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Unified Diff: Source/bindings/v8/custom/V8NodeCustom.cpp

Issue 18398002: Remove IDBNotFoundError ExceptionCode (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 5 months ago
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Index: Source/bindings/v8/custom/V8NodeCustom.cpp
diff --git a/Source/bindings/v8/custom/V8NodeCustom.cpp b/Source/bindings/v8/custom/V8NodeCustom.cpp
index 447fb776fd4be5faa6c93c18982a0b9fbecb79ff..73246e47cd1eb0dc0824ef5ccb05d134c5c2ca8e 100644
--- a/Source/bindings/v8/custom/V8NodeCustom.cpp
+++ b/Source/bindings/v8/custom/V8NodeCustom.cpp
@@ -46,6 +46,7 @@
#include "V8SVGElement.h"
#include "V8ShadowRoot.h"
#include "V8Text.h"
+#include "bindings/v8/ExceptionState.h"
#include "bindings/v8/V8AbstractEventListener.h"
#include "bindings/v8/V8Binding.h"
#include "bindings/v8/V8EventListener.h"
@@ -65,14 +66,13 @@ void V8Node::insertBeforeMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
CustomElementCallbackDispatcher::CallbackDeliveryScope deliveryScope;
- ExceptionCode ec = 0;
+ ExceptionState es(args.GetIsolate());
Mike West 2013/07/10 09:40:30 This all looks perfectly reasonable, but doesn't s
arv (Not doing code reviews) 2013/07/10 15:37:24 Done.
Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
Node* refChild = V8Node::HasInstance(args[1], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1])) : 0;
- imp->insertBefore(newChild, refChild, ec, AttachLazily);
- if (ec)
- setDOMException(ec, args.GetIsolate());
- else
- v8SetReturnValue(args, args[0]);
+ imp->insertBefore(newChild, refChild, es, AttachLazily);
+ if (es.throwIfNeeded())
+ return;
+ v8SetReturnValue(args, args[0]);
}
// This function is customized to take advantage of the optional 4th argument: AttachBehavior
@@ -83,14 +83,13 @@ void V8Node::replaceChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
CustomElementCallbackDispatcher::CallbackDeliveryScope deliveryScope;
- ExceptionCode ec = 0;
+ ExceptionState es(args.GetIsolate());
Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
Node* oldChild = V8Node::HasInstance(args[1], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1])) : 0;
- imp->replaceChild(newChild, oldChild, ec, AttachLazily);
- if (ec)
- setDOMException(ec, args.GetIsolate());
- else
- v8SetReturnValue(args, args[1]);
+ imp->replaceChild(newChild, oldChild, es, AttachLazily);
+ if (es.throwIfNeeded())
+ return;
+ v8SetReturnValue(args, args[1]);
}
void V8Node::removeChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& args)
@@ -100,13 +99,12 @@ void V8Node::removeChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
CustomElementCallbackDispatcher::CallbackDeliveryScope deliveryScope;
- ExceptionCode ec = 0;
+ ExceptionState es(args.GetIsolate());
Node* oldChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
- imp->removeChild(oldChild, ec);
- if (ec)
- setDOMException(ec, args.GetIsolate());
- else
- v8SetReturnValue(args, args[0]);
+ imp->removeChild(oldChild, es);
+ if (es.throwIfNeeded())
+ return;
+ v8SetReturnValue(args, args[0]);
}
// This function is customized to take advantage of the optional 4th argument: AttachBehavior
@@ -117,13 +115,12 @@ void V8Node::appendChildMethodCustom(const v8::FunctionCallbackInfo<v8::Value>&
CustomElementCallbackDispatcher::CallbackDeliveryScope deliveryScope;
- ExceptionCode ec = 0;
+ ExceptionState es(args.GetIsolate());
Node* newChild = V8Node::HasInstance(args[0], args.GetIsolate(), worldType(args.GetIsolate())) ? V8Node::toNative(v8::Handle<v8::Object>::Cast(args[0])) : 0;
- imp->appendChild(newChild, ec, AttachLazily);
- if (ec)
- setDOMException(ec, args.GetIsolate());
- else
- v8SetReturnValue(args, args[0]);
+ imp->appendChild(newChild, es, AttachLazily);
+ if (es.throwIfNeeded())
+ return;
+ v8SetReturnValue(args, args[0]);
}
v8::Handle<v8::Object> wrap(Node* impl, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)

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