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| 1 /* | |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * | |
| 8 * 1. Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | |
| 11 * notice, this list of conditions and the following disclaimer in the | |
| 12 * documentation and/or other materials provided with the distribution. | |
| 13 * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of | |
| 14 * its contributors may be used to endorse or promote products derived | |
| 15 * from this software without specific prior written permission. | |
| 16 * | |
| 17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY | |
| 18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| 20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY | |
| 21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
| 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 */ | |
| 28 | |
| 29 #ifndef WaveTable_h | |
| 30 #define WaveTable_h | |
| 31 | |
| 32 #include "bindings/v8/ScriptWrappable.h" | |
| 33 #include "core/platform/audio/AudioArray.h" | |
| 34 #include "wtf/Float32Array.h" | |
| 35 #include "wtf/OwnPtr.h" | |
| 36 #include "wtf/PassRefPtr.h" | |
| 37 #include "wtf/RefCounted.h" | |
| 38 #include "wtf/RefPtr.h" | |
| 39 #include "wtf/Vector.h" | |
| 40 | |
| 41 namespace WebCore { | |
| 42 | |
| 43 class WaveTable : public ScriptWrappable, public RefCounted<WaveTable> { | |
| 44 public: | |
| 45 static PassRefPtr<WaveTable> createSine(float sampleRate); | |
| 46 static PassRefPtr<WaveTable> createSquare(float sampleRate); | |
| 47 static PassRefPtr<WaveTable> createSawtooth(float sampleRate); | |
| 48 static PassRefPtr<WaveTable> createTriangle(float sampleRate); | |
| 49 | |
| 50 // Creates an arbitrary wavetable given the frequency components (Fourier co
efficients). | |
| 51 static PassRefPtr<WaveTable> create(float sampleRate, Float32Array* real, Fl
oat32Array* imag); | |
| 52 | |
| 53 // Returns pointers to the lower and higher wavetable data for the pitch ran
ge containing | |
| 54 // the given fundamental frequency. These two tables are in adjacent "pitch"
ranges | |
| 55 // where the higher table will have the maximum number of partials which won
't alias when played back | |
| 56 // at this fundamental frequency. The lower wavetable is the next range cont
aining fewer partials than the higher wavetable. | |
| 57 // Interpolation between these two tables can be made according to tableInte
rpolationFactor. | |
| 58 // Where values from 0 -> 1 interpolate between lower -> higher. | |
| 59 void waveDataForFundamentalFrequency(float, float* &lowerWaveData, float* &h
igherWaveData, float& tableInterpolationFactor); | |
| 60 | |
| 61 // Returns the scalar multiplier to the oscillator frequency to calculate wa
ve table phase increment. | |
| 62 float rateScale() const { return m_rateScale; } | |
| 63 | |
| 64 unsigned waveTableSize() const { return m_waveTableSize; } | |
| 65 float sampleRate() const { return m_sampleRate; } | |
| 66 | |
| 67 private: | |
| 68 explicit WaveTable(float sampleRate); | |
| 69 | |
| 70 void generateBasicWaveform(int); | |
| 71 | |
| 72 float m_sampleRate; | |
| 73 unsigned m_waveTableSize; | |
| 74 unsigned m_numberOfRanges; | |
| 75 float m_centsPerRange; | |
| 76 | |
| 77 // The lowest frequency (in Hertz) where playback will include all of the pa
rtials. | |
| 78 // Playing back lower than this frequency will gradually lose more high-freq
uency information. | |
| 79 // This frequency is quite low (~10Hz @ 44.1KHz) | |
| 80 float m_lowestFundamentalFrequency; | |
| 81 | |
| 82 float m_rateScale; | |
| 83 | |
| 84 unsigned numberOfRanges() const { return m_numberOfRanges; } | |
| 85 | |
| 86 // Maximum possible number of partials (before culling). | |
| 87 unsigned maxNumberOfPartials() const; | |
| 88 | |
| 89 unsigned numberOfPartialsForRange(unsigned rangeIndex) const; | |
| 90 | |
| 91 // Creates tables based on numberOfComponents Fourier coefficients. | |
| 92 void createBandLimitedTables(const float* real, const float* imag, unsigned
numberOfComponents); | |
| 93 Vector<OwnPtr<AudioFloatArray> > m_bandLimitedTables; | |
| 94 }; | |
| 95 | |
| 96 } // namespace WebCore | |
| 97 | |
| 98 #endif // WaveTable_h | |
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