Index: src/utils/SkPathUtils.cpp |
diff --git a/src/utils/SkPathUtils.cpp b/src/utils/SkPathUtils.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..3d9bc08a1f279ecbc304faf2a8d29566de91651d |
--- /dev/null |
+++ b/src/utils/SkPathUtils.cpp |
@@ -0,0 +1,150 @@ |
+/* |
+ * CAUTION: EXPERIMENTAL CODE |
+ * |
+ * This code is not to be used and will not be supported |
+ * if it fails on you. DO NOT USE! |
+ * |
+ */ |
+ |
+#include "SkPathUtils.h" |
+ |
+#include "SkPath.h" |
+#include "SkPathOps.h" // this can't be found, how do I link it? |
+#include "SkRegion.h" |
+ |
+typedef void (*line2path)(SkPath*, const char*, int, int); |
+#define SQRT_2 1.41421356237f |
+#define ON 0xFF000000 // black pixel |
+#define OFF 0x00000000 // transparent pixel |
+ |
+// assumes stride is in bytes |
+/* |
+static void FillRandomBits( int chars, char* bits ){ |
+ SkTime time; |
+ SkMWCRandom rand = SkMWCRandom( time.GetMSecs() ); |
+ |
+ for (int i = 0; i < chars; ++i){ |
+ bits[i] = rand.nextU(); |
+ } |
+}OA |
+*/ |
+ |
+static int GetBit( const char* buffer, int x ) { |
+ int byte = x >> 3; |
+ int bit = x & 7; |
+ |
+ return buffer[byte] & (128 >> bit); |
+} |
+ |
+/* |
+static void Line2path_pixel(SkPath* path, const char* line, |
+ int lineIdx, int width) { |
+ for (int i = 0; i < width; ++i) { |
+ // simply makes every ON pixel into a rect path |
+ if (GetBit(line,i)) { |
+ path->addRect(SkRect::MakeXYWH(i, lineIdx, 1, 1), |
+ SkPath::kCW_Direction); |
+ } |
+ } |
+} |
+ |
+static void Line2path_pixelCircle(SkPath* path, const char* line, |
+ int lineIdx, int width) { |
+ for (int i = 0; i < width; ++i) { |
+ // simply makes every ON pixel into a circle path |
+ if (GetBit(line,i)) { |
+ path->addCircle(i + SK_ScalarHalf, |
+ lineIdx + SK_ScalarHalf, |
+ SkFloatToScalar(SQRT_2 / 2.0f)); |
+ } |
+ } |
+} |
+*/ |
+ |
+static void Line2path_span(SkPath* path, const char* line, |
+ int lineIdx, int width) { |
+ bool inRun = 0; |
+ int start = 1; |
+ |
+ for (int i = 0; i < width; ++i) { |
+ int curPixel = GetBit(line,i); |
+ |
+ if ( (curPixel!=0) != inRun ) { // if transition |
+ if (curPixel) { // if transition on |
+ inRun = 1; |
+ start = i; // mark beginning of span |
+ }else { // if transition off add the span as a path |
+ inRun = 0; |
+ path->addRect(SkRect::MakeXYWH(start, lineIdx, i-start, 1), |
+ SkPath::kCW_Direction); |
+ } |
+ } |
+ } |
+ |
+ if (inRun==1) { // close any open spans |
+ int end = 0; |
+ if ( GetBit(line,width-1) ) ++end; |
+ path->addRect(SkRect::MakeXYWH(start, lineIdx, |
+ width - 1 + end - start, 1), |
+ SkPath::kCW_Direction); |
+ } else if ( GetBit(line,width-1) ) { // if last pixel on add rect |
+ path->addRect(SkRect::MakeXYWH(width-1, lineIdx, 1, 1), |
+ SkPath::kCW_Direction); |
+ } |
+} |
+ |
+void SkPathUtils::BitsToPath_Path(SkPath* path, |
+ const char* bitmap, |
+ int h, int w, int stride) { |
+ // loop for every line in bitmap |
+ for (int i = 0; i < h; ++i) { |
+ // fn ptr handles each line separately |
+ //l2p_fn(path, &bitmap[i*stride], i, w); |
+ Line2path_span(path, &bitmap[i*stride], i, w); |
+ } |
+ Simplify(*path, path); // simplify resulting bitmap |
+} |
+ |
+void SkPathUtils::BitsToPath_Region(SkPath* path, |
+ const char* bitmap, |
+ int h, int w, int stride) { |
+ SkRegion region; |
+ |
+ // loop for each line |
+ for (int y = 0; y < h; ++y){ |
+ bool inRun = 0; |
+ int start = 1; |
+ const char* line = &bitmap[y * stride]; |
+ |
+ // loop for each pixel |
+ for (int i = 0; i < w; ++i) { |
+ int curPixel = GetBit(line,i); |
+ |
+ if ( (curPixel!=0) != inRun ) { // if transition |
+ if (curPixel) { // if transition on |
+ inRun = 1; |
+ start = i; // mark beginning of span |
+ }else { // if transition off add the span as a path |
+ inRun = 0; |
+ //add here |
+ region.op(SkIRect::MakeXYWH(start, y, i-start, 1), |
+ SkRegion::kUnion_Op ); |
+ } |
+ } |
+ } |
+ if (inRun==1) { // close any open spans |
+ int end = 0; |
+ if ( GetBit(line,w-1) ) ++end; |
+ // add the thing here |
+ region.op(SkIRect::MakeXYWH(start, y, w-1-start+end, 1), |
+ SkRegion::kUnion_Op ); |
+ |
+ } else if ( GetBit(line,w-1) ) { // if last pixel on add rect |
+ // add the thing here |
+ region.op(SkIRect::MakeXYWH(w-1, y, 1, 1), |
+ SkRegion::kUnion_Op ); |
+ } |
+ } |
+ // convert region to path |
+ region.getBoundaryPath(path); |
+} |