| Index: src/image/SkSurface_Gpu.cpp
|
| diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
|
| index 154f1793f05089784a603e449b3f868c7fe76212..75c3890eb5faa187d0db40c98c33424450deaf44 100644
|
| --- a/src/image/SkSurface_Gpu.cpp
|
| +++ b/src/image/SkSurface_Gpu.cpp
|
| @@ -66,14 +66,14 @@ SkCanvas* SkSurface_Gpu::onNewCanvas() {
|
| }
|
|
|
| SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info) {
|
| - GrRenderTarget* rt = (GrRenderTarget*) fDevice->accessRenderTarget();
|
| + GrRenderTarget* rt = fDevice->accessRenderTarget();
|
| int sampleCount = rt->numSamples();
|
| return SkSurface::NewRenderTarget(fDevice->context(), info, sampleCount);
|
| }
|
|
|
| SkImage* SkSurface_Gpu::onNewImageSnapshot() {
|
|
|
| - GrRenderTarget* rt = (GrRenderTarget*) fDevice->accessRenderTarget();
|
| + GrRenderTarget* rt = fDevice->accessRenderTarget();
|
|
|
| return SkImage::NewTexture(rt->asTexture());
|
| }
|
| @@ -87,7 +87,7 @@ void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
|
| // device into it. Note that this flushes the SkGpuDevice but
|
| // doesn't force an OpenGL flush.
|
| void SkSurface_Gpu::onCopyOnWrite(ContentChangeMode mode) {
|
| - GrRenderTarget* rt = (GrRenderTarget*) fDevice->accessRenderTarget();
|
| + GrRenderTarget* rt = fDevice->accessRenderTarget();
|
| // are we sharing our render target with the image?
|
| SkASSERT(NULL != this->getCachedImage());
|
| if (rt->asTexture() == SkTextureImageGetTexture(this->getCachedImage())) {
|
|
|