = NEVER_BIN; 249 bin_map[NEVER_BIN] = NEVER_BIN;
240 } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) { 250 } else if (global_state_.memory_limit_policy == ALLOW_PREPAINT_ONLY) {
241 bin_map[NOW_BIN] = NOW_BIN; 251 bin_map[NOW_BIN] = NOW_BIN;
242 bin_map[SOON_BIN] = SOON_BIN; 252 bin_map[SOON_BIN] = SOON_BIN;
243 bin_map[EVENTUALLY_BIN] = NEVER_BIN; 253 bin_map[EVENTUALLY_BIN] = NEVER_BIN;
244 bin_map[NEVER_BIN] = NEVER_BIN; 254 bin_map[NEVER_BIN] = NEVER_BIN;
245 } else { 255 } else {
246 bin_map[NOW_BIN] = NOW_BIN; 256 bin_map[NOW_BIN] = NOW_BIN;
247 bin_map[SOON_BIN] = SOON_BIN; 257 bin_map[SOON_BIN] = SOON_BIN;
248 bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN; 258 bin_map[EVENTUALLY_BIN] = EVENTUALLY_BIN;
249 bin_map[NEVER_BIN] = NEVER_BIN; 259 bin_map[NEVER_BIN] = NEVER_BIN;
250 } 260 }
251 261
252 // For each tree, bin into different categories of tiles. 262 // For each tree, bin into different categories of tiles.
253 for (TileVector::iterator it = tiles_.begin(); 263 for (TileRefVector::iterator it = tiles->begin(); it != tiles->end(); ++it) {
254 it != tiles_.end(); 264 Tile* tile = it->get();
255 ++it) {
256 Tile* tile = *it;
257 ManagedTileState& mts = tile->managed_state(); 265 ManagedTileState& mts = tile->managed_state();
258 266
259 TilePriority prio[NUM_BIN_PRIORITIES]; 267 TilePriority prio[NUM_BIN_PRIORITIES];
260 switch (tree_priority) { 268 switch (tree_priority) {
261 case SAME_PRIORITY_FOR_BOTH_TREES: 269 case SAME_PRIORITY_FOR_BOTH_TREES:
262 prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] = 270 prio[HIGH_PRIORITY_BIN] = prio[LOW_PRIORITY_BIN] =
263 tile->combined_priority(); 271 tile->combined_priority();
264 break; 272 break;
265 case SMOOTHNESS_TAKES_PRIORITY: 273 case SMOOTHNESS_TAKES_PRIORITY:
266 prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE); 274 prio[HIGH_PRIORITY_BIN] = tile->priority(ACTIVE_TREE);
(...skipping 12 matching lines...) Expand all
279 prio[HIGH_PRIORITY_BIN].distance_to_visible_in_pixels; 287 prio[HIGH_PRIORITY_BIN].distance_to_visible_in_pixels;
280 mts.required_for_activation = 288 mts.required_for_activation =
281 prio[HIGH_PRIORITY_BIN].required_for_activation; 289 prio[HIGH_PRIORITY_BIN].required_for_activation;
282 mts.bin[HIGH_PRIORITY_BIN] = 290 mts.bin[HIGH_PRIORITY_BIN] =
283 BinFromTilePriority(prio[HIGH_PRIORITY_BIN], tree_priority); 291 BinFromTilePriority(prio[HIGH_PRIORITY_BIN], tree_priority);
284 mts.bin[LOW_PRIORITY_BIN] = 292 mts.bin[LOW_PRIORITY_BIN] =
285 BinFromTilePriority(prio[LOW_PRIORITY_BIN], tree_priority); 293 BinFromTilePriority(prio[LOW_PRIORITY_BIN], tree_priority);
286 mts.gpu_memmgr_stats_bin = 294 mts.gpu_memmgr_stats_bin =
287 BinFromTilePriority(tile->combined_priority(), tree_priority); 295 BinFromTilePriority(tile->combined_priority(), tree_priority);
288 296
289 DidTileTreeBinChange(tile, 297 mts.tree_bin[ACTIVE_TREE] = bin_map[
290 bin_map[BinFromTilePriority( 298 BinFromTilePriority(tile->priority(ACTIVE_TREE), tree_priority)];
291 tile->priority(ACTIVE_TREE), tree_priority)], 299 mts.tree_bin[PENDING_TREE] = bin_map[
292 ACTIVE_TREE); 300 BinFromTilePriority(tile->priority(PENDING_TREE), tree_priority)];
293 DidTileTreeBinChange(tile,
294 bin_map[BinFromTilePriority(
295 tile->priority(PENDING_TREE), tree_priority)],
296 PENDING_TREE);
297 301
298 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i) 302 for (int i = 0; i < NUM_BIN_PRIORITIES; ++i)
299 mts.bin[i] = bin_map[mts.bin[i]]; 303 mts.bin[i] = bin_map[mts.bin[i]];
300 } 304 }
301 } 305 }
302 306
303 void TileManager::SortTiles() { 307 void TileManager::SortTiles(TileRefVector* tiles) {
304 TRACE_EVENT0("cc", "TileManager::SortTiles"); 308 TRACE_EVENT0("cc", "TileManager::SortTiles");
305 309
306 // Sort by bin, resolution and time until needed. 310 // Sort by bin, resolution and time until needed.
307 std::sort(tiles_.begin(), tiles_.end(), BinComparator()); 311 std::sort(tiles->begin(), tiles->end(), BinComparator());
312 }
313
314 void TileManager::GetSortedTiles(TileRefVector* tiles) {
315 TRACE_EVENT0("cc", "TileManager::GetSortedTiles");
316
317 DCHECK_EQ(0u, tiles->size());
318
319 tiles->reserve(tiles_.size());
320 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
321 tiles->push_back(make_scoped_refptr(it->second));
322
323 AssignBinsToTiles(tiles);
324 SortTiles(tiles);
308 } 325 }
309 326
310 void TileManager::ManageTiles() { 327 void TileManager::ManageTiles() {
311 TRACE_EVENT0("cc", "TileManager::ManageTiles"); 328 TRACE_EVENT0("cc", "TileManager::ManageTiles");
312 AssignBinsToTiles(); 329
313 SortTiles(); 330 // Clear |sorted_tiles_| so that tiles kept alive by it can be freed.
314 AssignGpuMemoryToTiles(); 331 sorted_tiles_.clear();
332
333 GetSortedTiles(&sorted_tiles_);
334
335 TileVector tiles_that_need_to_be_rasterized;
336 TileSet oom_tiles_required_for_activation;
337 AssignGpuMemoryToTiles(sorted_tiles_,
338 &tiles_that_need_to_be_rasterized,
339 &oom_tiles_required_for_activation);
340 all_tiles_required_for_activation_have_memory_ =
341 oom_tiles_required_for_activation.empty();
315 CleanUpUnusedImageDecodeTasks(); 342 CleanUpUnusedImageDecodeTasks();
316 343
317 TRACE_EVENT_INSTANT1( 344 TRACE_EVENT_INSTANT1(
318 "cc", "DidManage", TRACE_EVENT_SCOPE_THREAD, 345 "cc", "DidManage", TRACE_EVENT_SCOPE_THREAD,
319 "state", TracedValue::FromValue(BasicStateAsValue().release())); 346 "state", TracedValue::FromValue(BasicStateAsValue().release()));
320 347
321 // Finally, schedule rasterizer tasks. 348 // Finally, schedule rasterizer tasks.
322 ScheduleTasks(); 349 ScheduleTasks(tiles_that_need_to_be_rasterized);
323 } 350 }
324 351
325 void TileManager::CheckForCompletedTileUploads() { 352 void TileManager::CheckForCompletedTileUploads() {
326 raster_worker_pool_->CheckForCompletedTasks(); 353 raster_worker_pool_->CheckForCompletedTasks();
327 354
328 if (did_initialize_visible_tile_) { 355 if (did_initialize_visible_tile_) {
329 client_->DidInitializeVisibleTile(); 356 client_->DidInitializeVisibleTile();
330 did_initialize_visible_tile_ = false; 357 did_initialize_visible_tile_ = false;
331 } 358 }
332 } 359 }
333 360
334 void TileManager::GetMemoryStats( 361 void TileManager::GetMemoryStats(
335 size_t* memory_required_bytes, 362 size_t* memory_required_bytes,
336 size_t* memory_nice_to_have_bytes, 363 size_t* memory_nice_to_have_bytes,
337 size_t* memory_used_bytes) const { 364 size_t* memory_used_bytes) const {
338 *memory_required_bytes = 0; 365 *memory_required_bytes = 0;
339 *memory_nice_to_have_bytes = 0; 366 *memory_nice_to_have_bytes = 0;
340 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); 367 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes();
341 for (TileVector::const_iterator it = tiles_.begin(); 368 for (TileMap::const_iterator it = tiles_.begin();
342 it != tiles_.end(); 369 it != tiles_.end();
343 ++it) { 370 ++it) {
344 const Tile* tile = *it; 371 const Tile* tile = it->second;
345 const ManagedTileState& mts = tile->managed_state(); 372 const ManagedTileState& mts = tile->managed_state();
346 373
347 const ManagedTileState::TileVersion& tile_version = 374 const ManagedTileState::TileVersion& tile_version =
348 tile->GetTileVersionForDrawing(); 375 tile->GetTileVersionForDrawing();
349 if (tile_version.IsReadyToDraw() && 376 if (tile_version.IsReadyToDraw() &&
350 !tile_version.requires_resource()) 377 !tile_version.requires_resource())
351 continue; 378 continue;
352 379
353 size_t tile_bytes = tile->bytes_consumed_if_allocated(); 380 size_t tile_bytes = tile->bytes_consumed_if_allocated();
354 if (mts.gpu_memmgr_stats_bin == NOW_BIN) 381 if (mts.gpu_memmgr_stats_bin == NOW_BIN)
355 *memory_required_bytes += tile_bytes; 382 *memory_required_bytes += tile_bytes;
356 if (mts.gpu_memmgr_stats_bin != NEVER_BIN) 383 if (mts.gpu_memmgr_stats_bin != NEVER_BIN)
357 *memory_nice_to_have_bytes += tile_bytes; 384 *memory_nice_to_have_bytes += tile_bytes;
358 } 385 }
359 } 386 }
360 387
361 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const { 388 scoped_ptr<base::Value> TileManager::BasicStateAsValue() const {
362 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue()); 389 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
363 state->SetInteger("tile_count", tiles_.size()); 390 state->SetInteger("tile_count", tiles_.size());
364 state->Set("global_state", global_state_.AsValue().release()); 391 state->Set("global_state", global_state_.AsValue().release());
365 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release()); 392 state->Set("memory_requirements", GetMemoryRequirementsAsValue().release());
366 return state.PassAs<base::Value>(); 393 return state.PassAs<base::Value>();
367 } 394 }
368 395
369 scoped_ptr<base::Value> TileManager::AllTilesAsValue() const { 396 scoped_ptr<base::Value> TileManager::AllTilesAsValue() const {
370 scoped_ptr<base::ListValue> state(new base::ListValue()); 397 scoped_ptr<base::ListValue> state(new base::ListValue());
371 for (TileVector::const_iterator it = tiles_.begin(); 398 for (TileMap::const_iterator it = tiles_.begin();
372 it != tiles_.end(); 399 it != tiles_.end();
373 it++) { 400 it++) {
374 state->Append((*it)->AsValue().release()); 401 state->Append(it->second->AsValue().release());
375 } 402 }
376 return state.PassAs<base::Value>(); 403 return state.PassAs<base::Value>();
377 } 404 }
378 405
379 scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const { 406 scoped_ptr<base::Value> TileManager::GetMemoryRequirementsAsValue() const {
380 scoped_ptr<base::DictionaryValue> requirements( 407 scoped_ptr<base::DictionaryValue> requirements(
381 new base::DictionaryValue()); 408 new base::DictionaryValue());
382 409
383 size_t memory_required_bytes; 410 size_t memory_required_bytes;
384 size_t memory_nice_to_have_bytes; 411 size_t memory_nice_to_have_bytes;
385 size_t memory_used_bytes; 412 size_t memory_used_bytes;
386 GetMemoryStats(&memory_required_bytes, 413 GetMemoryStats(&memory_required_bytes,
387 &memory_nice_to_have_bytes, 414 &memory_nice_to_have_bytes,
388 &memory_used_bytes); 415 &memory_used_bytes);
389 requirements->SetInteger("memory_required_bytes", memory_required_bytes); 416 requirements->SetInteger("memory_required_bytes", memory_required_bytes);
390 requirements->SetInteger("memory_nice_to_have_bytes", 417 requirements->SetInteger("memory_nice_to_have_bytes",
391 memory_nice_to_have_bytes); 418 memory_nice_to_have_bytes);
392 requirements->SetInteger("memory_used_bytes", memory_used_bytes); 419 requirements->SetInteger("memory_used_bytes", memory_used_bytes);
393 return requirements.PassAs<base::Value>(); 420 return requirements.PassAs<base::Value>();
394 } 421 }
395 422
396 void TileManager::AddRequiredTileForActivation(Tile* tile) {
397 DCHECK(std::find(tiles_that_need_to_be_initialized_for_activation_.begin(),
398 tiles_that_need_to_be_initialized_for_activation_.end(),
399 tile) ==
400 tiles_that_need_to_be_initialized_for_activation_.end());
401 tiles_that_need_to_be_initialized_for_activation_.insert(tile);
402 }
403
404 RasterMode TileManager::DetermineRasterMode(const Tile* tile) const { 423 RasterMode TileManager::DetermineRasterMode(const Tile* tile) const {
405 DCHECK(tile); 424 DCHECK(tile);
406 DCHECK(tile->picture_pile()); 425 DCHECK(tile->picture_pile());
407 426
408 const ManagedTileState& mts = tile->managed_state(); 427 const ManagedTileState& mts = tile->managed_state();
409 RasterMode current_mode = mts.raster_mode; 428 RasterMode current_mode = mts.raster_mode;
410 429
411 RasterMode raster_mode = HIGH_QUALITY_RASTER_MODE; 430 RasterMode raster_mode = HIGH_QUALITY_RASTER_MODE;
412 if (tile->managed_state().resolution == LOW_RESOLUTION) 431 if (tile->managed_state().resolution == LOW_RESOLUTION)
413 raster_mode = LOW_QUALITY_RASTER_MODE; 432 raster_mode = LOW_QUALITY_RASTER_MODE;
414 else if (tile->can_use_lcd_text()) 433 else if (tile->can_use_lcd_text())
415 raster_mode = HIGH_QUALITY_RASTER_MODE; 434 raster_mode = HIGH_QUALITY_RASTER_MODE;
416 else if (mts.tile_versions[current_mode].has_text_ || 435 else if (mts.tile_versions[current_mode].has_text_ ||
417 !mts.tile_versions[current_mode].IsReadyToDraw()) 436 !mts.tile_versions[current_mode].IsReadyToDraw())
418 raster_mode = HIGH_QUALITY_NO_LCD_RASTER_MODE; 437 raster_mode = HIGH_QUALITY_NO_LCD_RASTER_MODE;
419 438
420 return std::min(raster_mode, current_mode); 439 return std::min(raster_mode, current_mode);
421 } 440 }
422 441
423 void TileManager::AssignGpuMemoryToTiles() { 442 void TileManager::AssignGpuMemoryToTiles(
443 const TileRefVector& sorted_tiles,
444 TileVector* tiles_that_need_to_be_rasterized,
445 TileSet* oom_tiles_required_for_activation) {
424 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles"); 446 TRACE_EVENT0("cc", "TileManager::AssignGpuMemoryToTiles");
425 447
448 // Reset activation tiles flag, to ensure we can activate
449 // if we don't have any required-for-activation tiles here.
450 all_tiles_required_for_activation_have_been_initialized_ = true;
451
426 // Now give memory out to the tiles until we're out, and build 452 // Now give memory out to the tiles until we're out, and build
427 // the needs-to-be-rasterized queue. 453 // the needs-to-be-rasterized queue.
428 tiles_that_need_to_be_rasterized_.clear();
429 tiles_that_need_to_be_initialized_for_activation_.clear();
430 oom_tiles_that_need_to_be_initialized_for_activation_.clear();
431
432 size_t bytes_releasable = 0; 454 size_t bytes_releasable = 0;
433 for (TileVector::const_iterator it = tiles_.begin(); 455 for (TileRefVector::const_iterator it = sorted_tiles.begin();
434 it != tiles_.end(); 456 it != sorted_tiles.end();
435 ++it) { 457 ++it) {
436 const Tile* tile = *it; 458 const Tile* tile = it->get();
437 const ManagedTileState& mts = tile->managed_state(); 459 const ManagedTileState& mts = tile->managed_state();
438 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 460 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
439 if (mts.tile_versions[mode].resource_) 461 if (mts.tile_versions[mode].resource_)
440 bytes_releasable += tile->bytes_consumed_if_allocated(); 462 bytes_releasable += tile->bytes_consumed_if_allocated();
441 } 463 }
442 } 464 }
443 465
444 // Cast to prevent overflow. 466 // Cast to prevent overflow.
445 int64 bytes_available = 467 int64 bytes_available =
446 static_cast<int64>(bytes_releasable) + 468 static_cast<int64>(bytes_releasable) +
447 static_cast<int64>(global_state_.memory_limit_in_bytes) - 469 static_cast<int64>(global_state_.memory_limit_in_bytes) -
448 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); 470 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes());
449 471
450 size_t bytes_allocatable = 472 size_t bytes_allocatable =
451 std::max(static_cast<int64>(0), bytes_available); 473 std::max(static_cast<int64>(0), bytes_available);
452 474
453 size_t bytes_that_exceeded_memory_budget = 0; 475 size_t bytes_that_exceeded_memory_budget = 0;
454 size_t bytes_left = bytes_allocatable; 476 size_t bytes_left = bytes_allocatable;
455 size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0; 477 size_t bytes_oom_tiles_that_need_to_be_initialized_for_activation = 0;
456 bool higher_priority_tile_oomed = false; 478 bool higher_priority_tile_oomed = false;
457 for (TileVector::iterator it = tiles_.begin(); 479 for (TileRefVector::const_iterator it = sorted_tiles.begin();
458 it != tiles_.end(); 480 it != sorted_tiles.end();
459 ++it) { 481 ++it) {
460 Tile* tile = *it; 482 Tile* tile = it->get();
461 ManagedTileState& mts = tile->managed_state(); 483 ManagedTileState& mts = tile->managed_state();
462 484
463 mts.raster_mode = DetermineRasterMode(tile); 485 mts.raster_mode = DetermineRasterMode(tile);
464 486
465 ManagedTileState::TileVersion& tile_version = 487 ManagedTileState::TileVersion& tile_version =
466 mts.tile_versions[mts.raster_mode]; 488 mts.tile_versions[mts.raster_mode];
467 489
468 // If this tile doesn't need a resource, then nothing to do. 490 // If this tile doesn't need a resource, then nothing to do.
469 if (!tile_version.requires_resource()) 491 if (!tile_version.requires_resource())
470 continue; 492 continue;
(...skipping 18 matching lines...) Expand all
489 tile_bytes += tile->bytes_consumed_if_allocated(); 511 tile_bytes += tile->bytes_consumed_if_allocated();
490 512
491 // Tile is OOM. 513 // Tile is OOM.
492 if (tile_bytes > bytes_left) { 514 if (tile_bytes > bytes_left) {
493 if (tile->required_for_activation()) { 515 if (tile->required_for_activation()) {
494 // Immediately mark tiles for on-demand raster once the amount 516 // Immediately mark tiles for on-demand raster once the amount
495 // of memory for oom tiles required for activation exceeds our 517 // of memory for oom tiles required for activation exceeds our
496 // memory limit. 518 // memory limit.
497 if (bytes_oom_tiles_that_need_to_be_initialized_for_activation < 519 if (bytes_oom_tiles_that_need_to_be_initialized_for_activation <
498 global_state_.memory_limit_in_bytes) { 520 global_state_.memory_limit_in_bytes) {
499 oom_tiles_that_need_to_be_initialized_for_activation_.insert(tile); 521 oom_tiles_required_for_activation->insert(tile);
500 bytes_oom_tiles_that_need_to_be_initialized_for_activation += 522 bytes_oom_tiles_that_need_to_be_initialized_for_activation +=
501 tile_bytes; 523 tile_bytes;
502 } else { 524 } else {
503 tile_version.set_rasterize_on_demand(); 525 tile_version.set_rasterize_on_demand();
504 } 526 }
505 } 527 }
506 FreeResourcesForTile(tile); 528 FreeResourcesForTile(tile);
507 higher_priority_tile_oomed = true; 529 higher_priority_tile_oomed = true;
508 bytes_that_exceeded_memory_budget += tile_bytes; 530 bytes_that_exceeded_memory_budget += tile_bytes;
509 continue; 531 continue;
510 } 532 }
511 533
512 tile_version.set_use_resource(); 534 tile_version.set_use_resource();
513 bytes_left -= tile_bytes; 535 bytes_left -= tile_bytes;
514 536
515 // Tile shouldn't be rasterized if we've failed to assign 537 // Tile shouldn't be rasterized if we've failed to assign
516 // gpu memory to a higher priority tile. This is important for 538 // gpu memory to a higher priority tile. This is important for
517 // two reasons: 539 // two reasons:
518 // 1. Tile size should not impact raster priority. 540 // 1. Tile size should not impact raster priority.
519 // 2. Tile with unreleasable memory could otherwise incorrectly 541 // 2. Tile with unreleasable memory could otherwise incorrectly
520 // be added as it's not affected by |bytes_allocatable|. 542 // be added as it's not affected by |bytes_allocatable|.
521 if (higher_priority_tile_oomed) 543 if (higher_priority_tile_oomed)
522 continue; 544 continue;
523 545
524 if (!tile_version.resource_) 546 if (!tile_version.resource_)
525 tiles_that_need_to_be_rasterized_.push_back(tile); 547 tiles_that_need_to_be_rasterized->push_back(tile);
526 548
527 if (!tile->IsReadyToDraw() && 549 if (!tile->IsReadyToDraw() &&
528 tile->required_for_activation()) { 550 tile->required_for_activation()) {
529 AddRequiredTileForActivation(tile); 551 all_tiles_required_for_activation_have_been_initialized_ = false;
530 } 552 }
531 } 553 }
532 554
533 ever_exceeded_memory_budget_ |= bytes_that_exceeded_memory_budget > 0; 555 ever_exceeded_memory_budget_ |= bytes_that_exceeded_memory_budget > 0;
534 if (ever_exceeded_memory_budget_) { 556 if (ever_exceeded_memory_budget_) {
535 TRACE_COUNTER_ID2("cc", "over_memory_budget", this, 557 TRACE_COUNTER_ID2("cc", "over_memory_budget", this,
536 "budget", global_state_.memory_limit_in_bytes, 558 "budget", global_state_.memory_limit_in_bytes,
537 "over", bytes_that_exceeded_memory_budget); 559 "over", bytes_that_exceeded_memory_budget);
538 } 560 }
539 memory_stats_from_last_assign_.total_budget_in_bytes = 561 memory_stats_from_last_assign_.total_budget_in_bytes =
540 global_state_.memory_limit_in_bytes; 562 global_state_.memory_limit_in_bytes;
541 memory_stats_from_last_assign_.bytes_allocated = 563 memory_stats_from_last_assign_.bytes_allocated =
542 bytes_allocatable - bytes_left; 564 bytes_allocatable - bytes_left;
543 memory_stats_from_last_assign_.bytes_unreleasable = 565 memory_stats_from_last_assign_.bytes_unreleasable =
544 bytes_allocatable - bytes_releasable; 566 bytes_allocatable - bytes_releasable;
545 memory_stats_from_last_assign_.bytes_over = 567 memory_stats_from_last_assign_.bytes_over =
546 bytes_that_exceeded_memory_budget; 568 bytes_that_exceeded_memory_budget;
547 } 569 }
548 570
549 void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation() { 571 void TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation(
572 const TileRefVector& sorted_tiles,
573 TileVector* tiles_that_need_to_be_rasterized,
574 TileSet* oom_tiles_required_for_activation) {
550 TRACE_EVENT0( 575 TRACE_EVENT0(
551 "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation"); 576 "cc", "TileManager::ReassignGpuMemoryToOOMTilesRequiredForActivation");
552 577
553 size_t bytes_oom_for_required_tiles = 0; 578 size_t bytes_oom_for_required_tiles = 0;
554 TileVector tiles_requiring_memory_but_oomed; 579 TileVector tiles_requiring_memory_but_oomed;
555 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { 580 for (TileRefVector::const_iterator it = sorted_tiles.begin();
556 Tile* tile = *it; 581 it != sorted_tiles.end();
557 if (oom_tiles_that_need_to_be_initialized_for_activation_.find(tile) == 582 ++it) {
558 oom_tiles_that_need_to_be_initialized_for_activation_.end()) 583 Tile* tile = it->get();
584 if (oom_tiles_required_for_activation->find(tile) ==
585 oom_tiles_required_for_activation->end())
559 continue; 586 continue;
560 587
561 tiles_requiring_memory_but_oomed.push_back(tile); 588 tiles_requiring_memory_but_oomed.push_back(tile);
562 bytes_oom_for_required_tiles += tile->bytes_consumed_if_allocated(); 589 bytes_oom_for_required_tiles += tile->bytes_consumed_if_allocated();
563 } 590 }
564 591
565 if (tiles_requiring_memory_but_oomed.empty()) 592 if (tiles_requiring_memory_but_oomed.empty())
566 return; 593 return;
567 594
568 // In OOM situation, we iterate tiles_, remove the memory for active tree 595 // In OOM situation, we iterate sorted_tiles, remove the memory for active
569 // and not the now bin. And give them to bytes_oom_for_required_tiles 596 // tree and not the now bin. And give them to bytes_oom_for_required_tiles
570 size_t bytes_freed = 0; 597 size_t bytes_freed = 0;
571 for (TileVector::reverse_iterator it = tiles_.rbegin(); 598 for (TileRefVector::const_reverse_iterator it = sorted_tiles.rbegin();
572 it != tiles_.rend(); ++it) { 599 it != sorted_tiles.rend();
573 Tile* tile = *it; 600 ++it) {
601 Tile* tile = it->get();
574 ManagedTileState& mts = tile->managed_state(); 602 ManagedTileState& mts = tile->managed_state();
575 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN && 603 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN &&
576 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { 604 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) {
577 ManagedTileState::TileVersion& tile_version = 605 ManagedTileState::TileVersion& tile_version =
578 mts.tile_versions[mts.raster_mode]; 606 mts.tile_versions[mts.raster_mode];
579 607
580 // If the tile is in the to-rasterize list, but it has no task, 608 // If the tile is in the to-rasterize list, but it has no task,
581 // then it means that we have assigned memory for it. 609 // then it means that we have assigned memory for it.
582 TileVector::iterator raster_it = 610 TileVector::iterator raster_it =
583 std::find(tiles_that_need_to_be_rasterized_.begin(), 611 std::find(tiles_that_need_to_be_rasterized->begin(),
584 tiles_that_need_to_be_rasterized_.end(), 612 tiles_that_need_to_be_rasterized->end(),
585 tile); 613 tile);
586 if (raster_it != tiles_that_need_to_be_rasterized_.end() && 614 if (raster_it != tiles_that_need_to_be_rasterized->end() &&
587 tile_version.raster_task_.is_null()) { 615 tile_version.raster_task_.is_null()) {
588 bytes_freed += tile->bytes_consumed_if_allocated(); 616 bytes_freed += tile->bytes_consumed_if_allocated();
589 tiles_that_need_to_be_rasterized_.erase(raster_it); 617 tiles_that_need_to_be_rasterized->erase(raster_it);
590 } 618 }
591 619
592 // Also consider all of the completed resources for freeing. 620 // Also consider all of the completed resources for freeing.
593 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 621 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
594 if (mts.tile_versions[mode].resource_) { 622 if (mts.tile_versions[mode].resource_) {
595 DCHECK(!tile->required_for_activation()); 623 DCHECK(!tile->required_for_activation());
596 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); 624 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
597 bytes_freed += tile->bytes_consumed_if_allocated(); 625 bytes_freed += tile->bytes_consumed_if_allocated();
598 } 626 }
599 } 627 }
600 } 628 }
601 629
602 if (bytes_oom_for_required_tiles <= bytes_freed) 630 if (bytes_oom_for_required_tiles <= bytes_freed)
603 break; 631 break;
604 } 632 }
605 633
606 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin(); 634 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin();
607 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0; 635 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0;
608 ++it) { 636 ++it) {
609 Tile* tile = *it; 637 Tile* tile = *it;
610 ManagedTileState& mts = tile->managed_state(); 638 ManagedTileState& mts = tile->managed_state();
611 size_t bytes_needed = tile->bytes_consumed_if_allocated(); 639 size_t bytes_needed = tile->bytes_consumed_if_allocated();
612 if (bytes_needed > bytes_freed) 640 if (bytes_needed > bytes_freed)
613 continue; 641 continue;
614 mts.tile_versions[mts.raster_mode].set_use_resource(); 642 mts.tile_versions[mts.raster_mode].set_use_resource();
615 bytes_freed -= bytes_needed; 643 bytes_freed -= bytes_needed;
616 tiles_that_need_to_be_rasterized_.push_back(tile); 644 tiles_that_need_to_be_rasterized->push_back(tile);
617 DCHECK(tile->required_for_activation()); 645 DCHECK(tile->required_for_activation());
618 AddRequiredTileForActivation(tile); 646 all_tiles_required_for_activation_have_been_initialized_ = false;
619 oom_tiles_that_need_to_be_initialized_for_activation_.erase(tile); 647 oom_tiles_required_for_activation->erase(tile);
620 } 648 }
621 } 649 }
622 650
623 void TileManager::CleanUpUnusedImageDecodeTasks() { 651 void TileManager::CleanUpUnusedImageDecodeTasks() {
624 // Calculate a set of layers that are used by at least one tile. 652 // Calculate a set of layers that are used by at least one tile.
625 base::hash_set<int> used_layers; 653 base::hash_set<int> used_layers;
626 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) 654 for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it)
627 used_layers.insert((*it)->layer_id()); 655 used_layers.insert(it->second->layer_id());
628 656
629 // Now calculate the set of layers in |image_decode_tasks_| that are not used 657 // Now calculate the set of layers in |image_decode_tasks_| that are not used
630 // by any tile. 658 // by any tile.
631 std::vector<int> unused_layers; 659 std::vector<int> unused_layers;
632 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin(); 660 for (LayerPixelRefTaskMap::iterator it = image_decode_tasks_.begin();
633 it != image_decode_tasks_.end(); 661 it != image_decode_tasks_.end();
634 ++it) { 662 ++it) {
635 if (used_layers.find(it->first) == used_layers.end()) 663 if (used_layers.find(it->first) == used_layers.end())
636 unused_layers.push_back(it->first); 664 unused_layers.push_back(it->first);
637 } 665 }
(...skipping 30 matching lines...) Expand all
668 break; 696 break;
669 } 697 }
670 } 698 }
671 699
672 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { 700 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) {
673 if (mode != used_mode) 701 if (mode != used_mode)
674 FreeResourceForTile(tile, static_cast<RasterMode>(mode)); 702 FreeResourceForTile(tile, static_cast<RasterMode>(mode));
675 } 703 }
676 } 704 }
677 705
678 void TileManager::ScheduleTasks() { 706 void TileManager::ScheduleTasks(
707 const TileVector& tiles_that_need_to_be_rasterized) {
679 TRACE_EVENT1("cc", "TileManager::ScheduleTasks", 708 TRACE_EVENT1("cc", "TileManager::ScheduleTasks",
680 "count", tiles_that_need_to_be_rasterized_.size()); 709 "count", tiles_that_need_to_be_rasterized.size());
681 RasterWorkerPool::RasterTask::Queue tasks; 710 RasterWorkerPool::RasterTask::Queue tasks;
682 711
683 // Build a new task queue containing all task currently needed. Tasks 712 // Build a new task queue containing all task currently needed. Tasks
684 // are added in order of priority, highest priority task first. 713 // are added in order of priority, highest priority task first.
685 for (TileVector::iterator it = tiles_that_need_to_be_rasterized_.begin(); 714 for (TileVector::const_iterator it = tiles_that_need_to_be_rasterized.begin();
686 it != tiles_that_need_to_be_rasterized_.end(); 715 it != tiles_that_need_to_be_rasterized.end();
687 ++it) { 716 ++it) {
688 Tile* tile = *it; 717 Tile* tile = *it;
689 ManagedTileState& mts = tile->managed_state(); 718 ManagedTileState& mts = tile->managed_state();
690 ManagedTileState::TileVersion& tile_version = 719 ManagedTileState::TileVersion& tile_version =
691 mts.tile_versions[mts.raster_mode]; 720 mts.tile_versions[mts.raster_mode];
692 721
693 DCHECK(tile_version.requires_resource()); 722 DCHECK(tile_version.requires_resource());
694 DCHECK(!tile_version.resource_); 723 DCHECK(!tile_version.resource_);
695 724
696 if (tile_version.raster_task_.is_null()) 725 if (tile_version.raster_task_.is_null())
(...skipping 59 matching lines...) Expand 10 before | Expand all | Expand 10 after
756 tile->contents_scale(), 785 tile->contents_scale(),
757 mts.raster_mode, 786 mts.raster_mode,
758 mts.tree_bin[PENDING_TREE] == NOW_BIN, 787 mts.tree_bin[PENDING_TREE] == NOW_BIN,
759 mts.resolution, 788 mts.resolution,
760 tile->layer_id(), 789 tile->layer_id(),
761 &tile, 790 &tile,
762 tile->source_frame_number(), 791 tile->source_frame_number(),
763 rendering_stats_instrumentation_, 792 rendering_stats_instrumentation_,
764 base::Bind(&TileManager::OnRasterTaskCompleted, 793 base::Bind(&TileManager::OnRasterTaskCompleted,
765 base::Unretained(this), 794 base::Unretained(this),
766 make_scoped_refptr(tile), 795 tile->id(),
767 base::Passed(&resource), 796 base::Passed(&resource),
768 mts.raster_mode), 797 mts.raster_mode),
769 &decode_tasks); 798 &decode_tasks);
770 } 799 }
771 800
772 void TileManager::OnImageDecodeTaskCompleted( 801 void TileManager::OnImageDecodeTaskCompleted(
773 int layer_id, 802 int layer_id,
774 skia::LazyPixelRef* pixel_ref, 803 skia::LazyPixelRef* pixel_ref,
775 bool was_canceled) { 804 bool was_canceled) {
776 // If the task was canceled, we need to clean it up 805 // If the task was canceled, we need to clean it up
777 // from |image_decode_tasks_|. 806 // from |image_decode_tasks_|.
778 if (!was_canceled) 807 if (!was_canceled)
779 return; 808 return;
780 809
781 LayerPixelRefTaskMap::iterator layer_it = 810 LayerPixelRefTaskMap::iterator layer_it =
782 image_decode_tasks_.find(layer_id); 811 image_decode_tasks_.find(layer_id);
783 812
784 if (layer_it == image_decode_tasks_.end()) 813 if (layer_it == image_decode_tasks_.end())
785 return; 814 return;
786 815
787 PixelRefTaskMap& pixel_ref_tasks = layer_it->second; 816 PixelRefTaskMap& pixel_ref_tasks = layer_it->second;
788 PixelRefTaskMap::iterator task_it = 817 PixelRefTaskMap::iterator task_it =
789 pixel_ref_tasks.find(pixel_ref->getGenerationID()); 818 pixel_ref_tasks.find(pixel_ref->getGenerationID());
790 819
791 if (task_it != pixel_ref_tasks.end()) 820 if (task_it != pixel_ref_tasks.end())
792 pixel_ref_tasks.erase(task_it); 821 pixel_ref_tasks.erase(task_it);
793 } 822 }
794 823
795 void TileManager::OnRasterTaskCompleted( 824 void TileManager::OnRasterTaskCompleted(
796 scoped_refptr<Tile> tile, 825 Tile::Id tile_id,
797 scoped_ptr<ResourcePool::Resource> resource, 826 scoped_ptr<ResourcePool::Resource> resource,
798 RasterMode raster_mode, 827 RasterMode raster_mode,
799 const PicturePileImpl::Analysis& analysis, 828 const PicturePileImpl::Analysis& analysis,
800 bool was_canceled) { 829 bool was_canceled) {
801 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted", 830 TRACE_EVENT1("cc", "TileManager::OnRasterTaskCompleted",
802 "was_canceled", was_canceled); 831 "was_canceled", was_canceled);
803 832
833 TileMap::iterator it = tiles_.find(tile_id);
834 if (it == tiles_.end()) {
835 resource_pool_->ReleaseResource(resource.Pass());
836 return;
837 }
838
839 Tile* tile = it->second;
804 ManagedTileState& mts = tile->managed_state(); 840 ManagedTileState& mts = tile->managed_state();
805 ManagedTileState::TileVersion& tile_version = 841 ManagedTileState::TileVersion& tile_version =
806 mts.tile_versions[raster_mode]; 842 mts.tile_versions[raster_mode];
807 DCHECK(!tile_version.raster_task_.is_null()); 843 DCHECK(!tile_version.raster_task_.is_null());
808 tile_version.raster_task_.Reset(); 844 tile_version.raster_task_.Reset();
809 845
810 if (was_canceled) { 846 if (was_canceled) {
811 resource_pool_->ReleaseResource(resource.Pass()); 847 resource_pool_->ReleaseResource(resource.Pass());
812 return; 848 return;
813 } 849 }
814 850
815 tile_version.set_has_text(analysis.has_text); 851 tile_version.set_has_text(analysis.has_text);
816 if (analysis.is_solid_color) { 852 if (analysis.is_solid_color) {
817 tile_version.set_solid_color(analysis.solid_color); 853 tile_version.set_solid_color(analysis.solid_color);
818 resource_pool_->ReleaseResource(resource.Pass()); 854 resource_pool_->ReleaseResource(resource.Pass());
819 } else { 855 } else {
820 tile_version.resource_ = resource.Pass(); 856 tile_version.resource_ = resource.Pass();
821 } 857 }
822 858
823 FreeUnusedResourcesForTile(tile.get()); 859 FreeUnusedResourcesForTile(tile);
824 DidFinishTileInitialization(tile.get());
825 }
826
827 void TileManager::DidFinishTileInitialization(Tile* tile) {
828 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0) 860 if (tile->priority(ACTIVE_TREE).distance_to_visible_in_pixels == 0)
829 did_initialize_visible_tile_ = true; 861 did_initialize_visible_tile_ = true;
830 if (tile->required_for_activation()) {
831 // It's possible that a tile required for activation is not in this list
832 // if it was marked as being required after being dispatched for
833 // rasterization but before AssignGPUMemory was called again.
834 tiles_that_need_to_be_initialized_for_activation_.erase(tile);
835 }
836 }
837
838 void TileManager::DidTileTreeBinChange(Tile* tile,
839 ManagedTileBin new_tree_bin,
840 WhichTree tree) {
841 ManagedTileState& mts = tile->managed_state();
842 mts.tree_bin[tree] = new_tree_bin;
843 } 862 }
844 863
845 } // namespace cc 864 } // namespace cc
OLDNEW
« no previous file with comments | « cc/resources/tile_manager.h ('k') | cc/resources/tile_manager_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698