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Unified Diff: ppapi/cpp/dev/tcp_socket_dev.h

Issue 16938011: Update comments of the Pepper networking APIs. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 6 months ago
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Index: ppapi/cpp/dev/tcp_socket_dev.h
diff --git a/ppapi/cpp/dev/tcp_socket_dev.h b/ppapi/cpp/dev/tcp_socket_dev.h
index 16d7deedba577dac95720136734f472ffb371c09..0fc1cd29e0e100c871b6b5467cf8e45787c024c2 100644
--- a/ppapi/cpp/dev/tcp_socket_dev.h
+++ b/ppapi/cpp/dev/tcp_socket_dev.h
@@ -15,34 +15,147 @@ namespace pp {
class CompletionCallback;
class InstanceHandle;
+/// The <code>TCPSocket_Dev</code> class provides TCP socket operations.
+///
+/// Permissions: Apps permission <code>socket</code> with subrule
+/// <code>tcp-connect</code> is required for <code>Connect()</code>.
+/// For more details about network communication permissions, please see:
+/// http://developer.chrome.com/apps/app_network.html
class TCPSocket_Dev: public Resource {
public:
+ /// Default constructor for creating an is_null() <code>TCPSocket_Dev</code>
+ /// object.
TCPSocket_Dev();
+ /// A constructor used to create a <code>TCPSocket_Dev</code> object.
+ ///
+ /// @param[in] instance The instance with which this resource will be
+ /// associated.
explicit TCPSocket_Dev(const InstanceHandle& instance);
+ /// A constructor used when you have received a <code>PP_Resource</code> as a
+ /// return value that has had 1 ref added for you.
+ ///
+ /// @param[in] resource A <code>PPB_TCPSocket_Dev</code> resource.
TCPSocket_Dev(PassRef, PP_Resource resource);
+ /// The copy constructor for <code>TCPSocket_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>TCPSocket_Dev</code>.
TCPSocket_Dev(const TCPSocket_Dev& other);
+ /// The destructor.
virtual ~TCPSocket_Dev();
+ /// The assignment operator for <code>TCPSocket_Dev</code>.
+ ///
+ /// @param[in] other A reference to another <code>TCPSocket_Dev</code>.
+ ///
+ /// @return A reference to this <code>TCPSocket_Dev</code> object.
TCPSocket_Dev& operator=(const TCPSocket_Dev& other);
- // Returns true if the required interface is available.
+ /// Static function for determining whether the browser supports the
+ /// <code>PPB_TCPSocket_Dev</code> interface.
+ ///
+ /// @return true if the interface is available, false otherwise.
static bool IsAvailable();
+ /// Connects the socket to the given address.
+ ///
+ /// @param[in] addr A <code>NetAddress_Dev</code> object.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>,
+ /// including (but not limited to):
+ /// - <code>PP_ERROR_NOACCESS</code>: the caller doesn't have required
+ /// permissions.
+ /// - <code>PP_ERROR_ADDRESS_UNREACHABLE</code>: <code>addr</code> is
+ /// unreachable.
+ /// - <code>PP_ERROR_CONNECTION_REFUSED</code>: the connection attempt was
+ /// refused.
+ /// - <code>PP_ERROR_CONNECTION_FAILED</code>: the connection attempt failed.
+ /// - <code>PP_ERROR_CONNECTION_TIMEDOUT</code>: the connection attempt timed
+ /// out.
int32_t Connect(const NetAddress_Dev& addr,
const CompletionCallback& callback);
+
+ /// Gets the local address of the socket, if it is connected.
+ ///
+ /// @return A <code>NetAddress_Dev</code> object. The object will be null
+ /// (i.e., is_null() returns true) on failure.
NetAddress_Dev GetLocalAddress() const;
+
+ /// Gets the remote address of the socket, if it is connected.
+ ///
+ /// @return A <code>NetAddress_Dev</code> object. The object will be null
+ /// (i.e., is_null() returns true) on failure.
NetAddress_Dev GetRemoteAddress() const;
+
+ /// Reads data from the socket. The socket must be connected. It may perform a
+ /// partial read.
+ ///
+ /// <strong>Caveat:</strong> You should be careful about the lifetime of
+ /// <code>buffer</code>. Typically you will use a
+ /// <code>CompletionCallbackFactory</code> to scope callbacks to the lifetime
+ /// of your class. When your class goes out of scope, the callback factory
+ /// will not actually cancel the operation, but will rather just skip issuing
+ /// the callback on your class. This means that if the underlying
+ /// <code>PPB_TCPSocket_Dev</code> resource outlives your class, the browser
+ /// will still try to write into your buffer when the operation completes.
+ /// The buffer must be kept valid until then to avoid memory corruption.
+ /// If you want to release the buffer while the <code>Read()</code> call is
+ /// still pending, you should call <code>Close()</code> to ensure that the
+ /// buffer won't be accessed in the future.
+ ///
+ /// @param[out] buffer The buffer to store the received data on success. It
+ /// must be at least as large as <code>bytes_to_read</code>.
+ /// @param[in] bytes_to_read The number of bytes to read.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return A non-negative number on success to indicate how many bytes have
+ /// been read, 0 means that end-of-file was reached; otherwise, an error code
+ /// from <code>pp_errors.h</code>.
int32_t Read(char* buffer,
int32_t bytes_to_read,
const CompletionCallback& callback);
+
+ /// Writes data to the socket. The socket must be connected. It may perform a
+ /// partial write.
+ ///
+ /// @param[in] buffer The buffer containing the data to write.
+ /// @param[in] bytes_to_write The number of bytes to write.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return A non-negative number on success to indicate how many bytes have
+ /// been written; otherwise, an error code from <code>pp_errors.h</code>.
int32_t Write(const char* buffer,
int32_t bytes_to_write,
const CompletionCallback& callback);
+
+ /// Cancels all pending reads and writes and disconnects the socket. Any
+ /// pending callbacks will still run, reporting <code>PP_ERROR_ABORTED</code>
+ /// if pending IO was interrupted. After a call to this method, no output
+ /// buffer pointers passed into previous <code>Read()</code> calls will be
+ /// accessed. It is not valid to call <code>Connect()</code> again.
+ ///
+ /// The socket is implicitly closed if it is destroyed, so you are not
+ /// required to call this method.
void Close();
+
+ /// Sets a socket option on the TCP socket.
+ /// Please see the <code>PP_TCPSocket_Option_Dev</code> description for option
+ /// names, value types and allowed values.
+ ///
+ /// @param[in] name The option to set.
+ /// @param[in] value The option value to set.
+ /// @param[in] callback A <code>CompletionCallback</code> to be called upon
+ /// completion.
+ ///
+ /// @return An int32_t containing an error code from <code>pp_errors.h</code>.
+ ////
int32_t SetOption(PP_TCPSocket_Option_Dev name,
const Var& value,
const CompletionCallback& callback);
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