Index: media/base/audio_buffer_queue_unittest.cc |
diff --git a/media/base/audio_buffer_queue_unittest.cc b/media/base/audio_buffer_queue_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c898c2818c3b6fdf8f48e62c737d133770fea474 |
--- /dev/null |
+++ b/media/base/audio_buffer_queue_unittest.cc |
@@ -0,0 +1,456 @@ |
+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/basictypes.h" |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "base/strings/stringprintf.h" |
+#include "base/time.h" |
+#include "media/base/audio_buffer.h" |
+#include "media/base/audio_buffer_queue.h" |
+#include "media/base/audio_bus.h" |
+#include "media/base/buffers.h" |
+#include "media/base/test_helpers.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+namespace media { |
+ |
+static void VerifyResult(float* channel_data, |
+ int frames, |
+ float start, |
+ float increment) { |
+ for (int i = 0; i < frames; ++i) { |
+ SCOPED_TRACE(base::StringPrintf( |
+ "i=%d/%d start=%f, increment=%f", i, frames, start, increment)); |
+ ASSERT_EQ(start, channel_data[i]); |
+ start += increment; |
+ } |
+} |
+ |
+TEST(AudioBufferQueueTest, AppendAndClear) { |
+ const int channels = 1; |
+ const int frames = 8; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ EXPECT_EQ(0, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 10, 1, frames, start_time)); |
+ EXPECT_EQ(frames, buffer.frames()); |
+ buffer.Clear(); |
+ EXPECT_EQ(0, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 20, 1, frames, start_time)); |
+ EXPECT_EQ(frames, buffer.frames()); |
+} |
+ |
+TEST(AudioBufferQueueTest, MultipleAppend) { |
+ const int channels = 1; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Append 40 frames in 5 buffers. |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 10, 1, 8, start_time)); |
+ EXPECT_EQ(8, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 10, 1, 8, start_time)); |
+ EXPECT_EQ(16, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 10, 1, 8, start_time)); |
+ EXPECT_EQ(24, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 10, 1, 8, start_time)); |
+ EXPECT_EQ(32, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 10, 1, 8, start_time)); |
+ EXPECT_EQ(40, buffer.frames()); |
+} |
+ |
+TEST(AudioBufferQueueTest, IteratorCheck) { |
+ const int channels = 1; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ |
+ // Append 40 frames in 5 buffers. Intersperse ReadFrames() to make the |
+ // iterator is pointing to the correct position. |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 10.0f, 1.0f, 8, start_time)); |
+ EXPECT_EQ(8, buffer.frames()); |
+ |
+ EXPECT_EQ(4, buffer.ReadFrames(4, bus.get())); |
+ EXPECT_EQ(4, buffer.frames()); |
+ VerifyResult(bus->channel(0), 4, 10.0f, 1.0f); |
+ |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 20.0f, 1.0f, 8, start_time)); |
+ EXPECT_EQ(12, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 30.0f, 1.0f, 8, start_time)); |
+ EXPECT_EQ(20, buffer.frames()); |
+ |
+ buffer.SeekFrames(16); |
+ EXPECT_EQ(4, buffer.ReadFrames(4, bus.get())); |
+ EXPECT_EQ(0, buffer.frames()); |
+ VerifyResult(bus->channel(0), 4, 34.0f, 1.0f); |
+ |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 40.0f, 1.0f, 8, start_time)); |
+ EXPECT_EQ(8, buffer.frames()); |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 50.0f, 1.0f, 8, start_time)); |
+ EXPECT_EQ(16, buffer.frames()); |
+ |
+ EXPECT_EQ(4, buffer.ReadFrames(4, bus.get())); |
+ VerifyResult(bus->channel(0), 4, 40.0f, 1.0f); |
+ |
+ // Read off the end of the buffer. |
+ EXPECT_EQ(12, buffer.frames()); |
+ buffer.SeekFrames(8); |
+ EXPECT_EQ(4, buffer.ReadFrames(100, bus.get())); |
+ VerifyResult(bus->channel(0), 4, 54.0f, 1.0f); |
+} |
+ |
+TEST(AudioBufferQueueTest, Seek) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 6 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 1.0f, 1.0f, 6, start_time)); |
+ EXPECT_EQ(6, buffer.frames()); |
+ |
+ // Seek past 2 frames. |
+ buffer.SeekFrames(2); |
+ EXPECT_EQ(4, buffer.frames()); |
+ |
+ // Seek to end of data. |
+ buffer.SeekFrames(4); |
+ EXPECT_EQ(0, buffer.frames()); |
+ |
+ // At end, seek now fails unless 0 specified. |
+ buffer.SeekFrames(0); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadF32) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 76 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 1.0f, 1.0f, 6, start_time)); |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 13.0f, 1.0f, 10, start_time)); |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 33.0f, 1.0f, 60, start_time)); |
+ EXPECT_EQ(76, buffer.frames()); |
+ |
+ // Read 3 frames from the buffer. F32 is interleaved, so ch[0] should be |
+ // 1, 3, 5, and ch[1] should be 2, 4, 6. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(3, buffer.ReadFrames(3, bus.get())); |
+ EXPECT_EQ(73, buffer.frames()); |
+ VerifyResult(bus->channel(0), 3, 1.0f, 2.0f); |
+ VerifyResult(bus->channel(1), 3, 2.0f, 2.0f); |
+ |
+ // Now read 5 frames, which will span buffers. |
+ EXPECT_EQ(5, buffer.ReadFrames(5, bus.get())); |
+ EXPECT_EQ(68, buffer.frames()); |
+ VerifyResult(bus->channel(0), 5, 7.0f, 2.0f); |
+ VerifyResult(bus->channel(1), 5, 8.0f, 2.0f); |
+ |
+ // Now skip into the third buffer. |
+ buffer.SeekFrames(20); |
+ EXPECT_EQ(48, buffer.frames()); |
+ |
+ // Now read 2 frames, which are in the third buffer. |
+ EXPECT_EQ(2, buffer.ReadFrames(2, bus.get())); |
+ VerifyResult(bus->channel(0), 2, 57.0f, 2.0f); |
+ VerifyResult(bus->channel(1), 2, 58.0f, 2.0f); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadU8) { |
+ const int channels = 4; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 4 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<uint8>( |
+ kSampleFormatU8, channels, 128, 1, 4, start_time)); |
+ |
+ // Read all 4 frames from the buffer. Data is interleaved, so ch[0] should be |
+ // 128, 132, 136, 140, other channels similar. However, values are converted |
+ // from [0, 255] to [-1.0, 1.0] with a bias of 128. Thus the first buffer |
+ // value should be 0.0, then 1/127, 2/127, etc. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(4, buffer.ReadFrames(4, bus.get())); |
+ EXPECT_EQ(0, buffer.frames()); |
+ VerifyResult(bus->channel(0), 4, 0.0f, 4.0f / 127.0f); |
+ VerifyResult(bus->channel(1), 4, 1.0f / 127.0f, 4.0f / 127.0f); |
+ VerifyResult(bus->channel(2), 4, 2.0f / 127.0f, 4.0f / 127.0f); |
+ VerifyResult(bus->channel(3), 4, 3.0f / 127.0f, 4.0f / 127.0f); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadS16) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 24 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<int16>( |
+ kSampleFormatS16, channels, 1, 1, 4, start_time)); |
+ buffer.Append(MakeInterleavedAudioBuffer<int16>( |
+ kSampleFormatS16, channels, 9, 1, 20, start_time)); |
+ EXPECT_EQ(24, buffer.frames()); |
+ |
+ // Read 6 frames from the buffer. Data is interleaved, so ch[0] should be |
+ // 1, 3, 5, 7, 9, 11, and ch[1] should be 2, 4, 6, 8, 10, 12. |
+ // Data is converted to float from -1.0 to 1.0 based on int16 range. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(6, buffer.ReadFrames(6, bus.get())); |
+ EXPECT_EQ(18, buffer.frames()); |
+ VerifyResult(bus->channel(0), 6, 1.0f / kint16max, 2.0f / kint16max); |
+ VerifyResult(bus->channel(1), 6, 2.0f / kint16max, 2.0f / kint16max); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadS32) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 24 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<int32>( |
+ kSampleFormatS32, channels, 1, 1, 4, start_time)); |
+ buffer.Append(MakeInterleavedAudioBuffer<int32>( |
+ kSampleFormatS32, channels, 9, 1, 20, start_time)); |
+ EXPECT_EQ(24, buffer.frames()); |
+ |
+ // Read 6 frames from the buffer. Data is interleaved, so ch[0] should be |
+ // 1, 3, 5, 7, 100, 106, and ch[1] should be 2, 4, 6, 8, 103, 109. |
+ // Data is converted to float from -1.0 to 1.0 based on int32 range. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(6, buffer.ReadFrames(6, bus.get())); |
+ EXPECT_EQ(18, buffer.frames()); |
+ VerifyResult(bus->channel(0), 6, 1.0f / kint32max, 2.0f / kint32max); |
+ VerifyResult(bus->channel(1), 6, 2.0f / kint32max, 2.0f / kint32max); |
+ |
+ // Read the next 2 frames. |
+ EXPECT_EQ(2, buffer.ReadFrames(2, bus.get())); |
+ EXPECT_EQ(16, buffer.frames()); |
+ VerifyResult(bus->channel(0), 2, 13.0f / kint32max, 2.0f / kint32max); |
+ VerifyResult(bus->channel(1), 2, 14.0f / kint32max, 2.0f / kint32max); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadF32Planar) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 14 frames of data. |
+ buffer.Append(MakePlanarAudioBuffer<float>( |
+ kSampleFormatPlanarF32, channels, 1.0f, 1.0f, 4, start_time)); |
+ buffer.Append(MakePlanarAudioBuffer<float>( |
+ kSampleFormatPlanarF32, channels, 50.0f, 1.0f, 10, start_time)); |
+ EXPECT_EQ(14, buffer.frames()); |
+ |
+ // Read 6 frames from the buffer. F32 is planar, so ch[0] should be |
+ // 1, 2, 3, 4, 50, 51, and ch[1] should be 5, 6, 7, 8, 60, 61. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(6, buffer.ReadFrames(6, bus.get())); |
+ EXPECT_EQ(8, buffer.frames()); |
+ VerifyResult(bus->channel(0), 4, 1.0f, 1.0f); |
+ VerifyResult(bus->channel(0) + 4, 2, 50.0f, 1.0f); |
+ VerifyResult(bus->channel(1), 4, 5.0f, 1.0f); |
+ VerifyResult(bus->channel(1) + 4, 2, 60.0f, 1.0f); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadS16Planar) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 24 frames of data. |
+ buffer.Append(MakePlanarAudioBuffer<int16>( |
+ kSampleFormatPlanarS16, channels, 1, 1, 4, start_time)); |
+ buffer.Append(MakePlanarAudioBuffer<int16>( |
+ kSampleFormatPlanarS16, channels, 100, 5, 20, start_time)); |
+ EXPECT_EQ(24, buffer.frames()); |
+ |
+ // Read 6 frames from the buffer. Data is planar, so ch[0] should be |
+ // 1, 2, 3, 4, 100, 105, and ch[1] should be 5, 6, 7, 8, 200, 205. |
+ // Data is converted to float from -1.0 to 1.0 based on int16 range. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(6, buffer.ReadFrames(6, bus.get())); |
+ EXPECT_EQ(18, buffer.frames()); |
+ VerifyResult(bus->channel(0), 4, 1.0f / kint16max, 1.0f / kint16max); |
+ VerifyResult(bus->channel(0) + 4, 2, 100.0f / kint16max, 5.0f / kint16max); |
+ VerifyResult(bus->channel(1), 4, 5.0f / kint16max, 1.0f / kint16max); |
+ VerifyResult(bus->channel(1) + 4, 2, 200.0f / kint16max, 5.0f / kint16max); |
+} |
+ |
+TEST(AudioBufferQueueTest, ReadManyChannels) { |
+ const int channels = 16; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 76 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 0.0f, 1.0f, 6, start_time)); |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 6.0f * channels, 1.0f, 10, start_time)); |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 16.0f * channels, 1.0f, 60, start_time)); |
+ EXPECT_EQ(76, buffer.frames()); |
+ |
+ // Read 3 frames from the buffer. F32 is interleaved, so ch[0] should be |
+ // 1, 17, 33, and ch[1] should be 2, 18, 34. Just check a few channels. |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(30, buffer.ReadFrames(30, bus.get())); |
+ EXPECT_EQ(46, buffer.frames()); |
+ for (int i = 0; i < channels; ++i) { |
+ VerifyResult(bus->channel(i), 30, static_cast<float>(i), 16.0f); |
+ } |
+} |
+ |
+TEST(AudioBufferQueueTest, Peek) { |
+ const int channels = 4; |
+ const base::TimeDelta start_time; |
+ AudioBufferQueue buffer; |
+ |
+ // Add 60 frames of data. |
+ buffer.Append(MakeInterleavedAudioBuffer<float>( |
+ kSampleFormatF32, channels, 0.0f, 1.0f, 60, start_time)); |
+ EXPECT_EQ(60, buffer.frames()); |
+ |
+ // Peek at the first 30 frames. |
+ scoped_ptr<AudioBus> bus1 = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(60, buffer.frames()); |
+ EXPECT_EQ(60, buffer.PeekFrames(100, 0, bus1.get())); // only 60 in buffer. |
+ EXPECT_EQ(30, buffer.PeekFrames(30, 0, bus1.get())); // should get first 30. |
+ EXPECT_EQ(60, buffer.frames()); |
+ |
+ // Now read the next 30 frames (which should be the same as those peeked at). |
+ scoped_ptr<AudioBus> bus2 = AudioBus::Create(channels, 100); |
+ EXPECT_EQ(30, buffer.ReadFrames(30, bus2.get())); |
+ for (int i = 0; i < channels; ++i) { |
+ VerifyResult(bus1->channel(i), |
+ 30, |
+ static_cast<float>(i), |
+ static_cast<float>(channels)); |
+ VerifyResult(bus2->channel(i), |
+ 30, |
+ static_cast<float>(i), |
+ static_cast<float>(channels)); |
+ } |
+ |
+ // Peek 10 frames forward |
+ EXPECT_EQ(5, buffer.PeekFrames(5, 10, bus1.get())); |
+ for (int i = 0; i < channels; ++i) { |
+ VerifyResult(bus1->channel(i), |
+ 5, |
+ static_cast<float>(i + 40 * channels), |
+ static_cast<float>(channels)); |
+ } |
+ |
+ // Peek to the end of the buffer. |
+ EXPECT_EQ(30, buffer.frames()); |
+ EXPECT_EQ(30, buffer.PeekFrames(100, 0, bus1.get())); |
+ EXPECT_EQ(30, buffer.PeekFrames(30, 0, bus1.get())); |
+} |
+ |
+TEST(AudioBufferQueueTest, Time) { |
+ const int channels = 2; |
+ const base::TimeDelta start_time1; |
+ const base::TimeDelta start_time2 = base::TimeDelta::FromSeconds(30); |
+ AudioBufferQueue buffer; |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ |
+ // Add two buffers (second one added later): |
+ // first: start=0s, duration=10s |
+ // second: start=30s, duration=10s |
+ buffer.Append(MakeInterleavedAudioBuffer<int16>( |
+ kSampleFormatS16, channels, 1, 1, 10, start_time1)); |
+ EXPECT_EQ(10, buffer.frames()); |
+ |
+ // Check starting time. |
+ EXPECT_EQ(start_time1, buffer.current_time()); |
+ |
+ // Read 2 frames, should be 2s in (since duration is 1s per sample). |
+ EXPECT_EQ(2, buffer.ReadFrames(2, bus.get())); |
+ EXPECT_EQ(start_time1 + base::TimeDelta::FromSeconds(2), |
+ buffer.current_time()); |
+ |
+ // Skip 2 frames. |
+ buffer.SeekFrames(2); |
+ EXPECT_EQ(start_time1 + base::TimeDelta::FromSeconds(4), |
+ buffer.current_time()); |
+ |
+ // Add second buffer for more data. |
+ buffer.Append(MakeInterleavedAudioBuffer<int16>( |
+ kSampleFormatS16, channels, 1, 1, 10, start_time2)); |
+ EXPECT_EQ(16, buffer.frames()); |
+ |
+ // Read until almost the end of buffer1. |
+ EXPECT_EQ(5, buffer.ReadFrames(5, bus.get())); |
+ EXPECT_EQ(start_time1 + base::TimeDelta::FromSeconds(9), |
+ buffer.current_time()); |
+ |
+ // Read 1 value, so time moved to buffer2. |
+ EXPECT_EQ(1, buffer.ReadFrames(1, bus.get())); |
+ EXPECT_EQ(start_time2, buffer.current_time()); |
+ |
+ // Read all 10 frames in buffer2, timestamp should be last time from buffer2. |
+ EXPECT_EQ(10, buffer.ReadFrames(10, bus.get())); |
+ EXPECT_EQ(start_time2 + base::TimeDelta::FromSeconds(10), |
+ buffer.current_time()); |
+ |
+ // Try to read more frames (which don't exist), timestamp should remain. |
+ EXPECT_EQ(0, buffer.ReadFrames(5, bus.get())); |
+ EXPECT_EQ(start_time2 + base::TimeDelta::FromSeconds(10), |
+ buffer.current_time()); |
+} |
+ |
+TEST(AudioBufferQueueTest, NoTime) { |
+ const int channels = 2; |
+ AudioBufferQueue buffer; |
+ scoped_ptr<AudioBus> bus = AudioBus::Create(channels, 100); |
+ |
+ // Add two buffers with no timestamps. Time should always be unknown. |
+ buffer.Append(MakeInterleavedAudioBuffer<int16>( |
+ kSampleFormatS16, channels, 1, 1, 10, kNoTimestamp())); |
+ buffer.Append(MakeInterleavedAudioBuffer<int16>( |
+ kSampleFormatS16, channels, 1, 1, 10, kNoTimestamp())); |
+ EXPECT_EQ(20, buffer.frames()); |
+ |
+ // Check starting time. |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+ |
+ // Read 2 frames. |
+ EXPECT_EQ(2, buffer.ReadFrames(2, bus.get())); |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+ |
+ // Skip 2 frames. |
+ buffer.SeekFrames(2); |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+ |
+ // Read until almost the end of buffer1. |
+ EXPECT_EQ(5, buffer.ReadFrames(5, bus.get())); |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+ |
+ // Read 1 value, so time moved to buffer2. |
+ EXPECT_EQ(1, buffer.ReadFrames(1, bus.get())); |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+ |
+ // Read all 10 frames in buffer2. |
+ EXPECT_EQ(10, buffer.ReadFrames(10, bus.get())); |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+ |
+ // Try to read more frames (which don't exist), timestamp should remain. |
+ EXPECT_EQ(0, buffer.ReadFrames(5, bus.get())); |
+ EXPECT_EQ(kNoTimestamp(), buffer.current_time()); |
+} |
+ |
+} // namespace media |