OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
(...skipping 13 matching lines...) Expand all Loading... |
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef Animation_h | 31 #ifndef Animation_h |
32 #define Animation_h | 32 #define Animation_h |
33 | 33 |
| 34 #include "bindings/core/v8/ExceptionStatePlaceholder.h" |
34 #include "bindings/core/v8/ScriptPromise.h" | 35 #include "bindings/core/v8/ScriptPromise.h" |
35 #include "bindings/core/v8/ScriptPromiseProperty.h" | 36 #include "bindings/core/v8/ScriptPromiseProperty.h" |
36 #include "core/CSSPropertyNames.h" | 37 #include "core/CSSPropertyNames.h" |
37 #include "core/CoreExport.h" | 38 #include "core/CoreExport.h" |
38 #include "core/animation/AnimationEffect.h" | 39 #include "core/animation/AnimationEffect.h" |
39 #include "core/dom/ActiveDOMObject.h" | 40 #include "core/dom/ActiveDOMObject.h" |
40 #include "core/dom/DOMException.h" | 41 #include "core/dom/DOMException.h" |
41 #include "core/events/EventTarget.h" | 42 #include "core/events/EventTarget.h" |
42 #include "platform/animation/CompositorAnimationPlayerClient.h" | 43 #include "platform/animation/CompositorAnimationPlayerClient.h" |
43 #include "platform/heap/Handle.h" | 44 #include "platform/heap/Handle.h" |
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
90 | 91 |
91 double currentTimeInternal() const; | 92 double currentTimeInternal() const; |
92 double unlimitedCurrentTimeInternal() const; | 93 double unlimitedCurrentTimeInternal() const; |
93 | 94 |
94 void setCurrentTimeInternal(double newCurrentTime, TimingUpdateReason = Timi
ngUpdateOnDemand); | 95 void setCurrentTimeInternal(double newCurrentTime, TimingUpdateReason = Timi
ngUpdateOnDemand); |
95 bool paused() const { return m_paused && !m_isPausedForTesting; } | 96 bool paused() const { return m_paused && !m_isPausedForTesting; } |
96 static const char* playStateString(AnimationPlayState); | 97 static const char* playStateString(AnimationPlayState); |
97 String playState() const { return playStateString(playStateInternal()); } | 98 String playState() const { return playStateString(playStateInternal()); } |
98 AnimationPlayState playStateInternal() const; | 99 AnimationPlayState playStateInternal() const; |
99 | 100 |
100 void pause(); | 101 void pause(ExceptionState& = ASSERT_NO_EXCEPTION); |
101 void play(); | 102 void play(ExceptionState& = ASSERT_NO_EXCEPTION); |
102 void reverse(); | 103 void reverse(ExceptionState& = ASSERT_NO_EXCEPTION); |
103 void finish(ExceptionState&); | 104 void finish(ExceptionState& = ASSERT_NO_EXCEPTION); |
104 | 105 |
105 ScriptPromise finished(ScriptState*); | 106 ScriptPromise finished(ScriptState*); |
106 ScriptPromise ready(ScriptState*); | 107 ScriptPromise ready(ScriptState*); |
107 | 108 |
108 bool playing() const { return !(playStateInternal() == Idle || limited() ||
m_paused || m_isPausedForTesting); } | 109 bool playing() const { return !(playStateInternal() == Idle || limited() ||
m_paused || m_isPausedForTesting); } |
109 bool limited() const { return limited(currentTimeInternal()); } | 110 bool limited() const { return limited(currentTimeInternal()); } |
110 bool finishedInternal() const { return m_finished; } | 111 bool finishedInternal() const { return m_finished; } |
111 | 112 |
112 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); | 113 DEFINE_ATTRIBUTE_EVENT_LISTENER(finish); |
113 DEFINE_ATTRIBUTE_EVENT_LISTENER(cancel); | 114 DEFINE_ATTRIBUTE_EVENT_LISTENER(cancel); |
(...skipping 181 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
295 | 296 |
296 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; | 297 OwnPtr<CompositorAnimationPlayer> m_compositorPlayer; |
297 | 298 |
298 bool m_currentTimePending; | 299 bool m_currentTimePending; |
299 bool m_stateIsBeingUpdated; | 300 bool m_stateIsBeingUpdated; |
300 }; | 301 }; |
301 | 302 |
302 } // namespace blink | 303 } // namespace blink |
303 | 304 |
304 #endif // Animation_h | 305 #endif // Animation_h |
OLD | NEW |